• Trample/Reach
Trample/Reach
by TownCreep
Standard
Combo
best of 1
3 mythic
9 rare
6 uncommon
42 common
0
1
2
3
4
5
6+
Instants (4)
1
Plummet
$0.25
1
Big Play
$0.25
1
Bull's Strength
$0.25
Sorceries (3)
1
Rabid Bite
$0.25
Artifacts (1)
Enchantments (3)
1
Rune of Might
$0.25
1
Ranger Class
$9.49
Lands (22)
22
Forest
$43.78
60 Cards
$150.1
  • Visual view
  • Description

Hello everyone! This week I had a bit of a hard decision to make on what I should write about for Premium. There is an Alchemy MCQ going on tomorrow, but there's also a bunch of Historic tournaments going on over the weekend. What to pick? I decided that since I'm still quite happy with my Alchemy suggestions and there's more Historic tournaments than Alchemy, it was prudent I revisit Historic to talk about three more decks that I think are excellent options for this metagame. For my first Historic three deck article, you can check out the link below.

The Three Decks I Would Play to Crush a Historic Tournament – New Lists With Sideboard Guides and the Unplayed Deck That I Would Pick

As a final note, these recommendations are a culmination of play experience, matchup data, and overall win data to determine what seems to be the best options going in...

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