If you never played the original Strixhaven (STX), this is a true successor. The set supports a specific 5 archetypes; Silverquill (Orzhov), Prismari (Izzet), Witherbloom (Golgari), Lorehold (Boros), and Quandrix (Simic). A few of the archetypes may operate differently than you would expect the color pair to, specifically Silverquill being the fastest archetype, and Lorehold being a “slow” archetype as far as Boros is concerned. There is 0 support for color pairs outside of the 5 “Schools”, but splashing a third color is possible. When evaluating single-colored cards, I will often identify what archetype it works the best/worst in.
5.0: Disgustingly powerful and basically unbeatable. Either answer it the turn it comes down or just pack up your cards. (Gruff Triplets, Virtue of Persistence, The Eternal Wanderer)
4.5: Incredible bomb that still gives your opponent a slim chance. (Virtue of Loyalty, Imodane's Recruiter, Realm-Scorcher Hellkite)
4.0: Great rare or the absolute best uncommons and removal. (Faunsbane Troll, Gumdrop Poisoner, Talion’s Messenger)
3.5: Great role filler or removal that you never cut. (Candy Grapple, Hearth Elemental, Torch the Tower)
3.0: Good playable that I’m basically never cutting. (Shrouded Shepherd, Spellscorn Coven, Sharae of Numbing Depths)
2.5: Decent playable and the bar I hope nearly every card in my deck to reach. (Evolving Wilds, Archon's Glory, Flick a Coin)
2.0: Mediocre filler that normally is your 20-23rd card(s). (Mintstrosity, Ice Out, Grabby Giant)
1.5: Replaceable, overall bad filler. Could also be decent sideboard cards. (Titanic Growth, Scarecrow Guide, Territorial Witchstalker)
1.0: Bad filler. Gets cut most of the time. (Dark Tutelage, Kindled Heroism, Impact Tremors)
0.5: Very unhappy to main deck this, but maybe it has fringe sideboard applications. Cards that “could” be situationally decent, but bad in most situations. (Smothering Tithe, Rhystic Study, Mana Flare)
0.0: Unplayable in every possible situation. They rarely print cards this bad these days. (Hew the Entwood, One with Nothing)
This things pretty nuts. Even if it immediately dies, you still get a card. If it lives, it warps the entire game, because it can flicker any creature (including itself) for the remainder of the game. I’d give it a 4.0 if not for the casting cost being a bit difficult.
It’s extremely difficult to cast this card and still lose the game. I mean, it’s a 1-for-4, in a combination of your best creatures and killing your opponents best creatures. It’s not even mythic… yeesh.
The main strength of this elder dragon is it’s size for the casting cost. I’m not sure how often the casualty will come up, but it’s certainly threatening.
Seeing the return of the Miracle mechanic isn’t something I thought I’d see anytime soon (it’s a terrible mechanic to play with, in my opinion). It’s not too consequential here, and this will likely just be a gigantic hasty flyer that can rummage for you.
Andy "Icky" Ferguson is a long time limited grinder, with his first draft in 1999 at the age of 11. 22 years later, you can still find him streaming drafts, achieving the top ranks, including rank #1 5 months of 2021. Seasoned member of the Draft Lab squad and appointed "zen master", Andy lives by the motto; "lose and learn, learn and win".