A-Fall of the Impostor
A-Fall of the Impostor
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.
Illustrated by Eric Deschamps
not legal
standard
legal
historic
not legal
pioneer
not legal
explorer
not legal
modern
not legal
legacy
not legal
pauper
not legal
commander
legal
brawl
not legal
alchemy