If you never played the original Strixhaven (STX), this is a true successor. The set supports a specific 5 archetypes; Silverquill (Orzhov), Prismari (Izzet), Witherbloom (Golgari), Lorehold (Boros), and Quandrix (Simic). A few of the archetypes may operate differently than you would expect the color pair to, specifically Silverquill being the fastest archetype, and Lorehold being a “slow” archetype as far as Boros is concerned. There is 0 support for color pairs outside of the 5 “Schools”, but splashing a third color is possible. When evaluating single-colored cards, I will often identify what archetype it works the best/worst in.
5.0: Disgustingly powerful and basically unbeatable. Either answer it the turn it comes down or just pack up your cards. (Gruff Triplets, Virtue of Persistence, The Eternal Wanderer)
4.5: Incredible bomb that still gives your opponent a slim chance. (Virtue of Loyalty, Imodane's Recruiter, Realm-Scorcher Hellkite)
4.0: Great rare or the absolute best uncommons and removal. (Faunsbane Troll, Gumdrop Poisoner, Talion’s Messenger)
3.5: Great role filler or removal that you never cut. (Candy Grapple, Hearth Elemental, Torch the Tower)
3.0: Good playable that I’m basically never cutting. (Shrouded Shepherd, Spellscorn Coven, Sharae of Numbing Depths)
2.5: Decent playable and the bar I hope nearly every card in my deck to reach. (Evolving Wilds, Archon's Glory, Flick a Coin)
2.0: Mediocre filler that normally is your 20-23rd card(s). (Mintstrosity, Ice Out, Grabby Giant)
1.5: Replaceable, overall bad filler. Could also be decent sideboard cards. (Titanic Growth, Scarecrow Guide, Territorial Witchstalker)
1.0: Bad filler. Gets cut most of the time. (Dark Tutelage, Kindled Heroism, Impact Tremors)
0.5: Very unhappy to main deck this, but maybe it has fringe sideboard applications. Cards that “could” be situationally decent, but bad in most situations. (Smothering Tithe, Rhystic Study, Mana Flare)
0.0: Unplayable in every possible situation. They rarely print cards this bad these days. (Hew the Entwood, One with Nothing)
The first half of this card is a cheaper Gallant Cavalry, which are normally pretty solid on their own. The second half is free value, and can make for huge board swings.
I do like the +1/+1 counter compared to other iterations, like Enfocer Griffin. The exile can have some cool synergies within Lorehold, like Spirit Mascot, and is probably a bit slow for Silverquill.
This does a couple things well. First, it triggers repartee, it works well with ETB triggers, and can work in Lorehold with the Flashback. It’s hard to say exactly how strong this will be, but I think it has a lot of utility behind it.
Sometimes you won’t be able to have this come in prepared, but in that case – you are still getting a 3/3 and 1/1 flyer for 3 mana, which is very strong.
This is potentially even weak as a build around. You need to have this, a creature, and an isntant/sorcery to start getting value off of it. This is the type of card I don’t enjoy trying to make work.
This isn’t too tall of an order to be 2 mana for 2 2/2’s. It won’t always be a foregone conclusion, but it’s a solid win-more creature, with 0 downside.
I wouldn’t really read too much into this card aside from being a 2/2 first strike for 2. The sorcery half shouldn’t come up too much, but it is something that may come up time-to-time.
This card can definitely fall short, but when you’ve got creatures – it hits hard. It’s also not very difficult to cast it twice in one turn, making for some devastating turns.
In reality, there aren’t a high number of reliable tokens to make this creature prepared. If you do get some token generation, this obviously get’s much better.
White has a lot of solid creatures and utility spells this go-around. It’s a bit weak on the removal front, so keep that in mind. White looks more like a creature base/utility color for both Silverquill and Lorehold, and nothing special at that. I’ll be breaking down Blue next, stay tuned!
Lose and Learn, Learn and Win!
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Andy "Icky" Ferguson is a long time limited grinder, with his first draft in 1999 at the age of 11. 22 years later, you can still find him streaming drafts, achieving the top ranks, including rank #1 5 months of 2021. Seasoned member of the Draft Lab squad and appointed "zen master", Andy lives by the motto; "lose and learn, learn and win".