All Throne of Eldraine Spoilers for September 13
The weekend is almost here, and the first week of Throne of Eldaine preview season is about to end. With just half the set remaining left to be spoiled, we have already seen some exciting new cards and the mechanics. Today is going to be no different, as we can expect spoilers from a whole bunch of different sources, which you can check out at the Throne of Eldraine Preview Schedule page.
We will be adding spoilers to this post as the day progresses, as well as our Throne of Eldraine card section – we have added a filter called “mechanic” so you can search for cards with Adventure, Food, Adamant, and so on.
Source: Sundering Stroke
The most obvious combination would be with Irecrag Feat, spoiled below. Big Red decks would be interested in this slightly above curve card.
Source: Matt Nass
Cards like this just screams to be broken especially in combo decks, with cards like Dark Ritual and Pyretic Ritual already being proven. In Standard, we can bring out a card like Drakuseth, Maw of Flames or something like Ugin, the Ineffible.
Limited Resources’ Preview
Source: Limited Resources
All these cards have one thing in common – they do not work with Humans! This is clearly a limited consideration so they do not mix with Knights.
Revenge of Ravens
Source: Commander’s Brew
Decent against cards like Cavalcade of Calamity and Chandra, Acolyte of Flame.
Source: Allie Strasza
This is no Crackling Drake, and is also average enough for limited.
Another artifact and enchantment card – there’s a lot of cards that copy creatures as well.
Dance of the Manse
It does appear we are heading in the artefact or enchantment themed deck with this set. Especially with Theros coming up in the next set, cards like this are worth a second look when the time comes.
The Magic Mirror
Source: Brad Nelson
This card can get through your deck pretty quickly once it gets going. Would be a nice combo card, but I’d imagine it would be too slow for Standard competitive play.
If Thing in the Ice is an indicator, this card could be a nice control or tempo card (like Izzet Phoenix). It can mill the opponent itself, which is nice and has the inevitability for only two mana.
This looks like another pushed Mono Red Aggro card to replace Goblin Chainwhirler. The casting cost is less restrictive and quite flexible.
Folio of Fancies
Source: PCGamesN (Network-N)
Folio of Fancies – 1U
Players have no maximum hand size.
XX, Tap: Each player draws X cards.
2U, Tap: Each opponent puts a number of cards in their hand from the top of their library into their graveyard.
Needless to say, this card goes well with Narset, Parter of Veils.
This is no Walking Ballista or Hangarback Walker, but it is still good enough for Standard especially with all the ramp that we have access to – Nissa, Who Shakes the World, Risen Reef and even Leyline of Abundance. It can also avoid Teferi, Time Raveler which is a huge bonus.
Land – Plains
Countryside Villa enters the battlefield tapped unless you control three or more other Plains. If Countryside Villa enters the battlefield untapped, put a +1/+1 counter on target creature you control.
This is a cycle of lands that includes the already spoiled Witch’s Cottage. This is a little bit worse than that though, and the chance that it comes into play tapped is probably not worth the +1/+1 counter.
Source: InMagic Daum Café
Faeburrow Elder – 1GW
Creature – Treefolk Druid
Faeburrow Elder gets +1/+1 for each color among permanents you control.
Tap: For each color among permanents you control, add one mana of that color.
The first card that springs to mind is a five color deck based on Niv-Mizzet Reborn. A nice card for casual play.