Case of the Ransacked Lab
Case of the Ransacked Lab
Enchantment — Case
Instant and sorcery spells you cast cost less to cast.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.
Illustrated by Borja Pindado
legal
standard
legal
historic
legal
pioneer
legal
explorer
legal
modern
legal
legacy
not legal
pauper
legal
commander
legal
brawl
legal
alchemy