MTG Arena Standard Decks – Metagame Tier List – Updated November 5, 2019
Our Magic: The Gathering metagame tier list ranks all the top competitive decks for Throne of Eldraine Standard. With the advent of MTG Arena, there are more events, tournaments and matches being played more than ever before and it may be hard to keep track of the best decks in the format. Here we will include the defining meta decklist, description and explanation for each archetype, with links to more decklists and deck guides, if any available at the time. If you want to view all the best meta decks and their ranking in one snapshot, we have a summary table below. We will provide further explanations as well.
Throne of Eldraine Season 2
This month’s rewards for reaching the Gold and Platinum ranking on ladder awards the Order of Midnight and Irencrag Feat card style, respectively. Click here for more detailed information about this season.
Metagame Tier List – November 2019
- November 5, 2019: There has been a slight metagame change, and results from MagicFest Nagoya and Lyon are out. Next update will be after Mythic Championship VI held on November 8-10, and the next ban announcement on November 18, 2019.
|Tier||Deck Archetype||Decklists||Deck Guides|
|1||Sultai Food||Decklists||Deck Guide|
|2||Golgari Adventures||Decklists||Video Deck Guide|
|Grixis Fires Deck Guide|
|Deck Guide |
|3||Selesnya Adventures||Decklists||Deck Guide|
|3||Simic Flash||Decklists||Deck Guide|
|4||Mono Red Aggro|
Mono Red Cavalcade
- Sultai Food by Paulo Vitor Damo Da Rosa – MPL Eldraine Split Pearl Division
- Sultai Food Deck Guide
- All Sultai Food Decklists
The Food deck archetype makes use of the Gilded Goose, Oko, Thief of Crowns and Wicked Wolf package. All this combined with the best green cards such as Nissa, Who Shakes the World for ramp and Once Upon a Time for card selection, makes the core deck very powerful against most decks. This core deck archetype became the best deck since the banning of Field of the Dead, which had kept the Food decks in check. This makes the deck now on a tier of its own.
The Sultai version splashes black for Noxious Grasp in the main deck, and some other disruption cards included in both main and sideboard such as Massacre Girl and Vraska, Golgari Queen. Noxious Grasp is the best removal spell in Standard at the moment due to the prevalence and dominance of green cards, as shown in the Mythic Championship VII Qualifier Weekend. This also gives it an advantage over the mirror matches.
The Simic Food version is a straightforward deck using the core green blue Food and ramp package, almost identical to the Sultai version above. The main advantage of this color combination would mainly be consistency of the mana base and being slightly stronger against other non-green decks in the metagame.
The card choices are a bit more flexible also, as you can use Questing Beast, Voracious Hydra, Brazen Borrower and even Maraleaf Pixie in your flex spots of the deck. As such, the matchup against the Sultai mirror match is a little bit worse but there are certainly cases for and against using the Simic version but the differences are minor enough that it shouldn’t matter to most players.
Bant Ramp / Bant Food
- Bant Ramp by Brener – MTGO Standard PTQ – November 3, 2019
- Bant Food by Antoine Lagarde – MagicFest Lyon 2019
- All Bant Ramp Decklists
- All Bant Food Decklists
The key difference between the Bant list and the other Food lists is Deputy of Detention and Teferi, Time Raveler. The Food and Bant versions differ in their use of Wicked Wolf, and the Ramp version tends to use bigger finishers such as Mass Manipulation or Finale of Glory.
They are both strong against different decks, but its main hedge card is Teferi to stand a better chance against decks such as Temur Reclamation and Azorius Control. Though once again, the green/blue core deck is strong enough that the difference is very minor if you choose to play one or the other but do remember the 80% of the deck is still the same.
- Golgari Adventures by DicroismoCircolare – Mythic Championship VII Qualifier
- All Golgari Adventures decklists
Golgari Adventures is a midrange deck based around Edgewall Innkeeper and Adventure cards. Without an immediate answer to the innkeeper, you are able to draw a stream of cards while playing big creatures and casting removal spells at the same time. The best version of the deck involves a more value oriented approach with cards like Find // Finality and packed with planeswalkers like Nissa, Who Shakes the World, Vivien, Arkbow Ranger and Garruk, Cursed Huntsman.
There are also other popular variants of the deck. There is a Knight tribal build that incorporates Lucky Clover and more aggressive creatures like Questing Beast, as well as a Jund build that splashes red solely for Bonecrusher Giant.
Fires of Invention
- Jeskai Fires by Rosa1993 – Mythic Championship VII Qualifier
- All Jeskai Fires decklists
- Grixis Fires by Kid B – Mythic Championship VII Qualifier
- Grixis Fires Deck Guide
- All Grixis Fires decklists
- Four-Color Fires Deck Guide
- Four-Color Fires decklists
The Fires of Invention decks are certainly powerful but have fallen in popularity recently as they are quite slow to get going. The primary build uses Fae of Wishes and numerous sideboard cards to fetch win conditions to silver bullets, and a bunch of planeswalkers similar to the Jeskai Walkers last Standard season to alpha strike with Sarkhan, the Masterless. A variant of the Jeskai version that has been used is more of a combo deck, that aims to use the free mana to give Cavalier of Flame and Cavalier of Gales haste and kill your opponent in one turn.
The deck is also relatively flexible on its build. Another popular variation is the Grixis version that uses Nicol Bolas, Dragon-God as its signature card. You can check out the deck guides in the links above for a more in-depth explanation!
Aristocrats / Sacrifice
- Rakdos Aristocrats by Andreas Ganz – MagicFest Lyon 2019
- All Rakdos Aristocrats decklists
- Jund Aristocrats by mletsch – Mythic Championship VII Qualifier
- All Jund Aristocrats decklists
- Four-Color Aristocrats by Julian Felix Flury – MagicFest Lyon 2019
- All Four-Color Aristocrats decklists
Aristocrats has become a new contender in the new Standard metagame, mostly due to the power of Cauldron Familiar and Witch’s Oven. Other than pinging your opponent for 1 damage a turn, you can also steal your opponent’s Gilded Goose with Claim the Firstborn. Sacrificing Food tokens and lands also triggers Mayhem Devil. All without having to directly attack the opponent, you can get a lot of value as you can passively deal damage.
Decks have been splashing green for Korvold, Fae-Cursed King for even more card advantage for the three color build, and another further splash Blue for Oko, Thief of Crowns and some Food package as it involves sacrificing things as well.
This deck archetype is a combination of a Selesnya Tokens and the Adventures build. White allows the deck to go wide with cheap Adventure cards such as Faerie Guidemother and Giant Killer. Lovestruck Beast is also a giant wall that aggro decks will have a hard time passing through. This deck is particularly good in this Oko-heavy metagame because of March of the Multitudes. Just be careful of board wipes like Massacre Girl, which the Sultai Food decks sometimes run.
- Gruul Aggro Deck Guide
- Gruul Aggro by Javier Dominguez – Mythic Championship V
- All Gruul Aggro decklists
Gruul Aggro is one of the better aggressive decks in the current Standard due to its big hasty creatures applying pressure, combined with the power of Embercleave that can end games out of nowhere. Aggro decks are definitely suffering in this current metagame, but if one of them was to have at least a 50% chance, Gruul would be it.
- Simic Flash by Even_Jesus_Would – Mythic Championship VII Qualifier
- Simic Flash Deck Guide
- All Simic Flash decklists
As the metagame has shifted away from Teferi, Time Raveler, Simic Flash gets slightly better in the metagame. This can change at any time, and maindeck Aether Gust, Noxious Grasp and even Veil of Summer many decks are packing in makes it more difficult. Shifting Ceratops is another card that can hate out the deck easily.
This deck revolves around playing Doom Foretold – using artifacts and enchantments such as Guild Globe and Golden Egg to use as sacrifice fodder to keep it around as long as possible, and bringing them back with Dance of the Manse to finish off your opponent. The deck is showing consistent showings in various events, though obviously would not be the first choice.
The Azorius Control deck is packed with counterspells and Prison Realm to answer all your opponents in a timely manner. As stated on the Simic Flash above, the deck gets better in a Teferi-less meta, but the deck’s weakness is in the lack of finishers and the length of time needed to win. There aren’t even cards like Teferi, Hero of Dominaria in the current card pool to make this deck a very enticing choice for the ladder grinders. The deck is also a little bit too slow but since the Food decks are keeping the aggro decks in check, the deck fares a little better.
- Temur Reclamation by MentalMisstep – MTGO Standard League – November 4, 2019
- All Temur Reclamation decklists
Another deck that gets better in a Teferi-less meta, this is a combo deck that uses the excess mana generated by Wilderness Reclamation at the end of your turn and kill the opponent with Expansion // Explosion. The deck can be challenging to play, and as pointed out above, aggro decks prey on this deck so be wary of the meta as it evolves.
Mono Red Cavalcade
- Mono Red Cavalcade by Lee Shi Tian – Mythic Championship V
- All Mono Red Cavalcade decklists
- All Mono Red Aggro decklists
- Mono Red Aggro Deck Guide
Mono Red is a shell of what it used to be before Standard rotation. It is no longer feasible to try and fight Oko and Food decks in the current metagame with Mono Red – there just isn’t enough tools to fight them. As the deck was strong against Golos decks which is now banned, the deck basically has no chance in the current metagame. This deck is still a decent option for those players who prefer best-of-one play, want to grind quickly, or as a budget option.
Knights are the latest tribal decks to be introduced with Throne of Eldraine, and each of the three colors that it is associated with – white, black and red all has strong cards, so why not combine them all? This three colored aggressive deck has the best cards from each color. This deck also relies on Embercleave like Gruul Aggro, and is also used with Rotting Regisaur to form a deadly combination. The weakness is its unstable manabase, and is quite weak to disruption.