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18 Land Bant Soulherder

18 Land Bant Soulherder
by DGHermit
Buy on TCGplayer $80.1
Historic
best of 3
0 mythic
40 rare
12 uncommon
8 common
0
1
2
3
4
5
6+
Creatures (34)
4
Gilded Goose
$7.16
4
Kazandu Mammoth
$1.96
1
Brutal Cathar
$1.29
4
Glasspool Mimic
$21.96
4
Soulherder
$3.16
Instants (8)
4
Ephemerate
$11.16
Lands (18)
1
Forest
$0.35
1
Island
$0.35
1
Plains
$0.35
2
Deserted Beach
$12.98
2
Sunpetal Grove
$3.58
4
Temple Garden
$59.96
60 Cards
$243.02
15 Cards
$10.75

Visual view

18 Land Bant Soulherder
Historic
by DGHermit
0 mythic
40 rare
12 uncommon
8 common
0
1
2
3
4
5
6+

Video

Description

I had a game where I had enough creatures in the battlefield and exile that Inquisitor captain whiffed. I was in disbelief, to the point that I vowed to never lose value like that again, and that is how I eventually ended up with a 30 creature, 18 land deck, and thanks to the ramp creatures, the mana is just fine. So when you play it just make sure you get to a collected company on turn 3 or 4, and remember, that with a turn 1 goose, you can play a turn 2 soulherder, blinking the goose at end of turn and still have four mana turn 3. Other than that, try to leverage the exile effects for maximum growth, and, if possible don\’t stack blinks from two different soulherders onto the same creature, as this results in at most one total blink.

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