King Narfi's Betrayal
King Narfi's Betrayal
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.
II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to cast those spells.
Illustrated by Chase Stone
not legal
standard
legal
historic
legal
pioneer
legal
explorer
legal
modern
legal
legacy
not legal
pauper
legal
commander
legal
brawl
not legal
alchemy