Breaking // Entering
Breaking
Sorcery
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)
Illustrated by Mathias Kollros
Entering
Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Illustrated by Mathias Kollros
not legal
standard
not legal
historic
legal
pioneer
not legal
explorer
legal
modern
legal
legacy
not legal
pauper
legal
commander
not legal
brawl
not legal
alchemy