Myr Custodian
Myr Custodian
Artifact Creature — Myr
When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.)
"Myr will go where the work is. We always have. We always will."
—Urtet, Remnant of Memnarch
Illustrated by Mark Behm
2/3
legal
standard
legal
historic
legal
pioneer
legal
explorer
legal
modern
legal
legacy
legal
pauper
legal
commander
legal
brawl
legal
alchemy