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Death's Shadow Art by Howard Lyon

Best Timeless Decks: Outlaws of Thunder Junction Meta Report – May 6, 2024

Altheriax shares the latest update to the Timeless meta and best decks for May 2024.

Hey everyone! The Timeless Meta Tier Lists for both Best of 3 and Best of 1 have just been updated, and I’m writing up this Meta Report alongside it going over the new cards from Outlaws of Thunder Junction that have had the biggest impact, one new archetype in addition to other updates to pre-existing archetypes, discussing decks that have moved up or down the tier list since the last update, and a general look at the overall meta. Let’s get into it!

Timeless Best of One (Bo1) Meta Tier List

TierDeck Name
Tier 1Sultai Show and Tell
Tier 1Grixis Shadow 🆕
Tier 1Naya Winota
Tier 1Rakdos Burn
Tier 1Domain Zoo
Tier 2Rakdos Breach
Tier 2Dimir Dredge
Tier 2Izzet Tempo
Tier 2Golgari Belcher
Tier 2Rakdos Midrange
Tier 2Jund Midrange
Tier 3Beseech Storm
Tier 3Mono Green Titan

Timeless Best of Three (Bo3) Meta Tier List

TierDeck Name
Tier 1Grixis Shadow 🔼
Tier 1Jund Midrange
Tier 1Domain Zoo
Tier 1Sultai Show and Tell
Tier 1Dimir Control 🔼
Tier 2Sultai Yawgmoth 🔽
Tier 2Selesnya Titan
Tier 2Mono Black Vampires
Tier 2Naya Winota
Tier 2Grixis Breach
Tier 2Sultai Midrange
Tier 2Rakdos Burn
Tier 2Rakdos Midrange
Tier 2Dimir Mill 🆕
Tier 35 Color Creativity
Tier 3Izzet Phoenix
Tier 3Mono Black Devotion
Tier 3Golgari Belcher

Most Impactful Cards From Outlaws of Thunder Junction

Mana Drain

Unsurprisingly this incredibly potent counterspell has definitely been the biggest new addition to the format and has been a big boon to a number of blue decks. Counterspell was already a card that saw play in Timeless and this is essentially just Counterspell with a pretty significant upside.

Lurrus of the Dream-Den tempo and control decks were already the decks that could utilize Counterspell the best, and Mana Drain fits perfectly into these shells since having Lurrus of the Dream-Den as your companion guarantees you’ll always have a mana sink for the excess mana from Mana Drain regardless of what else is in your hand, whilst not having to dilute the quality of the rest of your deck.

As a result of this, tempo decks like Grixis Shadow and control decks like Dimir Control are two of the biggest winners of the addition to Mana Drain and have both moved up to tier 1.

Grixis Shadow
by Altheriax
Buy on TCGplayer $545.23
Timeless
best of 3
8 mythic
32 rare
12 uncommon
8 common
0
1
2
3
4
5
6+
Companion
Creatures (12)
4
Orcish Bowmasters
$231.96
Instants (20)
4
Brainstorm
$7.96
2
Fatal Push
$5.58
4
Lightning Bolt
$5.96
2
Spell Pierce
$1.18
4
Mana Drain
$159.96
Sorceries (4)
4
Thoughtseize
$39.96
Artifacts (4)
Lands (20)
1
Island
$0.35
4
Polluted Delta
$131.96
4
Flooded Strand
$119.96
3
Steam Vents
$53.97
1
Undercity Sewers
$14.99
3
Watery Grave
$44.97
1
Blood Crypt
$18.99
60 Cards
$921.36
Sideboard
2
Fatal Push
$5.58
2
Aether Gust
$0.70
2
Mind Spike
$0.00
2
Pithing Needle
$1.38
2
Roiling Vortex
$5.58
15 Cards
$18.49

If you chose to forego Lurrus of the Dream-Den there are a number of other cards that work very nicely alongside the excess mana from Mana Drain such as Wilderness Reclamation, The One Ring, or Shark Typhoon so running a control variant with these is definitely more viable than it was previously, but you end up running slightly worse cards on average when you don’t resolve Mana Drain which is why I think the Lurrus of the Dream-Den variants have generally performed better so far.

Jace Reawakened

Dimir control also picked up another nice addition from OTJ in Jace Reawakened which gives you a planeswalker that you can run alongside Lurrus of the Dream-Den that also gives the deck somewhat of a combo angle since if you use it to plot Valki, God of Lies, you can cast it on the Tibalt, Cosmic Impostor side the following turn for free as highlighted in this list by Omri (who also has a video coming out on the list soon so keep an eye on his YouTube channel).

Dimir Control by Omri
by Altheriax
Buy on TCGplayer $649.7
Timeless
best of 3
13 mythic
26 rare
7 uncommon
14 common
0
1
2
3
4
5
6+
Companion
Planeswalkers (3)
3
Jace Reawakened
$47.97
Creatures (6)
4
Orcish Bowmasters
$231.96
Instants (21)
4
Fatal Push
$11.16
4
Brainstorm
$7.96
1
Spell Pierce
$0.59
2
Stern Scolding
$1.38
1
Cut Down
$1.79
4
Mana Drain
$159.96
Sorceries (6)
2
Thoughtseize
$19.98
1
Legion’s End
$0.99
Artifacts (4)
Lands (20)
3
Island
$1.05
1
Swamp
$0.35
4
Polluted Delta
$131.96
4
Flooded Strand
$119.96
1
Steam Vents
$17.99
2
Watery Grave
$29.98
2
Undercity Sewers
$29.98
60 Cards
$879.37
15 Cards
$26.51

A turn 5 Tibalt, Cosmic Impostor might not sound like the most powerful thing to be doing in Timeless but the big deal here is that this is a free turn 5 Tibalt, Cosmic Impostor without ever going shields down since you can consistently hold mana open for counterspells, removal, and card draw every turn.

This is a big deal for Dimir Control since the big weakness of the archetype in the past was that your proactive gameplan to actually close the game out was pretty slow and low-power level usually relying on attacking the opponent with Orcish Bowmasters and Lurrus of the Dream-Den which meant you were both slow to capitalize on early advantage, and often struggled to recover from behind.

Having access to Tibalt, Cosmic Impostor gives you a great way to cement your position when you’re ahead as well as a way to recover from behind. Jace Reawakened also provides you with reasonable card selection when you don’t draw it alongside Valki, God of Lies.

Having to run Valki, God of Lies is a bit awkward since it’s a pretty terrible card to draw without Jace Reawakened but you can run it as a 2 of and still consistently find it due to the good card selection control has, and you can also sometimes hardcast it via the excess mana from Mana Drain since there’s a Steam Vents you can fetch in the manabase.

Reanimate

This is a really interesting card in that it’s definitely one of the most powerful cards in the format right now but not too many decks are running it.

A full reanimator deck is very difficult to build at the moment since you need more than 4 reanimation spells for your proactive gameplan to be consistent enough and the next best options such as Priest of Fell Rites or Victimize are just nowhere near as good, plus it’s very vulnerable to Surgical Extraction which is seeing a decent amount of play in sideboards right now.

Because of this Reanimate is mainly seeing play as a small package in decks alongside Troll of Khazad-dûm which can pitch itself to the graveyard to Reanimate, and is also being used fairly to Reanimate smaller creatures too so we’re unlikely to really maximize the power of Reanimate until we get more reanimation support in a future set like Modern Horizons 3.

Reanimate Shadow
by Altheriax
Buy on TCGplayer $564.27
Timeless
best of 3
8 mythic
29 rare
12 uncommon
11 common
0
1
2
3
4
5
6+
Instants (17)
4
Brainstorm
$7.96
2
Fatal Push
$5.58
4
Lightning Bolt
$5.96
4
Mana Drain
$159.96
Sorceries (7)
4
Thoughtseize
$39.96
3
Reanimate
$23.97
Artifacts (4)
Lands (16)
1
Island
$0.35
1
Swamp
$0.35
4
Polluted Delta
$131.96
3
Flooded Strand
$89.97
1
Steam Vents
$17.99
1
Undercity Sewers
$14.99
3
Watery Grave
$44.97
1
Blood Crypt
$18.99
60 Cards
$818.26
Sideboard
2
Fatal Push
$5.58
2
Spell Pierce
$1.18
2
Aether Gust
$0.70
2
Mind Spike
$0.00
2
Pithing Needle
$1.38
2
Roiling Vortex
$5.58
15 Cards
$16.89

The most natural home for the Reanimate package is alongside Death's Shadow where you can turn the life loss downside into a benefit leading to some fast starts where you can Reanimate a Troll of Khazad-dûm and get Death's Shadow down very early which applies a ton of pressure.

Running this package does come at a cost of losing Lurrus of the Dream-Den though which is a big deal, and you give up some amount of consistency in order to do so since drawing Reanimate without Troll of Khazad-dûm can be clunky if your other early creatures don’t get killed, and you lose out on Lurrus of the Dream-Den as a guaranteed mana sink for Mana Drain and a guaranteed way to grind into longer games.

Overall the Lurrus of the Dream-Den variants have been performing better from what I’ve seen and tested, so that’s the version I’m using as the sample list on the tier list, but this is definitely a good alternative if you wanted to give up some consistency for extra speed.

Reanimate Jund
by Altheriax
Buy on TCGplayer $475.91
Timeless
best of 3
8 mythic
39 rare
6 uncommon
7 common
0
1
2
3
4
5
6+
Companion
Creatures (20)
4
Deathrite Shaman
$11.96
4
Tarmogoyf
$35.96
4
Orcish Bowmasters
$231.96
Instants (6)
4
Lightning Bolt
$5.96
2
Fatal Push
$5.58
Sorceries (11)
3
Reanimate
$23.97
4
Thoughtseize
$39.96
Enchantments (4)
Lands (19)
1
Forest
$0.35
1
Mountain
$0.35
1
Swamp
$0.35
4
Bloodstained Mire
$119.96
4
Wooded Foothills
$119.96
2
Windswept Heath
$45.98
1
Stomping Ground
$13.99
2
Overgrown Tomb
$29.98
2
Blood Crypt
$37.98
60 Cards
$808.98
Sideboard
2
Fatal Push
$5.58
3
Duress
$1.05
2
Roiling Vortex
$5.58
4
Blood Moon
$31.96
15 Cards
$54.13

Another archetype that can use the Reanimate package relatively well is Jund Midrange where Reanimate works very well alongside Jarsyl, Dark Age Scion since you can Reanimate Jarsyl, Dark Age Scion, then immediately use Jarsyl, Dark Age Scion to Reanimate another creature like a Troll of Khazad-dûm or Orcish Bowmasters for example.

You don’t lose Lurrus of the Dream-Den but the life loss is much more of a real downside here – you could potentially swap out Deathrite Shaman or Tarmogoyf and run Death's Shadow instead which is another viable way to build the archetype to mitigate this but you then lose out on ways to accelerate into Fable of the Mirror-Breaker or Blood Moon if you cut Deathrite Shaman, or a guaranteed turn 2 creature that can apply pressure if you cut Tarmogoyf.

For this reason I’ve chosen to use a more conventional version of Jund on the tier list but Reanimate builds of Jund are definitely viable too.

Surgical Extraction

This has been a nice addition to sideboards as a way to fight against graveyard decks, a way to fight combo decks like Show and Tell in discard heavy decks, and is a great addition to Mill which I’ll go over in more detail later.

Very graveyard-centric decks like Phoenix and Dredge aren’t seeing much play right now so this has mainly been used against graveyard synergies such as the aforementioned Reanimate package, as well as a way to extract combo pieces such as Show and Tell (I personally think this is generally more risky than specific hate pieces like Roiling Vortex though since you need quite a lot to go right for it to be effective such as drawing it alongside a discard spell and the opponent then having a combo piece in hand as well as not having Veil of Summer or Leyline of Sanctity, but it being more flexible and having uses in other matchups is a nice upside).

Overall this is a great sideboard option to have access to in any color, and is likely to become more relevant in future as more all-in graveyard decks emerge.

Archive Trap

The only real brand new archetype we’ve seen emerge from OTJ is Dimir Mill which has largely been enabled by Archive Trap and Surgical Extraction. Archive Trap specifically is a huge boost to the speed of the mill deck, essentially milling a quarter of the opponents deck after they’ve drawn their opening hand, and can be fairly consistently cast for 0 mana due to fetch lands being very widely played.

Dimir Mill
by Altheriax
Buy on TCGplayer $608.95
Timeless
best of 3
11 mythic
34 rare
4 uncommon
11 common
0
1
2
3
4
5
6+
Planeswalkers (2)
Creatures (4)
4
Ruin Crab
$9.16
Instants (16)
4
Fatal Push
$11.16
4
Archive Trap
$9.96
Sorceries (12)
4
Treasure Cruise
$1.40
Artifacts (4)
4
Mesmeric Orb
$83.96
Lands (22)
4
Island
$1.40
1
Swamp
$0.35
4
Flooded Strand
$119.96
4
Polluted Delta
$131.96
1
Prismatic Vista
$27.99
1
Undercity Sewers
$14.99
4
Watery Grave
$59.96
60 Cards
$570.04
Sideboard
1
Cling to Dust
$0.35
4
Mana Drain
$159.96
4
Thoughtseize
$39.96
2
Path of Peril
$13.98
15 Cards
$228.21

Mill has been fairly polarizing where you tend to have a great matchup against decks that are slower to commit to the board like Show and Tell and Dimir Control, but can struggle against the faster creature decks like Domain Zoo and the various Lurrus of the Dream-Den tempo decks (although Tasha's Hideous Laughter is a great tool in those matchups).

Lurrus of the Dream-Den is definitely a potential option in this archetype too especially if you choose to run it alongside Founding the Third Path or Mishra's Bauble but there didn’t really feel like there were enough good cheap instants and sorceries to consistently have something to cast off chapter 1 of Founding the Third Path and having to run sub-par cards like Maddening Cacophony to enable it didn’t really feel worth it.

Because of this I’m choosing to forego it in order to run a couple of copies of Jace, the Perfected Mind which gives the deck a higher density of good quality mill, but Lurrus of the Dream-Den are definitely viable. Because of the somewhat polarizing matchups for mill I’ve put it into low tier 2 on the tier list, but I could see it becoming more of a contender if you can figure out a solid sideboard plan for the faster creature decks.

Abrupt Decay

Even though the addition of Mana Drain and Surgical Extraction have knocked Show and Tell down a peg, I still definitely think it’s a tier 1 deck just probably not the best deck in the format anymore. It did also get a nice new tool from OTJ in Abrupt Decay which gives it an answer to basically every problematic hate card including Lavinia, Azorius Renegade and Boromir, Warden of the Tower since it can’t be countered.

Sultai Show and Tell
by Altheriax
Buy on TCGplayer $489.23
Timeless
best of 3
16 mythic
24 rare
5 uncommon
15 common
0
1
2
3
4
5
6+
Creatures (4)
Instants (15)
4
Brainstorm
$7.96
4
Dark Ritual
$7.96
Sorceries (17)
4
Thoughtseize
$39.96
1
Demonic Tutor
$47.99
4
Show and Tell
$55.96
Enchantments (4)
4
Omniscience
$43.96
Lands (20)
1
Island
$0.35
1
Swamp
$0.35
4
Flooded Strand
$119.96
4
Polluted Delta
$131.96
2
Breeding Pool
$39.98
1
Hedge Maze
$7.99
3
Watery Grave
$44.97
1
Undercity Sewers
$14.99
60 Cards
$743.09
15 Cards
$54.21

It’s also very flexible and gives you a great way to slow down the tempo decks like Grixis Shadow that have been on the rise since it can also be used to answer any of their creatures and it can’t be stopped by Spell Pierce or Mana Drain. Because of this I’ve been liking 4 copies in the sideboard but I could see moving some number to the maindeck depending on how the metagame shifts.

Another new change to the list is running a single copy of Gaea's Blessing to the sideboard as a great tool against mill. This is a very narrow use of a sideboard card but you only really need 1 copy so the opportunity cost is fairly low and it can flip what is otherwise a very difficult matchup on its head assuming the opponent doesn’t immediately have Surgical Extraction or you draw it.

Slickshot Show-Off

This is a card that has been incredibly strong in a ton of other formats and although it hasn’t really seen widespread play yet in Timeless, it has been putting up decent results in Rakdos Burn which has always been a reasonable deck in the format. This is capable of forcing through an incredible amount of damage if the opponent doesn’t have a piece of removal for it, and if you suspect they do then the ability to plot it plays around that fairly effectively, often forcing the opponent to continuously hold open mana every turn to answer it in case you play it.

Rakdos Burn
by Altheriax
Buy on TCGplayer $295.94
Timeless
best of 3
1 mythic
26 rare
27 uncommon
6 common
0
1
2
3
4
5
6+
Companion
Instants (4)
4
Lightning Bolt
$5.96
Sorceries (16)
Lands (20)
2
Mountain
$0.70
3
Wooded Foothills
$89.97
3
Ramunap Ruins
$1.05
4
Blood Crypt
$75.96
1
Mount Doom
$5.99
60 Cards
$634.92
Sideboard
3
Unholy Heat
$1.05
4
Thoughtseize
$39.96
2
Pithing Needle
$1.38
3
Roiling Vortex
$8.37
15 Cards
$55.03

Other Tweaks to Pre-Existing Decks

Selesnya Titan

Selesnya Titan
by Altheriax
Buy on TCGplayer $578.06
Timeless
best of 3
14 mythic
28 rare
5 uncommon
9 common
0
1
2
3
4
5
6+
Instants (8)
Sorceries (8)
4
Sylvan Scrying
$2.36
4
Natural Order
$71.96
Lands (29)
1
Forest
$0.35
1
Plains
$0.35
4
Castle Garenbrig
$27.96
1
Cavern of Souls
$42.99
1
Khalni Garden
$2.29
1
Bojuka Bog
$1.79
2
Wooded Foothills
$59.98
4
Windswept Heath
$91.96
1
Westvale Abbey
$5.49
4
Sunken Citadel
$11.96
1
Lush Portico
$3.99
1
Temple Garden
$13.99
60 Cards
$575.11
Sideboard
4
Veil of Summer
$31.96
4
Get Lost
$35.96
3
High Noon
$2.37
15 Cards
$80.25

Another new card that I’ve been running in the sideboard of Titan is High Noon. I was previously running Rule of Law in the sideboard as a hate piece against both Show and Tell and storm-based combos that’s much more difficult to interact with than alternatives like Boromir, Warden of the Tower and Archon of Emeria and High Noon is basically a strict upgrade on that so it slots right in.

I’m also still choosing to run a single copy of Boromir, Warden of the Tower in the maindeck to fetch with Archdruid's Charm against Show and Tell just because that matchup is so bad for you otherwise so it feels worth the slot but you can obviously swap that out for something else if you feel it isn’t worth it.

Naya Winota

Naya Winota
by Altheriax
Buy on TCGplayer $383.36
Timeless
best of 3
10 mythic
32 rare
7 uncommon
11 common
0
1
2
3
4
5
6+
Instants (4)
Sorceries (4)
4
Natural Order
$71.96
Lands (24)
1
Forest
$0.35
1
Plains
$0.35
4
Windswept Heath
$91.96
4
Wooded Foothills
$119.96
2
Flooded Strand
$59.98
4
Khalni Garden
$9.16
2
Temple Garden
$27.98
1
Lush Portico
$3.99
2
Stomping Ground
$27.98
1
Sacred Foundry
$21.99
60 Cards
$625.22
15 Cards
$45.51

Another small change I’ve made to Winota is replacing the maindeck Boromir, Warden of the Tower (which weren’t great in most non-Show and Tell matchups) with Anointed Peacekeeper (which is generally much better across the board and is still reasonable against Show and Tell). This is predominantly because of the increase in popularity of other decks but I’ve still got the Boromir, Warden of the Tower in the sideboard for the Show and Tell matchup.

Conclusion

The main changes since Outlaws of Thunder Junction has been the rise of blue decks thanks to the power of Mana Drain, predominantly Grixis Shadow and Dimir Control. Show and Tell has fallen from the top of the format but I still believe it’s tier 1, and there’s also some other decks that have moved further down due to their weakness to counterspells and controlling decks in general such as Yawgmoth and Winota.

Overall I’ve been enjoying the metagame so far and I’m incredibly excited for the addition of Modern Horizons 3 in the not too distant future. Thanks a lot for reading!

Iroas, God of Victory Art

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Altheriax
Altheriax

Alth is an MTG Arena grinder who has been #1 on the ladder multiple times and is always looking to bring new ideas and archetypes to the format and push them to the top spots on the ladder. You can follow him on Twitter and YouTube.

Articles: 128