Case of the Lost Witness
Case of the Lost Witness
Enchantment — Case
When this Case enters the battlefield, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.
To solve — You control a legendary Homunculus.
Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
Illustrated by Yeong-Hao Han
not legal
standard
legal
historic
not legal
pioneer
not legal
explorer
not legal
modern
not legal
legacy
not legal
pauper
not legal
commander
legal
brawl
legal
alchemy