
1.08.00.00 Patch Notes – Historic Anthology 3 Game Update
Table of Contents
Historic Anthology 3 is finally out! Check out the full patch notes below to get a run down on all the changes in this patch, which also include UI changes, event schedule, bug fixes, new cosmetics, and more. Check out MTG Arena Zone’s Historic Anthology 3 Set Review and Wild & Wacky Theorycrafts, among all our other new Historic Decks.
GAME UPDATE HIGHLIGHTS
- Historic Anthology 3 is now available! It introduces 27 new cards for Historic play!
- Historic Ranked queue returns – and won’t be going anywhere!
- Introducing: The Arena Open
HISTORIC ANTHOLOGY 3
- 27 new cards for Historic play!
- You may purchase playsets (four copies) of every card in the Historic Anthology 3 bundle for either 25,000 gold or 4,000 gems
- You can also craft individual cards by redeeming Wildcards of the appropriate rarity (1:1).
- Historic Anthology 3 cards are legal in Historic formats, Bot Match, and Direct Challenge.
HISTORIC RANKED
- Historic Ranked has returned, and will be permanently available going forward
- Historic Play now provides daily win/quest progress and will do so permanently going forward.
- Please Note: There will be a small window of time before Historic Play (unranked) queues reward daily wins. Quest progression and Ranked Play is unimpacted.
- We will update you once this specific transitionary period has ended.
COLLECTION
- The deck builder now allows searching for Godzilla Series Monsters cards by either name.
DECK BUILDING
- Decks with uncollected cards now show a “Craftable” status using the Wildcard symbol.
- When a deck is flagged as ‘invalid’, the tooltip when hovering the deck with your mouse now provides more information (not enough cards, deck contains banned cards, etc.)
- Deck manager now has a context-sensitive “Craft All” button. This option will only show when you have enough Wildcards of the appropriate rarity to actually “craft all”.
- Decks that are invalid because of banned card are shown with a warning, and by default will sort higher than decks that are completely invalid (e.g. decks that don’t contain 60 cards).
GAMEPLAY
CARDS
- When using Lurrus of the Dream-Den, we now remove the near hand castables once their ability has been used for the turn.
- Mutate abilities that count the number of times that creature has mutated now show a count on the stack.
- Triggers that care about the “… number of times this creature has muted” now show the value on the mutate badge while the trigger is on the stack.
- Updated reminder text on First Strike and Double Strike to clarify that it doesn’t apply during “Fight” effects
- 701.12d: Damage dealt while a creature fights isn’t combat damage.
- … Let’s be honest, we’ve all made this mistake at some point.
- All Planeswalkers now show their current loyalty count when turned into Creatures, not just Gideion.
- Demigods now show a * for their devotion based stat when not in play; previously they were showing as 0.
- Adjusted the auto-targeting rules for abilities to make them more consistent.
- They will no longer auto-target when there is only one valid option, but they will auto-submit once you have select all possible targets (this should reduce the clicks-per-cat metric).
- Creatures that must block or must be blocked now show appropriate reminder text.
- Cards that have a player choose a color now display a badge with the chosen color to their opponent.
- Double tapping the Quick Tap hokey (default: Q) will attempt to tap all non-creatures for mana.
- Auto-tap will determine what is tapped for what colors.
- You can now “View Battlefield” when deciding whether to Mulligan.
- Useful if you wish to review your opponent’s Commander or companion creature before deciding!
- Added the option to “View Battlefield” after a game has completed
- We now hold priority for the active player when they put a “Fight” trigger on the stack.
- You can now be a proper friend to wolves!
OTHER
- Mutate abilities that count the number of times that creature has mutated now show a count on the stack.
- Triggers that care about the “… number of times this creature has muted” now show the value on the mutate badge while the trigger is on the stack.
- Updated reminder text on First Strike and Double Strike to clarify that it doesn’t apply during “Fight” effects
- 701.12d: Damage dealt while a creature fights isn’t combat damage … Let’s be honest, we’ve all made this mistake at some point.
- All Planeswalkers now show their current loyalty count when turned into Creatures, not just Gideion.
- Demigods now show a * for their devotion based stat when not in play; previously they were showing as 0.
- Adjusted the auto-targeting rules for abilities to make them more consistent.
- They will no longer auto-target when there is only one valid option, but they will auto-submit once you have select all possible targets (this should reduce the clicks-per-cat metric).
- Creatures that must block or must be blocked now show appropriate reminder text.
- Cards that have a player choose a color now display a badge with the chosen color to their opponent.
- Double tapping the Quick Tap hokey (default: Q) will attempt to tap all non-creatures for mana.
- Auto-tap will determine what is tapped for what colors.
- You can now “View Battlefield” when deciding whether to Mulligan.
- Useful if you wish to review your opponent’s Commander or companion creature before deciding!
- Added the option to “View Battlefield” after a game has completed
- We now hold priority for the active player when they put a “Fight” trigger on the stack.
- You can now be a proper friend to wolves!
GENERAL
- Various improvements to player draft when detecting whether a player has abandoned the draft
- Historic Tournament Challenge is now supported in Direct Challenge matches (enforces best-of-three match structure, timers, match clock, and banned/suspended cards).
- Players who are granted decks through the Tutorial and Color Challenge now receive all copies of cards in those deck regardless of what cards they have collected.
- Duplicate cards beyond a playset will reward Vault progress or gems.
- Miscellaneous improvements to how cards display on the battlefields
OUTPUT LOGS
- The file name for output_log.txt has changed to Player.log
- The location of the file has not changed; assuming default installation, the file is located here: \ . . .\AppData\LocalLow\Wizards of The Coast\MTGA\Player.log
- Output logs will also save the log from your previous session (Player-prev.log)
- Additional initial tracking support for player draft.
- Developer Note: Operative word ‘initial’. We’re already looking at ways to expand what information is being tracked.
EVENTS
THE ARENA OPEN
- You must be 18 years or older to participate.
- Regional eligibility restrictions apply, void where prohibited.
- Receiving monetary rewards requires having or creating Wizards, DCI, and i-Payout accounts.
- Refer to the official Terms and Conditions for complete details.
DAY 1
Start: May 30, 2020 at 8 a.m. PT
Sign-Ups End: May 31, 2020 at 4 a.m. PT—you’ll still have a few hours to complete your current run, but you won’t be able to join after this deadline.
Event End: May 31, 7 a.m. PT
Format: Best-of-One Standard Constructed
Event Record: 7 wins or 3 Losses (whichever comes first)
Entry Fee: 20,000 Gold or 4,000 Gems – You may participate in Day 1 multiple times.
Entry Reward: The Godzilla Lands
DAY 2
Start: May 31, 2020 at 8 a.m. PT
Sign-Ups End: May 31, 2020 at10a.m. PT – You’ll have until the event ends toc omplete your matches, but you must join during this two-hour window.
Event End: May 31,6 p.m.PT
Format: Best-of-Three Standard Constructed
Event Record: 7 wins or 2 Losses (whichever comes first)
Entry Fee: None—previous qualification from Day 1 required.
QUICK DRAFT SCHEDULE
Entry Fee: 5000 Gold or 750 Gems
Event Record: 7 wins or 3 losses
May 15–May 29: War of the Spark Quick Draft
May 29–June 12: Ikoria: Lair of Behemoths Quick Draft
June 12–June 26: Rivals of Ixalan Quick Draft (Historic)
PLAYER DRAFT SCHEDULE
April 16–June 25: Ikoria Premier Draft
April 16–June 25: Ikoria Traditional Draft
SPECIALTY DRAFT SCHEDULE
Arena Cube Draft (Phantom)
Event Dates: June 12–June 25
First Entry: Complimentary – No Entry Fee!
Additional Entries: 4000 Gold or 600 Gems
Event Record: 7 wins or 3 losses
Core Set 2020 Omniscience Draft
Dates: June 6–June 9
FRIDAY NIGHT MAGIC AT HOME
May 22–May 23: Historic Artisan
May 29–May 30: Cascade
June 5–June 6: Historic Constructed
June 12–June 13: Momir
June 19–June 20: Historic Brawl
WORKSHOPS
May 26–May 28: Heirlooms of History
June 2–June 4: Heroes of Ikoria
June 9–June 11: Mastermind
June 16–June 18: Taking the Stairs
June 23–June 25: The Common Good
HISTORIC EVENTS
Historic Ranked/Traditional Historic Ranked
Available: May 21–∞
Historic Shakeup
Event Dates: June 6–June 12
Historic Challenge
Event Dates: June 20–June 22
Event Record: 8 wins or 3 losses
Entry Fee: 10,000 Gold or 2,000 Gems
(Additional Historic events available during FNM Home)
ADDITIONAL EVENTS
Brawlers’ Guildhall
Event Dates: May 21–July 1
Special Note: The Brawlers’ Guildhall will continue to have no entry fee in support of our Stay at Home, Play at Home initiative.
Festival of Monsters: Clever Reflections
Event Dates: May 22–May 25
Format: Historic Artisan
BUG FIXES
CARDS
- Certain tutorial specific cards are no legal for Standard constructed play.
- Mystical Dispute should no longer show a cost reduction in hand if the criteria is no longer met.
- You can target yourself with Loaming Shaman even when you have zero cards in your graveyard.
- Proud Wildbonders put into play by Winoata are now able to assign their own damage as if it was not blocked.
- Multiple Lavabrink Ventureres with different odd/even choices no longer visually stack while on the battlefield.
- Copies of Crackling Drake revealed in your opponent’s hand now accurately update their power/toughness based on the number of Instants/Sorceries in your opponent’s graveyard.
- It should now be functionally impossible to concede an entire best-of-three match by conceding as you take lethal damage in one game.
- You shouldn’t take this as a challenge, but seriously – if you can do it, we’re impressed.
- … also submit a bug report with logs.
- Players who disconnect during a best-of-three while using a companion will no longer be prevented from sideboarding when they reconnect.
- Typeless permanents with tap abilities (thanks, Mutate . . .) were not visually tapping when the ability was used. Now they are!
- Inspecting a card and using “View Mutations” no longer shows the battlefield version of some cards.
- Mutating a face down card should no longer cause visual issues.
- Companion names no longer overlap with the timer display when your opponent has both a Commander and a companion.
GENERAL
- Bouncing a muted token creature no longer shows the token as being in your opponent’s hand.
- Planewalker’s loyalty abilities no longer appear greyed out if something allows them to be used a second time (e.g. Oath of Teferi)
- Pauper deck validation now allows for the use of Uncommon versions of a card if a Common version exists within MTG Arena.
- Various localization fixes
- Miscellaneous other bug fixes
Source: MAY 21 -1.08.00.00
Enjoy our content? Wish to support our work? Join our Premium community, get access to exclusive content, remove all advertisements, and more!
- No ads: Browse the entire website ad-free, both display and video.
- Exclusive Content: Instant access to all exclusive articles only for Premium members, at your fingertips.
- Support: All your contributions get directly reinvested into the website to increase your viewing experience!
- Discord: Join our Discord server, claim your Premium role and gain access to exclusive channels where you can learn in real time!
- Special offer: For a limited time, use coupon code L95WR9JOWV to get 50% off the Annual plan!
