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MTG Arena Budget Historic Decks

MTG Arena Budget Historic Decks for Beginners

The best budget decks for Historic, with cheap common and uncommon cards only.

If you’re new to MTG Arena, building a cheap budget competitive deck can be challenging, especially if you’re looking to spend as little real-world gold as you can! This can already be difficult if you’re breaking into Standard, but it can feel insurmountable if you’re looking to get into Historic! Magic’s myriad of different cards can be overwhelming, and Wildcards are a precious resource that you can’t always afford to waste on the wrong decks, no matter how enticing! Placing small bets on crafting and gradually opening cards until you find an expensive deck you’re sure you’ll love is the best way to go, at least while your resources are so limited.

In this guide, you’ll find our exclusive curated list of some fantastic budget Historic decks from various archetypes, with a brief explanation of the deck, an upgrade guide, and sample decklists for each one. Visit our Historic deck page if you’d like to see what some of the finished products look like. You can also go straight to the Budget deck section itself for the complete list, and for more ideas, be sure to visit our Historic Artisan section (a format where you are only allowed commons and uncommons).

If you need any help, you can always join the MTG Arena Zone Discord server, leave a question in the comments, or follow the site’s Twitter to catch up on any updates!


Budget Deck Aims

Here’s a set of parameters we build our budget Historic decks around, to ensure they’re at their most useful to you:

  • The base deck will aim to have as few rares as possible, but if one or two different cards are exceptionally important to the archetype and there’s no easy replacement, then you might see them. For each deck, we provide pathways or a link to upgrade into more competitive versions. Upgrades depend on your collection and Wildcard availability, so we’ll provide different options to tailor to your specific needs!
  • The Rare Dual Lands generally speaking will be pivotal in most Historic decks both now and moving forward.

Before I continue, I do want to address something that’s going to come up every single time a multicolored deck is brought up.


When Do I Craft Lands?

Likely the largest inhibitor for most players getting into Historic is the manabases. With so many rare lands available, it’s hard to get them all for even one deck much less multiple. Despite that, lands will always be extremely helpful and that is what I would always recommend you craft first no matter what deck you’re looking to upgrade. So which ones should you craft first? In terms of color combinations, I would say whichever one has the most applications in other decks, the ones for the deck you enjoy the most, or the lands that would update your deck the most. With that, I also have an order to which types of dual lands you craft first as well.

  1. Slowlands
  2. Checklands
  3. Shocklands
  4. Pathways
  5. Fast Lands
  6. Triome

*NOTE*: This advice is for those who aren’t looking to follow the deck upgrade guide specifically. If you have a limited budget on what you can craft, then follow this list. If you’re looking to create the most competitive version of a deck, you should prioritize that deck’s lands first which will generally be Shocklands, Pathways, and Fastlands if they play them.

Slowlands

If you’re not familiar with the lands I’m referring to, I’m talking about the ones from Innistrad like Haunted Ridge and Rockfall Vale. Although these are some of the weaker lands you have access to in Historic, the upside of crafting the is you can use them in Standard for over a year! When wildcards are short, you need to spend your resources wisely!

Checklands

Checklands are one of the hallmark lands in Historic and you’ll see functionally every 2+ color deck using a decent amount of these. For those unaware on what checklands are, I mean ones like Glacial Fortress, Drowned Catacomb, or Hinterland Harbor. Any land that comes into play untapped if you have a land out of a certain type is a Checkland.

Checklands are excellent to craft early as they work really well in basic heavy mana bases, making them the perfect blend between budget and competitive. The only downside to crafting checklands is that they’re the most likely to be reprinted into Standard in the future, but they just rotated out a few years ago so it’s not terribly likely they’re coming back anytime soon.

Shocklands

Shocklands are the other hallmark land in Historic and you’ll also seem them in every 2+ color deck. For those unfamiliar on what shocklands are, I mean lands like Hallowed Fountain, Watery Grave, or Breeding Pool. Any land that can come into play untapped if you pay 2 (or Shocking yourself) is a Shockland.

I would consider Shocks the best lands in Historic as if you look at the average mana base, you’ll pretty much always see full sets of Shocklands where the checklands can be a bit more sporadic. That being said, Shocklands don’t play as nicely in budget mana bases as check lands so it is still a bit of a toss up between these and checks.

Pathways

Pathways are a very helpful land to have, but they are a relatively weak land. That said, decks can still pretty happily play these, they are still Standard legal for 5 more months, and you can play them in any deck that is using those colors. Not ideal, but far from bad.

Fast Lands

Fast lands are a relatively new addition to Historic (through Kaladesh Remastered) and are very powerful in the right decks. Fastlands are lands like Concealed Courtyard and Inspiring Vantage, any land that comes into play untapped if it’s land 1-3. Although these lands are strong, they are definitely worse than the proceeding lands for a lot of reasons: they only see play in low curve decks, they’re the least transferable, and they’re relatively likely to be reprinted eventually. I would focus on rounding out your Shocks/Checks even in colors you aren’t currently playing over getting any Fastlands.

As a quick note, the only guilds with fast lands are Boros/Lorehold (Red/White), Orzhov/Silverquill (Black/White), Izzet/Prismari (Red/Blue), Golgari/Witherbloom (Green/Black), and Simic/Quandrix (Green/Blue).

Triomes

Triomes are the tricolor cycle from Ikoria and Streets of New Capenna which are fantastic in 3+ color decks, but have no real utility otherwise. If you’re on a budget, I would generally steer clear of decks that are more than two colors, but if one really strikes your fancy, these will be a fine pickup. However, if you want to get more utility out of your wildcards, the new triome cycle from Streets of New Capenna would be a great craft as you’ll be able to use them in multiple formats.

Snarls

Snarls are so underwhelming they didn’t even make the list. I would not craft these for Historic, but you can consider playing them if you already have them.

If you’re looking to craft the Rare lands and put them in these lists, cut the Uncommon tapped lands first, then cut the basics evenly for the amount of Rare lands you are adding. Furthermore, if you have to build the mana base piecemeal, don’t be afriad to substitute specific Rare lands out for others.If you’re a Standard player, crafting 4 Dreamroot Cascade before crafting Breeding Pool, despite it being slightly weaker, would be a more frugal investment of your wild cards.


What Cards Do I Upgrade in My Deck First?

Realistically speaking, there’s no great way to go about this. You could look at overlapping cards to try and get the most bang for your buck for your crafts, but a lot of the time, most cards for specific decks are rarely going to overlap.

The best thing I could recommend is that if you really like a deck and want the best possible version, you just craft it all at once or dedicate yourself to crafting it piecemeal until it’s completed.

Unfortunately, frugal and Historic simply do not overlap, so unlike Standard budget decks, this has a lot more to do with your playing experience rather than expected value of a craft.


Budget Historic Decks

Mono White Aggro

(H) Budget Mono White Aggro
by DoggertQBones
Buy on TCGplayer $4.45
Historic
Aggro
best of 1
0 mythic
0 rare
30 uncommon
30 common
0
1
2
3
4
5
6+
Instants (8)
4
Raise the Alarm
$1.00
Lands (21)
18
Plains
$4.50
3
Shefet Dunes
$1.47
60 Cards
$18.2

Monowhite Aggro is a great archetype as it has an extremely fast curve, hard to kill creatures, and disruptive elements. While the budget version and competitive version look starkly different, the same basic strategy of overwhelm the opponent still applies!

(H) Bo1 Selesnya Humans
by DoggertQBones
Buy on TCGplayer $321.97
Historic
Tribal
best of 1
3 mythic
46 rare
1 uncommon
10 common
0
1
2
3
4
5
6+

Mono Blue Tempo

(H) Budget Mono Blue Tempo
by DoggertQBones
Buy on TCGplayer $43.76
Historic
Tempo
best of 1
0 mythic
4 rare
32 uncommon
24 common
0
1
2
3
4
5
6+
Creatures (16)
4
Pteramander
$1.00
4
Spectral Sailor
$1.56
Instants (16)
4
Spell Pierce
$1.00
4
Essence Capture
$1.00
4
Lofty Denial
$1.00
Enchantments (8)
4
Curiosity
$1.96
Lands (20)
20
Island
$5.00
60 Cards
$37.24

Considering the mana is the largest gatekeeper in Historic, playing a good monocolored deck is a great start into Historic. Although Monoblue hasn’t been amazingly positioned recently, the power level of the deck is very hard to deny. Furthermore, the power you get from exclusively Commons and Uncommons is extremely high.

(H) Bo1 Mono Blue Tempo
by DoggertQBones
Buy on TCGplayer $94.87
Historic
Tempo
best of 1
4 mythic
6 rare
27 uncommon
23 common
0
1
2
3
4
5
6+
Creatures (18)
4
Pteramander
$1.00
4
Spectral Sailor
$1.56
4
Brazen Borrower
$63.96
Instants (14)
3
Spell Pierce
$0.75
3
Essence Capture
$0.75
4
Lofty Denial
$1.00
Enchantments (8)
4
Curiosity
$1.96
Lands (20)
19
Island
$4.75
60 Cards
$123.42

Mono Red Aggro

(H) Budget Mono Red Aggro
by DoggertQBones
Buy on TCGplayer $12.04
Historic
Aggro
best of 1
0 mythic
0 rare
16 uncommon
44 common
0
1
2
3
4
5
6+
Instants (4)
4
Shock
$1.00
Sorceries (10)
Lands (20)
16
Mountain
$4.00
4
Ramunap Ruins
$5.16
60 Cards
$27.36

If you’re looking to break into a format, it’s hard to beat going for a solid Monored aggro deck! With a strong curve and a good amount of reach, this deck can provide a lot of a punch without even a single rare! A nice feature of Monored in Historic is that a lot of powerful cards are commons and uncommons anyway, so the base level of this deck is still quite high!

(H) Bo1 Mono Red Aggro
by DoggertQBones
Buy on TCGplayer $116.4
Historic
Aggro
best of 1
6 mythic
22 rare
12 uncommon
20 common
0
1
2
3
4
5
6+
Artifacts (2)
2
Embercleave
$21.98
Enchantments (6)
2
Roiling Vortex
$1.98
Lands (24)
16
Mountain
$4.00
4
Ramunap Ruins
$5.16
60 Cards
$134.2

Mono Red Burn

(H) Budget Mono Red Burn
by DoggertQBones
Buy on TCGplayer $15.61
Historic
Burn
best of 1
0 mythic
0 rare
19 uncommon
41 common
0
1
2
3
4
5
6+
Creatures (16)
Instants (11)
4
Shock
$1.00
Sorceries (11)
3
Pillar of Flame
$0.75
Enchantments (2)
Lands (20)
16
Mountain
$4.00
4
Ramunap Ruins
$5.16
60 Cards
$25.88

Similar to Monored Aggro, we have one of my personal favorite archetypes: Monored Burn! Although there’s a high concentration of strong commons and uncommons, Burn has the unique advantage where most of their good cards are commons and uncommons! Along with Cycling, this is one of the stronger budget decks and you don’t even need too many upgrades to get to the most competitive version of this deck.

(H) Bo1 Mono Red Burn
by DoggertQBones
Buy on TCGplayer $53.44
Historic
Burn
best of 1
0 mythic
8 rare
25 uncommon
27 common
0
1
2
3
4
5
6+
Companion
Creatures (16)
4
Bomat Courier
$1.40
4
Soul-Scar Mage
$9.16
Instants (8)
4
Play with Fire
$11.16
Sorceries (15)
3
Pillar of Flame
$0.75
Enchantments (1)
Lands (20)
16
Mountain
$4.00
4
Ramunap Ruins
$5.16
60 Cards
$43.6
Sideboard
1 Cards
$5.99

Azorius Auras

(H) BUdget Azorius Auras
by DoggertQBones
Buy on TCGplayer $35.5
Historic
Aggro
best of 1
0 mythic
4 rare
23 uncommon
33 common
0
1
2
3
4
5
6+
Companion
Creatures (16)
4
Selfless Savior
$1.00
4
Kor Spiritdancer
$17.96
4
Adanto Vanguard
$1.16
Enchantments (23)
4
Arcane Flight
$1.00
1
Aether Tunnel
$0.39
Lands (21)
6
Island
$1.50
11
Plains
$2.75
4
Tranquil Cove
$1.00
60 Cards
$53.3
Sideboard
1 Cards
$2.29

Ok so this is the first decks that will require some amount of rares to be at all playable, but only 5 isn’t too bad! Auras is one of the best decks and will likely continue to be so for a long time which wouldn’t require much investment out of you in the future. If you like this archetype, just procuring the mana will be great to boost the power of this deck and branch you into other strategies like UW Control!

(H) Bo1 Azorius Auras
by DoggertQBones
Buy on TCGplayer $265.83
Standard
Aggro
best of 1
0 mythic
21 rare
16 uncommon
23 common
0
1
2
3
4
5
6+
Companion
Creatures (17)
4
Selfless Savior
$1.00
3
Hushbringer
$2.37
4
Kor Spiritdancer
$17.96
Enchantments (22)
4
Arcane Flight
$1.00
2
Aether Tunnel
$0.78
Lands (21)
3
Island
$0.75
8
Plains
$2.00
60 Cards
$176.52
Sideboard
1 Cards
$2.29

Boros Cycling

(H) Budget Boros Cycling
by DoggertQBones
Buy on TCGplayer $7.86
Historic
Combo
best of 1
0 mythic
0 rare
24 uncommon
36 common
0
1
2
3
4
5
6+
Creatures (20)
4
Flourishing Fox
$1.00
4
Drannith Healer
$1.00
4
Valiant Rescuer
$1.00
Instants (4)
4
Zenith Flare
$1.00
Sorceries (4)
4
Go for Blood
$1.00
Enchantments (8)
4
Footfall Crater
$1.00
4
Cast Out
$1.00
Lands (24)
6
Mountain
$1.50
10
Plains
$2.50
4
Forgotten Cave
$1.00
4
Secluded Steppe
$1.00
60 Cards
$15
Sideboard
2
Fight as One
$0.50
1
Shredded Sails
$0.25
4
Baffling End
$1.00
15 Cards
$10.23

Cycling was an amazing budget option in Standard and Historic alike. With a proactive game plan that can be fast, grindy, and hard to interact with, this is a great option to break into the format. Out of all the budget lists, this is definitely one of the strongest right off the bat.

(H) Bo1 Boros Cycling
by DoggertQBones
Buy on TCGplayer $224.23
Historic
Aggro
best of 1
0 mythic
16 rare
20 uncommon
24 common
0
1
2
3
4
5
6+
Companion
Creatures (20)
4
Flourishing Fox
$1.00
4
Drannith Healer
$1.00
4
Valiant Rescuer
$1.00
4
Hollow One
$5.96
Instants (4)
4
Zenith Flare
$1.00
Sorceries (4)
4
Go for Blood
$1.00
Enchantments (8)
4
Footfall Crater
$1.00
4
Cast Out
$1.00
Lands (24)
1
Mountain
$0.25
3
Plains
$0.75
4
Forgotten Cave
$1.00
4
Secluded Steppe
$1.00
4
Sacred Foundry
$91.96
60 Cards
$184.84
Sideboard
1 Cards
$5.99

Boros Blitz

(H) Budget Boros Blitz
by DoggertQBones
Buy on TCGplayer $19.92
Historic
Aggro
best of 1
0 mythic
0 rare
29 uncommon
31 common
0
1
2
3
4
5
6+
Companion
Instants (19)
4
Gods Willing
$1.00
4
Defiant Strike
$1.00
4
Reckless Rage
$13.96
Sorceries (5)
1
Gird for Battle
$0.25
4
Guiding Voice
$1.00
Lands (20)
7
Mountain
$1.75
9
Plains
$2.25
60 Cards
$31.08
7 Cards
$3.79

Boros Blitz combines the speed of Monored with the resilience of Monowhite to make a really powerful deck. This base list will be rather strong inherently as many decks struggle with indestructible creatures like Adanto Vanguard and Seasoned Hallowblade, but the fully upgraded list won’t be too hard on the wildcards either. However, like all the other decks, you want to prioritize the lands first to maximize the deck’s efficiency.

(H) Bo1 Boros Magecraft
by DoggertQBones
Buy on TCGplayer $271.02
Historic
Aggro
best of 1
0 mythic
23 rare
23 uncommon
14 common
0
1
2
3
4
5
6+
Companion
Instants (16)
4
Gods Willing
$1.00
4
Defiant Strike
$1.00
4
Reckless Rage
$13.96
Sorceries (7)
3
Gird for Battle
$0.75
Lands (19)
3
Mountain
$0.75
3
Plains
$0.75
4
Sacred Foundry
$91.96
60 Cards
$218.94
Sideboard
1 Cards
$2.29

Dimir Rogues

(H) Budget Dimir Rogues
by DoggertQBones
Buy on TCGplayer $115.94
Historic
Tempo
best of 1
0 mythic
8 rare
28 uncommon
24 common
0
1
2
3
4
5
6+
Companion
Creatures (16)
4
Ruin Crab
$3.16
Instants (20)
4
Fatal Push
$17.96
2
Heartless Act
$0.78
4
Painful Bond
$0.00
4
Into the Story
$1.00
Lands (24)
11
Island
$2.75
9
Swamp
$2.25
4
Evolving Wilds
$1.00
60 Cards
$45.24
Sideboard
1 Cards
$2.29

So unfortunately, we have another deck that does require a few Rares to be viable. Thieves' Guild Enforcer is a pivotal piece of the Rogues engine as well as Lurrus of the Dream-Den to grind later into the game. On the bright side, Lurrus is a single Wildcard investment that sees play in a wide multitude of strategies. With that, there are still plenty of upgrades this deck can go through to become an extremely competitive deck, but this base version should still be quite strong!

(H) Bo1 Dimir Rogues
by DoggertQBones
Buy on TCGplayer $397.54
Historic
Tribal
best of 1
1 mythic
29 rare
24 uncommon
6 common
0
1
2
3
4
5
6+
Companion
Creatures (15)
3
Ruin Crab
$2.37
Instants (17)
4
Fatal Push
$17.96
1
Cling to Dust
$0.25
4
Painful Bond
$0.00
4
Into the Story
$1.00
Sorceries (5)
Lands (23)
3
Island
$0.75
3
Swamp
$0.75
4
Drowned Catacomb
$33.96
4
Fabled Passage
$23.96
4
Watery Grave
$75.96
60 Cards
$223.22
Sideboard
1 Cards
$2.29

Golgari Food

(H) Budget Golgari Food
by DoggertQBones
Buy on TCGplayer $95.3
Historic
Midrange
best of 1
0 mythic
7 rare
26 uncommon
27 common
0
1
2
3
4
5
6+
Companion
Creatures (16)
4
Gilded Goose
$9.96
4
A-Blood Artist
$0.00
Instants (12)
3
Fatal Push
$13.47
4
Deadly Dispute
$11.16
4
Painful Bond
$0.00
1
Mortality Spear
$0.25
Artifacts (5)
4
Witch’s Oven
$3.96
Enchantments (4)
4
Trail of Crumbs
$1.00
Lands (23)
5
Forest
$1.25
10
Swamp
$2.50
4
Khalni Garden
$1.56
4
Jungle Hollow
$1.00
60 Cards
$58.56
Sideboard
1 Cards
$2.29

Golgari Food may currently be the best deck in Historic, and better yet, most of the deck’s power is in commons and uncommons! You do require a few rares to make this deck work, but once you invest there, you really only need a few more Rares/Mythics and lands to get this to top form!

(H) Bo1 Golgari Food
by DoggertQBones
Buy on TCGplayer $687.26
Historic
Midrange
best of 1
4 mythic
27 rare
21 uncommon
8 common
0
1
2
3
4
5
6+
Companion
Creatures (14)
4
Gilded Goose
$9.96
Instants (9)
3
Fatal Push
$13.47
4
Deadly Dispute
$11.16
2
Mortality Spear
$0.50
Sorceries (1)
1
Bone Shards
$0.25
Artifacts (5)
4
Witch’s Oven
$3.96
Enchantments (8)
4
Trail of Crumbs
$1.00
Lands (23)
1
Swamp
$0.25
2
Khalni Garden
$0.78
4
Blooming Marsh
$47.96
4
Darkbore Pathway
$35.96
4
Overgrown Tomb
$67.96
2
Phyrexian Tower
$41.98
60 Cards
$674.54
Sideboard
1 Cards
$2.29

Gruul Aggro

(H) Budget Gruul Aggro
by DoggertQBones
Buy on TCGplayer $3.07
Historic
Aggro
best of 1
0 mythic
0 rare
40 uncommon
20 common
0
1
2
3
4
5
6+
Creatures (29)
4
Llanowar Elves
$1.56
2
Tenacious Pup
$0.00
3
Zhur-Taa Goblin
$0.75
4
Voltaic Brawler
$1.00
4
Clamor Shaman
$1.00
Sorceries (3)
Enchantments (4)
Lands (24)
9
Forest
$2.25
7
Mountain
$1.75
4
Hashep Oasis
$1.40
4
Ramunap Ruins
$5.16
60 Cards
$20.02

Gruul Aggro has been a mainstay in Historic since the format’s start and it’s still going strong today. Although the most competitive version is a bit rare intensive, we still have a lot of power in this version of the deck. With a strong curve and a reasonable amount of interaction, this is a great deck to beat through the competition and get under a lot of the format.

(H) Bo1 Gruul Aggro
by DoggertQBones
Buy on TCGplayer $270.87
Historic
Aggro
best of 1
5 mythic
28 rare
16 uncommon
11 common
0
1
2
3
4
5
6+
Creatures (31)
4
Llanowar Elves
$1.56
4
Pelt Collector
$3.96
4
Voltaic Brawler
$1.00
2
Scavenging Ooze
$0.70
1
Questing Beast
$9.99
Instants (2)
Artifacts (4)
4
Embercleave
$43.96
Lands (23)
5
Forest
$1.25
2
Mountain
$0.50
2
Ramunap Ruins
$2.58
2
Hashep Oasis
$0.70
4
Stomping Ground
$63.96
60 Cards
$242.62

Rakdos Anvil

(H) Budget Rakdos Anvil
by DoggertQBones
Buy on TCGplayer $110.79
Historic
Artifacts
best of 1
0 mythic
4 rare
18 uncommon
38 common
0
1
2
3
4
5
6+
Companion
Creatures (14)
2
A-Blood Artist
$0.00
Instants (12)
4
Fatal Push
$17.96
4
Voltage Surge
$1.00
4
Deadly Dispute
$11.16
Artifacts (12)
4
Witch’s Oven
$3.96
4
Oni-Cult Anvil
$1.00
Lands (22)
9
Mountain
$2.25
9
Swamp
$2.25
4
Bloodfell Caves
$1.00
60 Cards
$53.3
Sideboard
1 Cards
$2.29

Currently the newest form of sacrifice in Historic, similar to Golgari Food, a lot of the power of this deck is concentrated into Commons/Uncommons which makes this an excellent budget option! If you like game play puzzles, this will be an excellent choice for you!

(H) Bo1 Rakdos Anvil
by DoggertQBones
Buy on TCGplayer $721.59
Historic
Artifacts
best of 1
2 mythic
29 rare
16 uncommon
13 common
0
1
2
3
4
5
6+
Companion
Creatures (12)
Instants (8)
4
Fatal Push
$17.96
4
Deadly Dispute
$11.16
Sorceries (4)
4
Thoughtseize
$87.96
Artifacts (12)
4
Witch’s Oven
$3.96
4
Oni-Cult Anvil
$1.00
Enchantments (2)
Lands (22)
1
Swamp
$0.25
4
Blooming Marsh
$47.96
4
Haunted Ridge
$71.96
3
Stomping Ground
$47.97
4
Blood Crypt
$79.96
60 Cards
$592.78
Sideboard
1 Cards
$2.29

Rakdos Sacrifice

(H) Budget Rakdos Sacrifice
by DoggertQBones
Buy on TCGplayer $30.12
Historic
Tempo
best of 1
0 mythic
0 rare
32 uncommon
28 common
0
1
2
3
4
5
6+
Creatures (20)
4
A-Blood Artist
$0.00
4
Mayhem Devil
$13.96
Instants (8)
4
Village Rites
$1.96
4
Painful Bond
$0.00
Sorceries (8)
Artifacts (4)
4
Witch’s Oven
$3.96
Lands (20)
7
Mountain
$1.75
9
Swamp
$2.25
4
Bloodfell Caves
$1.00
60 Cards
$39.16

Cat Oven strategies are as old as Historic itself and have always been a solid option throughtout. One of the best parts of this deck is that most of the cards the competitive version wants to play is mostly Uncommons! Beyond the lands that can obviously be upgraded happily you have like no upgrades you really need. Since there isn’t a competitive Mayhem Devil deck anymore, I would recommend you go for Rakdos Anvil if you like this playstyle.

Selesnya Lifegain

(H) Budget Selesnya Lifegain
by DoggertQBones
Buy on TCGplayer $2.45
Standard
Lifegain
best of 1
0 mythic
0 rare
31 uncommon
29 common
0
1
2
3
4
5
6+
Enchantments (6)
Lands (23)
6
Forest
$1.50
11
Plains
$2.75
60 Cards
$24.72

Being one of the most popular and powerful Bo1 strategies, Selesnya Lifegain is a ton of fun, power, and synergy all wrapped up into one neat package. While the budget iteration of the deck solely focuses on an aggressive game plan, the competitive one also has a combo element between a Soul Warden type creature, Scurry Oak, and Heliod, Sun-Crowned to gain infinite life, make infinite creatures, and gain infinite power!

(H) Bo1 Selesnya Heliod
by DoggertQBones
Buy on TCGplayer $307.65
Standard
Lifegain
best of 1
4 mythic
27 rare
12 uncommon
17 common
0
1
2
3
4
5
6+
Instants (4)
Lands (24)
1
Forest
$0.25
8
Plains
$2.00
4
Sunpetal Grove
$19.96
4
Temple Garden
$67.96
60 Cards
$374.22

Simic Flash

(H) Budget Simic Flash
by DoggertQBones
Buy on TCGplayer $9.44
Historic
Tempo
best of 1
0 mythic
4 rare
20 uncommon
36 common
0
1
2
3
4
5
6+
Creatures (12)
4
Frilled Mystic
$1.00
Instants (23)
4
Fading Hope
$3.16
2
Negate
$0.50
3
Essence Scatter
$0.75
4
Growth Spiral
$1.40
4
Saw It Coming
$1.00
Lands (25)
10
Forest
$2.50
11
Island
$2.75
4
Thornwood Falls
$1.00
60 Cards
$20.68

If you’re looking to give your opponents a constant headache with your deck choice, Simic Flash is the deck for you. You do need Nightpack Ambusher to make this deck viable as it is your main win condition, but the rest you can get away with just Commons and Uncommons. Like many of the other decks, you would first want to get your mana base upgraded (in this case: Breeding Pool, Hinterland Harbor, Barkchannel Pathway, and Botanical Sanctum).

(H) Bo1 Simic Flash
by DoggertQBones
Buy on TCGplayer $284.02
Historic
Tempo
best of 1
4 mythic
21 rare
17 uncommon
18 common
0
1
2
3
4
5
6+
Creatures (16)
4
Brazen Borrower
$63.96
4
Frilled Mystic
$1.00
Instants (19)
3
Fading Hope
$2.37
1
Negate
$0.25
3
Essence Scatter
$0.75
4
Growth Spiral
$1.40
2
Saw It Coming
$0.50
Lands (25)
4
Forest
$1.00
6
Island
$1.50
4
Breeding Pool
$119.96
60 Cards
$298.68

Simic Merfolk

(H) Budget Simic Merfolk
by DoggertQBones
Buy on TCGplayer $40.93
Historic
Tribal
best of 1
0 mythic
7 rare
39 uncommon
14 common
0
1
2
3
4
5
6+
Instants (7)
3
Spell Pierce
$0.75
4
Fading Hope
$3.16
Enchantments (2)
2
Deeproot Waters
$0.58
Lands (22)
5
Forest
$1.25
9
Island
$2.25
60 Cards
$85.76

One of the few competitive tribes of Historic, Simic Merfolk manages to have a crux of the cards in Commons and Uncommons with only Master of the Pearl Trident being a necessary rare. While it’s not ideal for a budget deck to need rares, on the bright side, it doesn’t need too many more to be a completely competitive option!

(H) Bo1 Simic Merfolk
by DoggertQBones
Buy on TCGplayer $243.5
Historic
Tribal
best of 1
4 mythic
24 rare
28 uncommon
4 common
0
1
2
3
4
5
6+
Instants (6)
2
Spell Pierce
$0.50
Lands (20)
4
Island
$1.00
4
Breeding Pool
$119.96
60 Cards
$369.84

What About Best of Three?

These decks are optimized for Best of One play, but all of these decks can be ported into Best of 3 decks rather easily as well.

The easiest way is to find the base archetype these decks fall under on our page and take a look at what other players are doing.

There aren’t many ubiquitous sideboard cards so I would only worry about procuring those after you’ve optimized the main deck.


Decklists in this Article

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DoggertQBones
DoggertQBones

Robert "DoggertQBones" Lee is the content manager of MTGAZone and a high ranked Arena player. He has one GP Top 8 and pioneered popular archetypes like UB 8 Shark, UB Yorion, and GW Company in Historic. Beyond Magic, his passions are writing and coaching! Join our community on
Twitch and Discord.

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