This is an interesting deck I have yet to encounter anyone else running in historic. The mana base could definitely be improved but I just don\’t have the wildcards available to craft more rare lands. The idea behind the deck is fairly simple – Play Rogues. Thieves\’ Guild Enforcer and Oona\’s Blackguard are insanely good value. We will be milling our opponent whenever we play a creature and also making them discard their hand when we get our damage through. Silver-Fur Master feels a little out of place here since he is not really a Rogue but I\’m struggling to think of what I can replace him with. All in all this is a very fun deck, but its not without its weaknesses. I\’d love to hear any thoughts or improvements you may have!