Table of Contents
Jump In! is an event catered towards new players in MTG Arena, allowing players to collect cards more efficiently. The event is refreshed with every major expansion, and this is our complete guide to the event, including packet contents to help you find the key cards. Updated for Murders at Karlov Manor (MKM), which introduces 11 new packets into the mix starting February 6, 2024!
Event Details
Jump In! is based on Jumpstart, where players will be able to choose two themed packets custom made for MTG Arena with cards from sets currently in Alchemy and Standard. The packs are then combined together to create a ready-to-play 40-card deck to play against other players.
This is a great event for new players to collect specific Rares and Mythic Rares more efficiently, some that are even format staples. Read on to find out more.
- Starts: Evergreen
- Entry: 1,000 gold or 200 gems
- Format: Jump In! – pick two packets and play a combined deck with added basic lands.
- Structure: Play as many games as you wish, resign when you’re done. You may pay the entry and rejoin to select new packets and play again.
- Rewards: First win awards an uncommon individual card reward (ICR), with a 5% upgrade chance to rare or mythic rare.
Land Selection
- When you play in Jump In! events, you automatically receive a mix of basic lands based on the packets you choose, balanced for the costs and activated abilities on the spells in your packets.
- You’ll also receive nonbasic lands for play! Packets you choose will add dual lands from Dominaria United (e.g. Contaminated Aquifer) in the colors appropriate to your deck.
- If you haven’t acquired these lands before, they’ll be added to your collection, and these nonbasic lands are factored in before basic lands are determined for your deck.
Packet Selection
Jump In! will present you with three options for your first packet. At least one option will be a packet you’ve never selected in a previous run of the event (unless you’ve selected them all). There will always be at least one monocolor option and one multicolor option, and no options will have exactly the same color identity as another.
You will also be presented three options for your second packet. The options for the second packet are based on the colors of your first packet selection:
- If your first packet selection has one color, there will always be at least one monocolor option and at least one multicolor option. All multicolor options will contain the color of the first packet selection.
- If your first packet selection has two colors, there will always be at least two monocolor options and at least one of each color. No monocolor option will be outside of the first packet selection’s colors. If there is a multicolor option, either its colors will be the same as the first packet selected or it will contain both of those colors plus an additional color.
- If your first packet selection has three colors, there will always be at least two monocolor options, covering at least two of those colors. No monocolor option will be outside of the first packet selection’s colors. If there is a multicolor option, it will only contain colors within the first packet selection’s color.
All of the packets within these constraints are equally likely to appear.
Packet Theme List and Rares/Mythic Rare Contents
- Each pack will contain one Rare or Mythic Rare. The below table lists all the packet themes, and the Rare or Mythic Rare you might find in each pack.
- This is a great way to obtain specific Standard staples for new players with a small collection of cards, even if we assume one pack that contains one rare or mythic rare costs 1,000 gold and dismissing the Wildcard track progression.
- As usual, cards you obtain from this event will be affected by Duplicate Protection. You’ll receive gems for any rares or mythic rares and Vault progress for any commons or uncommons that you received beyond a playset.
- For a complete list of cards in each pack and the probability of finding each one, please click here.
Set Updates and Changelog
With every major Standard or Alchemy set, new packets are added and existing ones are revised.
- February 6, 2024: Updated for Murders at Karlov Manor, introducing 11 new packet themes.
- November 14, 2023: Updated for The Lost Caverns of Ixalan, introducing 11 new packet themes.
- September 5, 2023: Updated for Wilds of Eldraine, introducing 10 new packet themes (and removing 10 packs from Jump Into Middle-earth).
- April 18, 2023: Updated for March of the Machine, introducing 10 new packet themes.
- February 10, 2023: Updated for Phyrexia: All Will Be One, introducing 10 new packet themes.
- November 12, 2022: Updated for The Brothers’ War, introducing 10 new packet themes.
- September 16, 2022: Went through and removed packs that have rotated out of Standard and no longer in the selection pool. Fixed a few errors with packs.
- September 1, 2022: Dominaria United update. Introduces 10 new packet themes.
- July 7, 2022: Alchemy Horizons: Baldur’s Gate update. Introduces 11 new packet themes, adds Gates, and updates to some existing packs.
- April 28, 2022: Streets of New Capenna update. Introduces new packet themes.
- February 10, 2022: Kamigawa: Neon Dynasty update. Introduces 10 new packet themes, which has 16 new Rares and 5 Mythic Rares for you to collect (from 59 Rares and 18 Mythic Rares total in the set).
- November 11, 2022: Innistrad: Midnight Hunt and Innistrad: Crimson Vow update. Introduces new packet themes and ensures the cards are only for the ones that aren’t rotating in September 2022.