Urban Evolution
Urban Evolution
Sorcery
Draw three cards. You may play an additional land this turn.
As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.
Illustrated by Eytan Zana
not legal
standard
not legal
historic
legal
pioneer
not legal
explorer
legal
modern
legal
legacy
not legal
pauper
legal
commander
not legal
brawl
not legal
alchemy