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MTG Arena Patch Notes

1.08.00.00 Patch Notes – Historic Anthology 3 Game Update

Historic Anthology 3 is finally out! Check out the full patch notes below to get a run down on all the changes in this patch, which also include UI changes, event schedule, bug fixes, new cosmetics, and more. Check out MTG Arena Zone’s Historic Anthology 3 Set Review and Wild & Wacky Theorycrafts, among all our other new Historic Decks.


GAME UPDATE HIGHLIGHTS

  • Historic Anthology 3 is now available! It introduces 27 new cards for Historic play!
  • Historic Ranked queue returns – and won’t be going anywhere!
  • Introducing: The Arena Open

HISTORIC ANTHOLOGY 3

  • 27 new cards for Historic play!
  • You may purchase playsets (four copies) of every card in the Historic Anthology 3 bundle for either 25,000 gold or 4,000 gems
  • You can also craft individual cards by redeeming Wildcards of the appropriate rarity (1:1).
  • Historic Anthology 3 cards are legal in Historic formats, Bot Match, and Direct Challenge.

HISTORIC RANKED

  • Historic Ranked has returned, and will be permanently available going forward
  • Historic Play now provides daily win/quest progress and will do so permanently going forward.
    • Please Note: There will be a small window of time before Historic Play (unranked) queues reward daily wins. Quest progression and Ranked Play is unimpacted.
    • We will update you once this specific transitionary period has ended.

COLLECTION

  • The deck builder now allows searching for Godzilla Series Monsters cards by either name.

DECK BUILDING

  • Decks with uncollected cards now show a “Craftable” status using the Wildcard symbol.
  • When a deck is flagged as ‘invalid’, the tooltip when hovering the deck with your mouse now provides more information (not enough cards, deck contains banned cards, etc.)
  • Deck manager now has a context-sensitive “Craft All” button. This option will only show when you have enough Wildcards of the appropriate rarity to actually “craft all”.
  • Decks that are invalid because of banned card are shown with a warning, and by default will sort higher than decks that are completely invalid (e.g. decks that don’t contain 60 cards).

GAMEPLAY

CARDS

  • When using Lurrus of the Dream-Den, we now remove the near hand castables once their ability has been used for the turn.
  • Mutate abilities that count the number of times that creature has mutated now show a count on the stack.
  • Triggers that care about the “… number of times this creature has muted” now show the value on the mutate badge while the trigger is on the stack.
  • Updated reminder text on First Strike and Double Strike to clarify that it doesn’t apply during “Fight” effects
    • 701.12d: Damage dealt while a creature fights isn’t combat damage.
    • … Let’s be honest, we’ve all made this mistake at some point.
  • All Planeswalkers now show their current loyalty count when turned into Creatures, not just Gideion.
  • Demigods now show a * for their devotion based stat when not in play; previously they were showing as 0.
  • Adjusted the auto-targeting rules for abilities to make them more consistent.
    • They will no longer auto-target when there is only one valid option, but they will auto-submit once you have select all possible targets (this should reduce the clicks-per-cat metric).
  • Creatures that must block or must be blocked now show appropriate reminder text.
  • Cards that have a player choose a color now display a badge with the chosen color to their opponent.
  • Double tapping the Quick Tap hokey (default: Q) will attempt to tap all non-creatures for mana.
    • Auto-tap will determine what is tapped for what colors.
  • You can now “View Battlefield” when deciding whether to Mulligan.
    • Useful if you wish to review your opponent’s Commander or companion creature before deciding!
  • Added the option to “View Battlefield” after a game has completed
  • We now hold priority for the active player when they put a “Fight” trigger on the stack.
    • You can now be a proper friend to wolves!

OTHER

  • Mutate abilities that count the number of times that creature has mutated now show a count on the stack.
  • Triggers that care about the “… number of times this creature has muted” now show the value on the mutate badge while the trigger is on the stack.
  • Updated reminder text on First Strike and Double Strike to clarify that it doesn’t apply during “Fight” effects
    • 701.12d: Damage dealt while a creature fights isn’t combat damage … Let’s be honest, we’ve all made this mistake at some point.
  • All Planeswalkers now show their current loyalty count when turned into Creatures, not just Gideion.
  • Demigods now show a * for their devotion based stat when not in play; previously they were showing as 0.
  • Adjusted the auto-targeting rules for abilities to make them more consistent.
    • They will no longer auto-target when there is only one valid option, but they will auto-submit once you have select all possible targets (this should reduce the clicks-per-cat metric).
  • Creatures that must block or must be blocked now show appropriate reminder text.
  • Cards that have a player choose a color now display a badge with the chosen color to their opponent.
  • Double tapping the Quick Tap hokey (default: Q) will attempt to tap all non-creatures for mana.
    • Auto-tap will determine what is tapped for what colors.
  • You can now “View Battlefield” when deciding whether to Mulligan.
    • Useful if you wish to review your opponent’s Commander or companion creature before deciding!
  • Added the option to “View Battlefield” after a game has completed
  • We now hold priority for the active player when they put a “Fight” trigger on the stack.
    • You can now be a proper friend to wolves!

GENERAL

  • Various improvements to player draft when detecting whether a player has abandoned the draft
  • Historic Tournament Challenge is now supported in Direct Challenge matches (enforces best-of-three match structure, timers, match clock, and banned/suspended cards).
  • Players who are granted decks through the Tutorial and Color Challenge now receive all copies of cards in those deck regardless of what cards they have collected.
    • Duplicate cards beyond a playset will reward Vault progress or gems.
  • Miscellaneous improvements to how cards display on the battlefields

OUTPUT LOGS

  • The file name for output_log.txt has changed to Player.log
    • The location of the file has not changed; assuming default installation, the file is located here: \ . . .\AppData\LocalLow\Wizards of The Coast\MTGA\Player.log
  • Output logs will also save the log from your previous session (Player-prev.log)
  • Additional initial tracking support for player draft.
    • Developer Note: Operative word ‘initial’. We’re already looking at ways to expand what information is being tracked.

Example Output Log

EVENTS

THE ARENA OPEN

  • You must be 18 years or older to participate.
  • Regional eligibility restrictions apply, void where prohibited.
  • Receiving monetary rewards requires having or creating Wizards, DCI, and i-Payout accounts.
  • Refer to the official Terms and Conditions for complete details.

DAY 1

Start: May 30, 2020 at 8 a.m. PT
Sign-Ups End: May 31, 2020 at 4 a.m. PT—you’ll still have a few hours to complete your current run, but you won’t be able to join after this deadline.
Event End: May 31, 7 a.m. PT
Format: Best-of-One Standard Constructed
Event Record: 7 wins or 3 Losses (whichever comes first)
Entry Fee: 20,000 Gold or 4,000 Gems – You may participate in Day 1 multiple times.
Entry Reward: The Godzilla Lands

DAY 2

Start: May 31, 2020 at 8 a.m. PT
Sign-Ups End: May 31, 2020 at10a.m. PT – You’ll have until the event ends toc omplete your matches, but you must join during this two-hour window.
Event End: May 31,6 p.m.PT
Format: Best-of-Three Standard Constructed
Event Record: 7 wins or 2 Losses (whichever comes first)
Entry Fee: None—previous qualification from Day 1 required.

QUICK DRAFT SCHEDULE

Entry Fee: 5000 Gold or 750 Gems
Event Record: 
7 wins or 3 losses

May 15–May 29War of the Spark Quick Draft
May 29–June 12Ikoria: Lair of Behemoths Quick Draft
June 12–June 26Rivals of Ixalan Quick Draft (Historic)

PLAYER DRAFT SCHEDULE

April 16–June 25Ikoria Premier Draft
April 16–June 25Ikoria Traditional Draft

SPECIALTY DRAFT SCHEDULE

Arena Cube Draft (Phantom)
Event Dates
: June 12June 25
First Entry: Complimentary – No Entry Fee!
Additional Entries: 4000 Gold or 600 Gems
Event Record: 7 wins or 3 losses

Core Set 2020 Omniscience Draft
Dates
: June 6June 9

FRIDAY NIGHT MAGIC AT HOME

May 22–May 23: Historic Artisan
May 29–May 30: Cascade
June 5–June 6: Historic Constructed
June 12–June 13: Momir
June 19–June 20: Historic Brawl

WORKSHOPS

May 26–May 28: Heirlooms of History
June 2–June 4: Heroes of Ikoria
June 9–June 11: Mastermind
June 16–June 18: Taking the Stairs
June 23–June 25: The Common Good

HISTORIC EVENTS

Historic Ranked/Traditional Historic Ranked

Available: May 21

Historic Shakeup
Event Dates: June 6June 12

Historic Challenge
Event Dates: June 20June 22
Event Record: 8 wins or 3 losses
Entry Fee: 10,000 Gold or 2,000 Gems

(Additional Historic events available during FNM Home)

ADDITIONAL EVENTS

Brawlers’ Guildhall
Event Dates: May 21July 1
Special Note: The Brawlers’ Guildhall will continue to have no entry fee in support of our Stay at Home, Play at Home initiative.

Festival of Monsters: Clever Reflections
Event Dates: May 22May 25
Format: Historic Artisan

BUG FIXES

CARDS

  • Certain tutorial specific cards are no legal for Standard constructed play.
  • Mystical Dispute should no longer show a cost reduction in hand if the criteria is no longer met.
  • You can target yourself with Loaming Shaman even when you have zero cards in your graveyard.
  • Proud Wildbonders put into play by Winoata are now able to assign their own damage as if it was not blocked.
  • Multiple Lavabrink Ventureres with different odd/even choices no longer visually stack while on the battlefield.
  • Copies of Crackling Drake revealed in your opponent’s hand now accurately update their power/toughness based on the number of Instants/Sorceries in your opponent’s graveyard.
  • It should now be functionally impossible to concede an entire best-of-three match by conceding as you take lethal damage in one game.
    • You shouldn’t take this as a challenge, but seriously – if you can do it, we’re impressed.
    • … also submit a bug report with logs.
  • Players who disconnect during a best-of-three while using a companion will no longer be prevented from sideboarding when they reconnect.
  • Typeless permanents with tap abilities (thanks, Mutate . . .) were not visually tapping when the ability was used. Now they are!
  • Inspecting a card and using “View Mutations” no longer shows the battlefield version of some cards.
  • Mutating a face down card should no longer cause visual issues.
  • Companion names no longer overlap with the timer display when your opponent has both a Commander and a companion.

GENERAL

  • Bouncing a muted token creature no longer shows the token as being in your opponent’s hand.
  • Planewalker’s loyalty abilities no longer appear greyed out if something allows them to be used a second time (e.g. Oath of Teferi)
  • Pauper deck validation now allows for the use of Uncommon versions of a card if a Common version exists within MTG Arena.
  • Various localization fixes
  • Miscellaneous other bug fixes

Source: MAY 21 -1.08.00.00

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Drifter
Drifter

Drifter is a draft and strategy specialist, with hundreds of articles under his belt! Of special mention are his Limited Reviews and draft coaching service.

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