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Lands of War

Lands of War
by KaiMacros
Buy on TCGplayer $214.12
Historic
Ramp
best of 1
8 mythic
9 rare
8 uncommon
35 common
0
1
2
3
4
5
6+
Planeswalkers (2)
Instants (2)
Sorceries (9)
2
Primal Might
$0.98
3
Rabid Bite
$1.05
2
Gaea's Blessing
$0.78
2
Cultivate
$2.58
Artifacts (3)
1
The Ozolith
$47.99
1
The Great Henge
$69.99
Enchantments (6)
1
Ranger Class
$0.49
2
New Horizons
$0.70
1
Colossification
$1.79
Lands (20)
20
Forest
$7.00
60 Cards
$247.72

Visual view

Lands of War
Historic
by KaiMacros
8 mythic
9 rare
8 uncommon
35 common
0
1
2
3
4
5
6+

Description

This is my \”fun\” deck and one of my longest going decks I still use. I\’m not sure on the category on it since the deck was designed originally be a land augmentation deck but I stuck it under ramp due to how exponential the growth of mana and threats. 

The deck itself utilizes +1/+1 counters as well as land manipulation which can both lead to multiple win conditions even using one of the two methods alone. The grand design of the deck (should your opponent not scoop and/or be using really good stall setup) leads to lands being creatures wth Nissa, creatures being lands with Ashaya, all of them being an indestructible due to Nissa\’s emblem, and many forms of +1/+1 counter gain with Vivien being the best option for that. That can lead to a board state that can pretty much tear apart most forms of crazy life gain or stall decks should the game reach to that point. This board state can also be turbo\’d out by about turn 7 because both of the Vorinclex creatures are bad with math… to the benefit of the player controlling them…

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