Kruin Outlaw // Terror of Kruin Pass
Kruin Outlaw
Creature — Human Rogue Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
Illustrated by David Rapoza
2/2
Terror of Kruin Pass
Creature — Werewolf
Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
Illustrated by David Rapoza
3/3
not legal
standard
legal
historic
not legal
pioneer
not legal
explorer
legal
modern
legal
legacy
not legal
pauper
legal
commander
legal
brawl
not legal
alchemy