Standard 2022 Mono Green Aggro Guide: How to Build the Highest Win Rate Deck

Werewolf Pack Leader Art by Miranda Meeks
Werewolf Pack Leader Art by Miranda Meeks

Hello everyone! As the title says, I’ll be going over the deck with the current highest win rate in events over the past few events: Monogreen Aggro. As far as I can tell, Monogreen has taken BOTH first and second in every major 2022 event barring the first one ran by Insight Esports, an incredible feat for such a new deck.

What makes the deck so powerful? It’s a combination of a strong curve, great threat density, and a myriad of ways to build it. With that, there were six relatively different versions of this deck just last weekend!  As a quick aside before we start, all the tournaments for 2022 have been Bo3 while the queue for it is Bo1. This really shouldn’t have a substantial or even notable impact on deck building, but it’s good to keep in mind.

Mono Green Aggro by Sam Beaulieu 

Creatures (32)
4
Kazandu Mammoth
4
Tangled Florahedron
4
Swarm Shambler
4
Lotus Cobra
4
Werewolf Pack Leader
4
Old-Growth Troll
4
Gnarled Professor
4
Froghemoth
Spells (4)
4
Snakeskin Veil
Artifacts (4)
4
Esika's Chariot
Enchantments (4)
4
Ranger Class
Lands (16)
12
Forest
4
Lair of the Hydra
Cards (60)
Sideboard (15)
1
Environmental Sciences
4
Inscription of Abundance
1
Masked Vandal
4
Tangletrap
1
Basic Conjuration
1
Containment Breach
1
Expanded Anatomy
1
Introduction to Annihilation
1
Mascot Exhibition

The winner of the Tier 1 games open opted for an extremely low land count list and completely nixing the snow package. Furthermore, Sam opted to play 4 Froghemoth as top end where most Green lists end the curve at 4.

Mono Green Aggro by Omri Khaykovich 

Creatures (24)
4
Kazandu Mammoth
4
Tangled Florahedron
4
Jaspera Sentinel
4
Swarm Shambler
4
Werewolf Pack Leader
4
Old-Growth Troll
Spells (4)
4
Blizzard Brawl
Artifacts (4)
4
Esika's Chariot
Enchantments (4)
4
Ranger Class
Lands (24)
4
Faceless Haven
4
Lair of the Hydra
16
Snow-Covered Forest
Cards (60)
Sideboard (15)
3
Snakeskin Veil
2
Inscription of Abundance
3
Masked Vandal
3
Tangletrap
1
Hunter's Mark
1
Toski, Bearer of Secrets
2
Battle Mammoth

Omri went a more traditional route with 24 lands and the snow package. The main distinction is that he plays 4 Jaspera Sentinel where most previous lists play 0-2.

Mono Green Aggro by Brunz Costa 

Creatures (27)
4
Kazandu Mammoth
4
Jaspera Sentinel
4
Swarm Shambler
4
Lotus Cobra
4
Werewolf Pack Leader
4
Old-Growth Troll
3
Battle Mammoth
Spells (6)
4
Blizzard Brawl
2
Snakeskin Veil
Artifacts (3)
3
Esika's Chariot
Enchantments (4)
4
Ranger Class
Lands (20)
4
Faceless Haven
16
Snow-Covered Forest
Cards (60)
Sideboard (15)
2
Snakeskin Veil
1
Eye of Vecna
2
Masked Vandal
4
Tangletrap
1
Broken Wings
1
Esika's Chariot
1
Hunter's Mark
2
Toski, Bearer of Secrets
1
Battle Mammoth

Brunz somewhat split the difference between Sam and Omri by having 20 lands, but still including the snow package. Furthermore, they also have 4 Jaspera Sentinel and opted to top their curve with Battle Mammoth like the original versions.

Mono Green Aggro by JayGravy 

Creatures (23)
4
Kazandu Mammoth
2
Tangled Florahedron
4
Swarm Shambler
4
Werewolf Pack Leader
4
Old-Growth Troll
3
Gnarled Professor
2
Vorinclex, Monstrous Raider
Spells (6)
2
Blizzard Brawl
4
Inscription of Abundance
Artifacts (3)
3
Esika's Chariot
Enchantments (4)
4
Ranger Class
Lands (24)
4
Lair of the Hydra
20
Snow-Covered Forest
Cards (60)
Sideboard (15)
1
Blizzard Brawl
2
Snakeskin Veil
1
Environmental Sciences
1
Basic Conjuration
2
Containment Breach
1
Pest Summoning
4
Toski, Bearer of Secrets
1
Froghemoth
2
Mascot Exhibition

Moving onto the Historic open, JayGravy plays Snow Basics but no Faceless Haven, plays Gnarled Professor, Inscription of Abundance, and Vorinclex, Monstrous Raider as top end. This is a really interesting take as I’ve been extremely impressed by Blizzard Brawl so to have 2 in lieu of 4 Inscription of Abundance is a bit weird to me, but I do like Inscription in general.

Mono Green Aggro by prototypeinsession 

Creatures (24)
4
Kazandu Mammoth
4
Tangled Florahedron
4
Jaspera Sentinel
4
Swarm Shambler
4
Werewolf Pack Leader
4
Old-Growth Troll
Spells (4)
4
Blizzard Brawl
Artifacts (4)
4
Esika's Chariot
Enchantments (4)
4
Ranger Class
Lands (24)
4
Faceless Haven
4
Lair of the Hydra
16
Snow-Covered Forest
Cards (60)
Sideboard (15)
3
Snakeskin Veil
4
Devouring Tendrils
4
Inscription of Abundance
3
Masked Vandal
1
Hunter's Mark

Prototypeinsession has a very traditional take on Monogreen with nothing out of the ordinary.

Mono Green Aggro by Chris VanMeter 

Creatures (26)
4
Kazandu Mammoth
4
Tangled Florahedron
4
Jaspera Sentinel
4
Swarm Shambler
4
Werewolf Pack Leader
4
Old-Growth Troll
2
Gnarled Professor
Spells (4)
4
Decisive Denial
Artifacts (4)
4
Esika's Chariot
Enchantments (4)
4
Ranger Class
Lands (22)
4
Barkchannel Pathway
10
Forest
4
Lair of the Hydra
2
Rimewood Falls
2
Vineglimmer Snarl
Cards (60)
Sideboard (15)
3
Snakeskin Veil
3
Disdainful Stroke
2
Inscription of Abundance
2
Masked Vandal
1
Containment Breach
1
Introduction to Prophecy
2
Froghemoth
1
Mascot Exhibition

Finally, Chris VanMeter opted to splash Blue in his version for Decisive Denial and board cards. As a quick note for this version, I’m not commenting whether or not playing Blue was correct for this in Bo3, but I’m fairly certain it wouldn’t be for Bo1. Hurting your mana base in a Bo1 format seems like a not great place to be. Nevertheless, still plenty of learn from this version.

So why did I go through the effort to put out all of these lists? When you’re trying to find your optimal version of a deck, I find it best to first aggregate what all the best lists are doing and then figure out the flex slots to your liking. For example, this is the list I was playing last weekend and having strong success with.

2022 Monogreen v2 

Creatures (25)
4
Kazandu Mammoth
4
Swarm Shambler
4
Lotus Cobra
4
Werewolf Pack Leader
4
Old-Growth Troll
4
Gnarled Professor
1
Battle Mammoth
Spells (4)
4
Blizzard Brawl
Artifacts (4)
4
Esika's Chariot
Enchantments (2)
2
Ranger Class
Lands (25)
2
Faceless Haven
3
Lair of the Hydra
20
Snow-Covered Forest
Cards (60)
Sideboard (7)
1
Environmental Sciences
2
Fractal Summoning
1
Containment Breach
1
Expanded Anatomy
1
Pest Summoning
1
Mascot Exhibition

To adapt and grow though, it’s good to crowdsource deck construction and learn from the triumphs and misses from other players. I really like my list, but it’s prudent to keep changing it to fit current trends and general consensus. With that, we should analyze what are the most common trends between these lists and what seems to be the flex spots so we can construct the ultimate version.

SIMILARITIES

Old-Growth Troll Art by Jesper Ejsing
Old-Growth Troll Art by Jesper Ejsing

MOST LISTS PLAY 4 JASPERA SENTINEL

In order to get on the board quickly, 4/6 lists opted to play the full 4 Jaspera Sentinel. Although it’s not the highest impact card, having access to quick mana is always helpful and Monogreen has more 1 mana spells than most other decks making Sentinel more relevant.

EVERY LIST PLAYS 4 SWARM SHAMBLER

Every good aggro deck’s curve has to start at one to gain traction early and get under the opponents. Swarm Shambler is not the most exciting card, but it does fill a few roles. First, it’s a 1 drop. Second, it pairs well with Jaspera Sentinel since it’s an early play. Lastly, it makes great use of the excess mana most of these lists are good at generating.

MOST LISTS PLAY 4 TANGLED FLORAHEDRON

Somewhat in the similar vein as Jaspera Sentinel, having early access to Ramp and an additional land drop in a pinch is pretty helpful in a deck as mana hungry as Monogreen. 5 of the 6 lists played Florahedron (one of them only playing 2) and only one list chose to exclude it. Interestingly enough, it was one of the low land count versions that nixed it.

EVERY LIST PLAYS 4 WEREWOLF PACK LEADER

Not much to say here as that seems to be a given. It’s a great 2 drop that really only Monogreen could play.

EVERY LIST PLAYS 4 RANGER CLASS

This is why aggregating current lists is so helpful even when you think you have a great list. I played 2 Ranger Class as I thought it was a better top deck than proactive play, but that doesn’t line up with general consensus. Playing 4 just makes sense though as the ETB is reasonable, the second level stacks, and it’s so strong you really want it as often as possible.

EVERY LIST PLAYS 4 OLD-GROWTH TROLL

Similar to Werewolf Pack Leader, this is no real surprise. This card is only playable in Monogreen and quite powerful there.

EVERY LIST PLAYS 4 KAZANDU MAMMOTH

More obvious inclusions. Mammoth is a solid 3 drop or a land in a pinch, not much more to ask for.

EVERY LIST PLAYS 3-4 ESIKA’S CHARIOT

Once again, more obvious inclusions. Esika’s Chariot is absolutely insane and the only real contention is to play 3 or 4. You do want this card every game, but drawing multiples is pretty bad. I don’t think there’s a right number personally and 3 or 4 seems fine.

MOST LISTS PLAY BLIZZARD BRAWL

This was probably the most surprising element of comparing the lists as Blizzard Brawl has been insane for me so far. It’s a 1 mana removal spell that also buffs your creature and makes it functionally unblockable, what more can a card do for you? That being said, it makes sense that the 16 land and Simic version nixed it, but I would consider Blizzard Brawl way too important to cut always. So to see 4 Inscription of Abundance and 2 Blizzard Brawl in JayGravy’s list is super weird to me. I like Inscription, but I can’t imagine it being better than Brawl.

So these are the main similarities between all the lists. Let’s aggregate what we have so far.

So this is already 35-36 playables so realistically you can just throw in 24-25 lands,  be done, and have a very solid version of the list. However, we should analyze the potential flex spots as well so you can tune this exactly to your liking.

FLEX SPOTS

Battle Mammoth Art by Jesper Ejsing
Battle Mammoth Art by Jesper Ejsing

Lotus Cobra

This is one of the more contentious options in Monogreen. It is a Ramper like Tangled Florahedron that can also attack, but is limited to only being a ramper when you already have a land. My list included Lotus Cobra, but I’ve been personally unimpressed. It’s good when you have a land obviously, but when you don’t it feels like blank cardboard. I feel like Florahedron would serve better.

Froghemoth

Only Sam opted for Beeg Frog, and I don’t think it’s a spot that’s going to catch on. The card is solid and it’s going to be disgusting when you’re ahead, but the risk of playing it when you can’t connect with it seems a little too high. Furthermore playing four 5 drops in a deck that is already relatively mana hungry may make hands more clunky than intended. 

Battle Mammoth

I like Battle Mammoth more than Froghemoth, but I don’t think it’s amazing. If you look at my first version of this deck versus my second, I went from 4 to 1 copy of ol Mammoth and cutting them seems reasonable. You functionally never want to Foretell this in lieu of casting something proactive so that’s rarely going to be relevant. So, is a 6/5 Trampler that recoups value when something you control is targeted good enough? Well, yeah it certainly can be. It’s a powerful card, but it is relatively clunky and Monogreen isn’t looking to play these grindy games.

Gnarled Professor

We didn’t see much of the Professor in these lists, but it makes substantially more sense in Bo1 than Bo3 as we have free sideboard slots that these players didn’t. I played 4 Professor and was relatively happy with them, but realistically the Lesson cards didn’t matter too often and I was just more happy to play a 4 mana 5/4 Trample. That being said, Expanded Anatomy was really pulling weight for me when it did matter so it’s a mixed bag. 

Vorinclex, Monstrous Raider

You would mostly play this since it’s a hasty 6/6 Trample, but the ability to double counters shouldn’t be underestimated either. However, I wasn’t particularly happy playing 5 drops in my Monogreen build so I doubt I would want a 6.

Snakeskin Veil

Only two lists played Snakeskin Veil, but I really like the inclusion. It’s a small combat trick at absolute worst and a complete blow out at best for a very small investment. 

Inscription of Abundance

I still am adamant that this likely isn’t a 4 of, but this could be great as a 1 to 2 of. None of the modes are super exciting by themselves, but kicking it is excellent value which makes this a better top deck in the late game rather than something you want to see multiple copies of.

Faceless Haven

It may seem like a given that you want Faceless Haven, doubly so if you’re playing Blizzard Brawl, but the choice isn’t as obvious as I first assumed. Although it is powerful, drawing multiples can severely hamper your curve development and this plays extremely poorly with Werewolf Pack Leader and Old-Growth Troll. I still think you definitely want to play at least a few copies, but now I’m not positive what the correct number is or if you should even play it at all.

Lair of the Hydra

In a similar vein to Faceless Haven, how many Lair to play is a tough question to answer. If you nix the Snow package then the answer is likely 4, but I don’t think you should nix the Snow package. With that, this is a Green source, but it doesn’t help towards your Blizzard Brawl count and it can come into play tapped unlike your other lands. With that, I think I would opt for around 2 copies, but I’m not sold that’s the correct amount.

So we got through all the similarities and all the potential flex cards in these lists. Putting all this into practice I tried out a few different builds with what I gathered and came up with a list I’m happy with for right now.

2022 Monogreen v3 

Creatures (24)
4
Kazandu Mammoth
4
Tangled Florahedron
2
Jaspera Sentinel
4
Swarm Shambler
4
Werewolf Pack Leader
4
Old-Growth Troll
2
Gnarled Professor
Spells (6)
4
Blizzard Brawl
2
Snakeskin Veil
Artifacts (4)
4
Esika's Chariot
Enchantments (4)
4
Ranger Class
Lands (22)
2
Faceless Haven
2
Lair of the Hydra
18
Snow-Covered Forest
Cards (60)
Sideboard (7)
1
Fractal Summoning
1
Basic Conjuration
1
Containment Breach
1
Expanded Anatomy
1
Pest Summoning
1
Introduction to Annihilation
1
Mascot Exhibition

Definitely not ground-breaking, but it put into practice almost everything previously discussed. The one decision I really can’t get behind is playing 4 Jaspera Sentinel as it’s such a bad top deck, awful in multiples, and not that high impact in general. I think 2 is a great number as you still have a solid shot of having a 1 drop in your opener, but Sentinel consistently underperformed for me in Monogreen.

On the other hand, Snakeskin Veil has consistently overperformed for me and has been a blowout multiple times against a variety of decks. If I was facing significantly more mirrors I would probably opt for more Jaspera Sentinel or look towards Inscription of Abundance, but I like this current build.

I’m opting now for 22 lands as this iteration of the deck plays significantly more mana sources and I still want enough ways to turn on Blizzard Brawl, but I wouldn’t be surprised if I could even go lower on lands. All in all, I think this is a great place to start if you’re looking to play Monogreen.

TIPS AND TRICKS

Swarm Shambler by Nicholas Gregory
Swarm Shambler by Nicholas Gregory
  • Curve is king. Although you want to play out the creature half of Kazandu Mammoth and Tangled Florahedron, if it makes your curve better, play them as lands.
  • Never buff up Swarm Shambler over playing something proactive. This is something that’s nice to use, but generally not a necessity.
  • Don’t level up Ranger Class most of the time over playing something proactively, but getting to Level 2 is also very important. You have to balance how good your play is versus how impactful getting to Level 2 earlier is quite often
  • This may not sound like a tip, but ensure you actually have 3 Snow permanents out when looking to trade up with Blizzard Brawl. Me and multiple opponents have messed this up multiple times since playing this deck.
  • Old-Growth Troll can make a 4/4 token of itself after it dies when you sacrifice the Forest it’s attached to. I see many players forget about this ability as well as the option to copy it with Esika’s Chariot.
  • Although it doesn’t feel great, don’t be afraid to play out multiple Esika’s Chariot. 4 mana for two 2/2s is still a decent deal.

DoggertQBones

Robert "DoggertQBones" Lee is the content manager of MTGAZone and a high ranked Arena player. He has one GP Top 8 and pioneered popular archetypes like UB 8 Shark, UB Yorion, and GW Company in Historic. Beyond Magic, his passions are writing and coaching! Join our community on Twitch and Discord.

29 Responses

  1. Jeremy says:

    Any thoughts on Spirit of the Aldergard..?
    I didn’t have enough Eskia’s Chariots, and was looking for a “good enough” replacement, and tried it out, but I’ve quite liked it. I hadn’t rated the fact that the snow land it can pull can be a Faceless Haven, so it actually plays out as a 4+/4 Draw a Creature

    • DoggertQBones says:

      Definitely don’t hate spirit if you don’t have Chariot. Furthermore you can go up to 4 Gnarled Professor and add some utility spells like Inscription or Snakeskin

  2. Griff says:

    Why no Questing Beast? Not even 1 copy? Why? The card is surely stronger than most of these creatures right?

    I’ve been playing historic lately and no standard so maybe I’m missing something?

  3. H.H. says:

    Thoughts on Jorn and Blessing of Frost? Been having nice results with them.

    Why is everyone so high on Shambler? I hardly ever have open mana for it when it would matter. Ends up being a 2/2 on like turn 5 when the game is basically decided.

    • DoggertQBones says:

      Jorn I’m pretty interested in as it can be a huge tempo swing, Blessing of Frost can be an interesting one of or so. Swarm Shambler certainly isn’t great or anything, but it is a 1 dorp that lets you use excess mana so you can start putting pressure on early. Furthermore it synergizes well with the second Level of Ranger Class.

  4. Ao says:

    This deck doesn’t fair well against angel decks or decks with heavy fliers + ramp up cards. It’s a good deck, but I don’t foresee it staying in the number one spot for long

    • DoggertQBones says:

      Very possible although Angles has been touch and go since Dimir is such a challenging matchup

      • Ao says:

        Is there anything else that can be played other than blizzard brawl? It is a nice card and has saved me some, but it being a sorcery sucks. Maybe if it was an instant it would be too broken… I digress, I’ve beaten a couple izzet dragon decks (similar to my izzet deck) so that’s a plus.

        I did end up losing to a black/blue deck that had the plains walker where you summon the hound that has double the power of the size of your hand. Also had some nasty dragons in it. I almost won, but their deck had an answer for everything. Curious if anyone knows, what deck I was playing against?

        • DoggertQBones says:

          You were facing Dimir Control by the sound of it with Iymrith and Mordenkainen. I would say Blizzard Brawl is one of the best cards in the deck, but if you really don’t like it, Id play more Snakeskin Veil or Inscription of Abundance

          • l says:

            I lose 100% of the time against Dimir Control that has that stupid dog token. Dimir has so much removal/counters there is no way this is top on the tier list anymore. The way mobile works whenever I play the mono green it ALWAYS matches me against stupid Dimir Control. There is simply no way this is top deck when Dimir is around.

          • DoggertQBones says:

            Dimir can be difficult but access to Snakeskin Veil, Ranger Class, and Esika’s Chariot is huge for beating them.

        • Maahes0 says:

          Devouring Tendrils is a nice alternative to brawl. I some of run both in my current version. Still a sorcery, but you can nuke a troublesome Planeswalker and break their control.

  5. Damian Cohen says:

    What about the Ooze from Zendikar that multiplies counters? I’ve seen people running that and it synergizes nicely with the class and Shambler

  6. Maahes0 says:

    I’ve been happy using some devouring vines instead of some of the blizzard brawls to handle planeswalkers.

  7. conca75 says:

    IMHO
    -2 Lair of the Hydra + 2 SC Forest : T3 full power Frostbite
    – 2 Esika Chariot +2 Spirit of the Aldergard: (thx JEREMY) : nice Faceless Heaven tutoring

  8. David says:

    Playing this on the ladder I’m going up against a minimum of 60% decks that play Shambling Ghast, Eyetwitch, etc. I’ve found this list doesn’t measure up against these lists. What are your thoughts on removing Kazandu Mammoth/Shambling Ghast and going all in on trample creatures? I changed mine to go 4 Gnarly Prof and 4 Froghemoth and feel like I’m doing much better on the ladder now. Maybe your list is better B03 but on the ladder there are way too many chump blockers that benefit your opponents with treasure tokens, learn, etc. Froghemoth is excellent to remove the creatures/Planeswalkers from their graveyard as well so that Blodd on the Snow isn’t so punishing.

    • DoggertQBones says:

      That could be a direction to take it. The black based control decks have certainly picked up in popularity. I still like this list but changing it to fit the meta is always a smart move

  9. bdc says:

    definitely need to give wild shape a try, ive been playing it in the ladder and its a useful card for a variety of situations in addition has that snakeskin veil-esque ability. it also deals with flyers and gives your smaller guys a boost when pushing for damage

  10. Kovach says:

    I dunno what happened to the meta but I’ve been blasting with this deck last month… and now? – everything beats me. I’m getting absolutely destroyed on ladder. Orzhov controls and angels, Rakdos, Jund, anything with black – can’t tell you how many times I’ve played against MONO BLACK which apparently doesn’t exist in any ranking website or youtube channel. Simic ramp demolishes me. There’s not point saying about Dimir also… And Izzet where everybody say it was probably the best match-up we had a month ago now feels like a 50/50. Trying out “adapting” changes based on the current meta but nothing seems to work. This has been my longest stay in diamond ever soon to be close to a whole month. I just can’t figure it out.

  11. Oppuzzor says:

    @Kovach: I’ve experienced the same problem. This is how I fixed it:
    -4x Tajuro Blightblade
    -3x Devouring Tendrils
    -3x Snakeskin Vail
    Removed Shamblers and Sentinels. Also reduced Tangled Florahedron.

    Now I’m 95% Mythic. About 50/50 against White Mono, 60/40 against Black Mono Control. And way better against most of the other decks.

  12. Oppuzzor says:

    Meta is changing fast. Here’s my current version. I’ve made a lot of changes and added more tramplers. 2x Blessing of Frost to expand the snow package.

    Creatures:
    4 Tajuru Blightblade
    4 Tangled Florahedron
    4 Werewolf Pack Leader
    1 Oran-Rief Ooze
    1 Kazandu Mammoth
    4 Old-Growth Troll
    3 Gnarled Professor
    2 Froghemoth
    1 Vorinclex, Monstrous Raider

    Instants/Sorceries:
    4 Blizzard Brawl
    2 Snakeskin Veil
    1 Inscription of Abundance
    1 Devouring Tendrils
    2 Blessing of Frost

    Entchantments:
    4 Ranger Class

    Lands:
    18 Snow-Covered Forest
    4 Faceless Haven

    Sideboard
    1 Containment Breach
    2 Expanded Anatomy
    1 Fractal Summoning
    1 Introduction to Annihilation
    1 Pest Summoning
    1 Mascot Exhibition

  13. oreste89 says:

    Having the same problem! Trying with 4x Prosperous Innkeeper and 2x Jorn to speed up!