Phyrexia: All Will Be One is a very tricky set to evaluate for Standard, because the mechanics in it are very parasitic. This means they work well with each other, and usually require you to play several cards to support them. Think, for example, Slivers; it doesn’t make sense to play one Sliver, so you’re gonna play, say, ten. But once you have ten Slivers, the 11th Sliver is likely just better than whichever other creature you’d play, and then it becomes even more true for the 12th Sliver, and so on. This leads to a ...
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