Streets of New Capenna Key Art

Arena Standard (BO1) Metagame Tier List and Rankings

Our latest update to the Arena Standard (BO1) metagame tier list in MTG Arena.

Introduction

Discover the best Magic: The Gathering Arena Standard decks and archetypes that the players are using to climb the ranked ladder and win tournaments. Our MTG Arena (BO1) Standard metagame regularly reviews and ranks the top decks in a tier list, as we also follow up with our comprehensive analysis and review from data available. Updated for Streets of New Capenna.

  • Click here to view the separate analysis and tier list for Traditional (BO3) Standard.
  • On the tier list table, click on the deck archetype name to find the latest decklists representing it from Mythic ladder, events, and tournaments. Each deck will be ranked in numerical order as well as tier order. The higher something is within the tier, the better it is than other decks.
  • The tier list is updated weekly along with a metagame snapshot article.
  • You will also find the latest decklist in rank order, along with a brief description.

Tier List and Rankings

  • Tier 1: The best of the best. The most consistent decks that sport the highest win rates and generally, the highest play rates.
  • Tier 2: Very solid decks that are slightly lacking in some capacity, whether it’s consistency or power compared to the Tier One archetypes. These can still be strong choices for ladder or for tournaments if you are highly skilled with the archetype or play them during the right metas.
  • Tier 3: Either these decks are poorly positioned or have a lot of power/consistency issues. These are decks that see play, but are generally worse choices than your other options.
  • Tier 4: Off-meta or decks that are not in the rankings, but we have coverage on.

Metagame Snapshot

Our weekly metagame snapshot provide analysis on the standout decks, whether they stand out for their strength, weaknesses, or they have a large change in positioning.


Tier 1 Decks

Boros Aggro

Bo1 Boros Aggro
by DoggertQBones
Standard
Aggro
best of 1
4 mythic
25 rare
13 uncommon
18 common
0
1
2
3
4
5
6+
Creatures (24)
4
Brutal Cathar
$11.96
Instants (5)
4
Play with Fire
$7.96
1
Valorous Stance
$0.25
Sorceries (4)
4
Roil Eruption
$1.00
Enchantments (4)
Lands (23)
6
Mountain
$1.50
8
Plains
$2.00
2
Furycalm Snarl
$4.58
60 Cards
$138.46

With a fast curve and solid reach with burn, Boros can close out games extremely quickly with its powerful starts.

Mono White Aggro

Bo1 Mono White Aggro
by DoggertQBones
Standard
Aggro
best of 1
4 mythic
30 rare
6 uncommon
20 common
0
1
2
3
4
5
6+
60 Cards
$96.66
Sideboard
3
Legion Angel
$2.97
3 Cards
$2.97

Monowhite Aggro looks to use efficient creatures and interaction to decimate the opponent before they can enact their game plan.

Naya Humans

Bo1 Naya Humans
by DoggertQBones
Standard
Aggro
best of 1
7 mythic
45 rare
6 uncommon
2 common
0
1
2
3
4
5
6+

With an extremely fast curve and small synergies backed up by Secluded Courtyard and Sigarda, Champion of Light, Humans looks to beat down quickly, but also has the tools to go late if necessary.

Selesnya Enchantments

Bo1 Selesnya Enchantments
by DoggertQBones
Standard
Aggro
best of 1
0 mythic
16 rare
24 uncommon
20 common
0
1
2
3
4
5
6+
Creatures (20)
Sorceries (4)
Lands (21)
7
Forest
$1.75
5
Plains
$1.25
1
Field of Ruin
$0.35
60 Cards
$74.56

Utilizing the powerful synergy pieces from Kamigawa: Neon Dynasty, Enchantments gets on the board quickly and can easily overrun the opponent.

Naya Runes

Bo1 Naya Runes
by DoggertQBones
Standard
Aggro
best of 1
0 mythic
35 rare
18 uncommon
7 common
0
1
2
3
4
5
6+
Creatures (15)
Sorceries (4)
Enchantments (18)
4
Rune of Might
$1.56
4
Rune of Speed
$1.00
Lands (23)
2
Forest
$0.50
1
Plains
$0.25
1
Rockfall Vale
$2.49
1
Sundown Pass
$8.99
60 Cards
$256.82

Utilizing the extremely powerful synergy between Jukai Naturalist and Runeforge Champion with Kamigawa’s Enchantment payoffs, Runes is an extremely explosive and resilient deck.


Tier 2 Decks

Esper Aggro

Bo1 Esper Aggro
by DoggertQBones
Standard
Aggro
best of 1
6 mythic
53 rare
0 uncommon
1 common
0
1
2
3
4
5
6+

Similar to Naya Aggro, Esper Aggro utilizes the power of the Mono White base and adds in Raffine, Scheming Seer and Obscura Interceptor as powerful mid game options.

Mono Red Goblins

Bo1 Mono Red Goblins
by DoggertQBones
Standard
Aggro
best of 1
0 mythic
7 rare
19 uncommon
34 common
0
1
2
3
4
5
6+
Instants (8)
4
Frost Bite
$1.00
Sorceries (3)
3
Roil Eruption
$0.75
Enchantments (4)
Lands (23)
60 Cards
$73.74

Looking to get really aggressive between an amazing curve and strong synergies, Mono Red Goblins can sneak under the slower decks of the format and outpace them before they get to their best cards.

Orzhov Angels

Bo1 Orzhov Angels
by DoggertQBones
Standard
Tribal
best of 1
4 mythic
35 rare
5 uncommon
16 common
0
1
2
3
4
5
6+
Planeswalkers (2)
Instants (5)
4
Vanishing Verse
$13.96
Sorceries (2)
2
Emeria’s Call
$11.98
Enchantments (5)
60 Cards
$311.86
Sideboard
2
Legion Angel
$1.98
2 Cards
$1.98

With Giada, Font of Hope helming the deck, Angels has the power, speed, and synergy to fly over the competition.

Mardu Midrange

Bo1 Mardu Midrange
by DoggertQBones
Standard
Midrange
best of 1
7 mythic
44 rare
4 uncommon
5 common
0
1
2
3
4
5
6+
Planeswalkers (4)
Instants (9)
4
Voltage Surge
$1.00
4
Vanishing Verse
$13.96
1
Hagra Mauling
$2.29
Sorceries (1)
1
Emeria’s Call
$5.99
Lands (24)
1
Plains
$0.25
3
Haunted Ridge
$50.97
4
Sundown Pass
$35.96
60 Cards
$590.54

Trading perfect mana for excellent interaction and powerful Enchantments, Mardu Midrange looks to dominate creature strategies with a deluge of powerful threats after dismantling their board.

Mono Black Aggro

Bo1 Mono Black Aggro
by DoggertQBones
Standard
Aggro
best of 1
4 mythic
26 rare
7 uncommon
23 common
0
1
2
3
4
5
6+
Creatures (17)
4
Shakedown Heavy
$1.00
Instants (6)
3
Infernal Grasp
$2.97
3
Hagra Mauling
$6.87
Sorceries (10)
2
Duress
$0.50
4
Invoke Despair
$1.96
Enchantments (4)
Lands (23)
17
Swamp
$4.25
60 Cards
$80.86

An aggro deck that can beat anti-aggro decks and hold its own against the others.

Esper Midrange

Bo1 Esper Midrange
by DoggertQBones
Standard
Midrange
best of 1
14 mythic
41 rare
3 uncommon
2 common
0
1
2
3
4
5
6+
Planeswalkers (7)
1
Kaito Shizuki
$8.99
Creatures (13)
1
Legion Angel
$0.79
Instants (7)
4
Vanishing Verse
$13.96
3
Infernal Grasp
$2.97
Sorceries (1)
1
Emeria’s Call
$6.49
Enchantments (6)
Lands (26)
1
Plains
$0.25
1
Swamp
$0.25
3
Shipwreck Marsh
$13.47
2
Deserted Beach
$21.98
60 Cards
$580.02
Sideboard
3
Legion Angel
$2.37
3 Cards
$2.37

Using the power of the Orzhov midrange shell backed up by powerful Blue cards like Kaito Shizuki and Raffine, Scheming Seer, Esper can be aggressive or grindy depending on your draw.

Orzhov Midrange

Bo1 Orzhov Midrange
by DoggertQBones
Standard
Midrange
best of 1
16 mythic
34 rare
2 uncommon
8 common
0
1
2
3
4
5
6+
Planeswalkers (8)
Creatures (11)
1
Legion Angel
$0.99
Instants (5)
4
Vanishing Verse
$13.96
1
Hagra Mauling
$2.29
Sorceries (5)
3
Emeria’s Call
$17.97
Artifacts (2)
2
Portable Hole
$6.98
Enchantments (9)
60 Cards
$556
Sideboard
3
Legion Angel
$2.97
3 Cards
$2.97

Orzhov is a powerful deck that utilizes efficient exile based removal and White value permanents.

Grixis Vampires

Bo1 Grixis Vampires
by DoggertQBones
Standard
Midrange
best of 1
8 mythic
34 rare
12 uncommon
6 common
0
1
2
3
4
5
6+
Planeswalkers (4)
3
Kaito Shizuki
$26.97
Instants (8)
4
Voltage Surge
$1.00
2
Infernal Grasp
$1.98
Sorceries (2)
2
Soul Transfer
$0.50
Enchantments (6)
Lands (26)
1
Mountain
$0.25
1
Swamp
$0.25
1
Shipwreck Marsh
$4.49
2
Haunted Ridge
$33.98
60 Cards
$477.1

Packing a plethora of removal to clear the way for powerful and grindy threats, Grixis Vampires is great at playing short or long games depending on the matchup.

Selesnya Magecraft

Bo1 Selesnya Magecraft
by DoggertQBones
Standard
Aggro
best of 1
0 mythic
16 rare
22 uncommon
22 common
0
1
2
3
4
5
6+
Creatures (16)
1
Legion Angel
$0.79
Instants (19)
3
Snakeskin Veil
$0.75
4
Charge Through
$1.00
4
Wild Shape
$1.00
Sorceries (6)
2
Blizzard Brawl
$0.50
60 Cards
$75.82
Sideboard
3
Legion Angel
$2.37
3 Cards
$2.37

Utilizing cheap, scaling threats and cheap pump spells, Magecraft looks to end games quickly with a few large attacks.

Rakdos Anvil

Bo1 Rakdos Anvil
by DoggertQBones
Standard
Artifacts
best of 1
9 mythic
17 rare
10 uncommon
24 common
0
1
2
3
4
5
6+
Planeswalkers (4)
Creatures (8)
Instants (10)
4
Voltage Surge
$1.00
4
Deadly Dispute
$9.96
2
Hagra Mauling
$4.58
Sorceries (3)
Artifacts (8)
4
Oni-Cult Anvil
$1.00
Enchantments (5)
60 Cards
$472.46

Utilizing the new Artifact matters cards from Kamigawa: Neon Dynasty, Rakdos Anvil can control the board and win grind out the opponent with Oni-Cult Anvil.

Mono Blue Tempo

Bo1 Mono Blue Tempo
by DoggertQBones
Standard
Tempo
best of 1
4 mythic
15 rare
20 uncommon
21 common
0
1
2
3
4
5
6+
Creatures (16)
Instants (22)
2
Spell Pierce
$0.50
4
Fading Hope
$3.16
4
Essence Capture
$1.00
Enchantments (4)
4
Security Bypass
$1.00
Lands (18)
60 Cards
$101.44

With a litany of cheap threats and permission, Mono Blue Tempo can get on board quickly and defend their position with interaction.

Mono Green Aggro

Mono Green Aggro
by DoggertQBones
Standard
Aggro
best of 1
0 mythic
27 rare
5 uncommon
28 common
0
1
2
3
4
5
6+
Creatures (21)
4
Jewel Thief
$1.00
1
Kazandu Mammoth
$0.25
4
Old-Growth Troll
$11.96
Instants (2)
1
Snakeskin Veil
$0.25
Sorceries (7)
4
Blizzard Brawl
$1.00
Artifacts (4)
Enchantments (3)
3
Ranger Class
$2.97
Lands (23)
60 Cards
$129.2

Monogreen trades the velocity of Monowhite Aggro for more powerful threats and better mid game options.

Naya Midrange

Bo1 Naya Midrange
by DoggertQBones
Standard
Midrange
best of 1
8 mythic
44 rare
1 uncommon
7 common
0
1
2
3
4
5
6+
Planeswalkers (3)
Creatures (14)
4
Gala Greeters
$1.40
1
Legion Angel
$0.99
Instants (5)
4
Voltage Surge
$1.00
1
Valorous Stance
$0.25
Sorceries (4)
4
Emeria’s Call
$23.96
Artifacts (4)
Enchantments (8)
Lands (22)
1
Forest
$0.25
1
Mountain
$0.25
1
Plains
$0.25
1
Rockfall Vale
$2.49
60 Cards
$394.44
Sideboard
3
Legion Angel
$2.97
3 Cards
$2.97

Utilizing the strong threat suite in Selensya with a touch of Red for removal and Fable of the Mirror-Breaker, Naya is great at obtaining an advantage and snowballing with it’s litany of powerful plays.

Mono White Control

Bo1 Mono White Control
by DoggertQBones
Standard
Control
best of 1
13 mythic
28 rare
9 uncommon
10 common
0
1
2
3
4
5
6+
Planeswalkers (4)
Creatures (3)
1
Legion Angel
$0.99
Instants (6)
2
Fateful Absence
$3.98
Sorceries (13)
2
Banishing Slash
$0.50
2
Doomskar
$2.98
2
Farewell
$17.98
4
Emeria’s Call
$23.96
Artifacts (7)
3
Portable Hole
$10.47
Enchantments (4)
Lands (23)
10
Plains
$2.50
4
Field of Ruin
$1.40
60 Cards
$279.7
Sideboard
3
Legion Angel
$2.97
3 Cards
$2.97

Powered by every White interactive card, Mono White Control looks to take complete control of the board and then finish the opponent off with one of the many powerful top end options.

Mardu Midrange

Bo1 Mardu Midrange
by DoggertQBones
Standard
Midrange
best of 1
13 mythic
43 rare
0 uncommon
4 common
0
1
2
3
4
5
6+
Planeswalkers (8)
Creatures (9)
Instants (2)
2
Vanishing Verse
$6.98
Sorceries (5)
3
Strangle
$0.75
2
Emeria’s Call
$11.98
60 Cards
$634.44

With every value card it can conceivably pack into the deck, Mardu is a midrange machine with the highest value to card ratio in Standard.


Tier 3 Decks

Rakdos Aggro

Bo1 Rakdos Aggro
by DoggertQBones
Standard
Aggro
best of 1
9 mythic
26 rare
10 uncommon
15 common
0
1
2
3
4
5
6+
Planeswalkers (4)
Creatures (17)
3
Goldspan Dragon
$83.97
Instants (6)
4
Voltage Surge
$1.00
2
Infernal Grasp
$1.98
Sorceries (2)
Enchantments (8)
60 Cards
$395.66

A weird mix between Rakdos Anvil and an aggro deck, Rakdos Aggro looks to combine the grindy elements of it’s cards with solid threats to pressure the opponent in multiple ways.

Temur Aggro

Bo1 Temur Aggro
by DoggertQBones
Standard
Aggro
best of 1
9 mythic
34 rare
3 uncommon
14 common
0
1
2
3
4
5
6+
Planeswalkers (2)
2
Wrenn and Seven
$27.98
Creatures (18)
4
Goldspan Dragon
$111.96
Instants (4)
2
Negate
$0.50
2
Dragon’s Fire
$0.50
Sorceries (5)
2
Strangle
$0.50
Artifacts (4)
Enchantments (4)
60 Cards
$422.94

Temur gives you all the aggressive powers of Gruul with the added benefit of Blue for interaction against the slower decks of the format.

Jund Midrange

Bo1 Jund Midrange
by DoggertQBones
Standard
Midrange
best of 1
7 mythic
44 rare
5 uncommon
4 common
0
1
2
3
4
5
6+
Instants (8)
3
Voltage Surge
$0.75
1
Infernal Grasp
$0.99
2
Riveteers Charm
$0.50
Sorceries (1)
Artifacts (4)
Enchantments (6)
Lands (24)
1
Forest
$0.25
4
Darkbore Pathway
$33.96
3
Rockfall Vale
$7.47
2
Haunted Ridge
$33.98
60 Cards
$476.3

Using a litany of Treasure producers to get ahead, interaction to stay ahead, and huge threats to end the game, Jund is a powerhouse of a midrange deck that can be brutally fast with the right draws.

Izzet Mill

Bo1 Izzet Mill
by DoggertQBones
Standard
Combo
best of 1
0 mythic
30 rare
11 uncommon
19 common
0
1
2
3
4
5
6+
Instants (22)
1
Cinderclasm
$0.25
4
Big Score
$3.16
4
Invoke Calamity
$1.00
Sorceries (16)
4
Strangle
$1.00
Lands (22)
3
Island
$0.75
7
Mountain
$1.75
60 Cards
$219.24

Izzet Mill is an interesting blend of combo and control where you interact with the opponent until you can combo them out with multiple copies of Tasha's Hideous Laughter.

Bant Midrange

Bo1 Bant Midrange
by DoggertQBones
Standard
Midrange
best of 1
9 mythic
44 rare
5 uncommon
2 common
0
1
2
3
4
5
6+
Planeswalkers (9)
2
Wrenn and Seven
$27.98
Creatures (13)
4
Lotus Cobra
$9.96
Sorceries (4)
Artifacts (4)
Enchantments (7)
Lands (23)
1
Forest
$0.25
1
Plains
$0.25
2
Deserted Beach
$21.98
60 Cards
$478.22

With the shell of Selesnya, Bant adds Blue for Brokers Ascendancy which allows you to scale well with your many small creatures and powerful planeswalkers.

Izzet Control

Izzet Control
by DoggertQBones
Standard
Control
best of 1
7 mythic
23 rare
15 uncommon
15 common
0
1
2
3
4
5
6+
Creatures (6)
4
Smoldering Egg
$3.96
Instants (16)
2
Fading Hope
$1.58
1
Voltage Surge
$0.25
2
Abrade
$0.50
1
Memory Deluge
$0.79
4
Big Score
$3.16
Sorceries (12)
Artifacts (1)
1
The Celestus
$1.49
Enchantments (3)
60 Cards
$234.02

Now equipped with incredible inevitability thanks to Arcane Bombardment, Izzet looks to control the board and accrue massive amounts of cards before closing the game.

Selesnya Ramp

Selesnya Midrange
by DoggertQBones
Standard
Midrange
best of 1
9 mythic
36 rare
6 uncommon
9 common
0
1
2
3
4
5
6+
Planeswalkers (4)
Sorceries (5)
3
Emeria’s Call
$17.97
Artifacts (4)
Enchantments (4)
60 Cards
$353.54
Sideboard
3
Legion Angel
$2.97
3 Cards
$2.97

Looking to capitalize on the many slower decks in the meta, Selesnya Ramp can easily go over any strategy and crush them with expensive threats.

Simic Ramp

Bo1 Simic Ramp
by DoggertQBones
Standard
Ramp
best of 1
5 mythic
23 rare
14 uncommon
18 common
0
1
2
3
4
5
6+
Instants (6)
4
Fading Hope
$3.16
2
Decisive Denial
$0.50
Artifacts (4)
Enchantments (4)
Lands (24)
6
Forest
$1.50
4
Island
$1.00
60 Cards
$177.52

Using a plethora of two drop accelerants, Simic can quickly deploy powerful cards ahead of the curve to overwhelm their opponents.


Tier 4 Decks

Coming soon!

Card Kingdom - Double Masters 2022
Default image
DoggertQBones

Robert "DoggertQBones" Lee is the content manager of MTGAZone and a high ranked Arena player. He has one GP Top 8 and pioneered popular archetypes like UB 8 Shark, UB Yorion, and GW Company in Historic. Beyond Magic, his passions are writing and coaching! Join our community on
Twitch and Discord.

Articles: 470