Arcane Endeavor
Arcane Endeavor
Sorcery
Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
Late at night, when dreams touch a studious mind, bouts of inspiration strike.
Illustrated by Justyna Dura
not legal
standard
not legal
historic
not legal
pioneer
not legal
explorer
not legal
modern
legal
legacy
not legal
pauper
legal
commander
not legal
brawl
not legal
alchemy