MTG Arena Zone Premium
Join our Premium community, remove all advertisements, get access to exclusive content!
MTG Arena Zone Premium
Join our Premium community, remove all advertisements, get access to exclusive content!

Adventures in the Forgotten Realm Spoilers: Daily Roundup for July 1, 2021

Spoiler season for Adventures in the Forgotten Realm continues today, and we’ve got a whole new series of never-before-seen cards to take a look at. The purpose of the Daily Roundup is to compile all of the spoilers from each day onto one easy-to-browse page. A couple of quick reminders and then we’ll jump right in:

  • This page is a WIP and will be regularly updated throughout the day as more cards are previewed.
  • This time around, there are far too many cards to provide analysis for each here.
  • Some cards have been previewed in languages other than English with no official translation currently available. Be aware that the exact wording of cards with non-English text may or may not be perfectly accurate.
  • The regular versions of cards have been listed here when available. Special card versions (Borderless, Showcase, etc) can be viewed on our main spoilers page.

Let’s get started! Cards have been listed alphabetically and categorized by rarity. Here are some links if you’d like to jump around the page.

Quick Links:

Mythic

The Deck of Many Things

  • Card Name: The Deck of Many Things
  • Mana Cost: {5}
  • Card Type: Legendary Artifact
  • Rarity: Mythic
  • Card Text:
    {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
    1-9 | Return a card at random from your graveyard to your hand.
    10-19 | Draw two cards.
    20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.

Demilich

  • Card Name: Demilich
  • Mana Cost: {U}{U}{U}{U}
  • Card Type: Creature – Skeleton Wizard
  • Rarity: Mythic
  • Card Text:
    This spell costs {U} less to cast for each instant and sorcery spell you’ve cast this turn.
    Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
    You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.
  • Power/Toughness: 4/3

[Top of Page] • [Mythics] • [Rares] • [Commons/Uncommons]

Rare

Delina, Wild Mage

  • Card Name: Delina, Wild Mage
  • Mana Cost: {3}{R}
  • Card Type: Legendary Creature – Elf Shaman
  • Rarity: Rare
  • Card Text:
    Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20.
    1-14 | Create a tapped and attacking token that’s a copy of that creature, except it’s not legendary and it has “Exile this creature at end of combat.”
    15-20 | Create one of those tokens. Roll again.
  • Power/Toughness: 3/2

Guardian of Faith

  • Card Name: Guardian of Faith
  • Mana Cost: {1}{W}{W}
  • Card Type: Creature – Spirit Knight
  • Rarity: Rare
  • Card Text:
    Flash
    Vigilance
    When Guardian of Faith enters the battlefield, any number of target creatures you control phase out.
  • Power/Toughness: 3/2

Volo, Guide to Monsters

  • Card Name: Volo, Guide to Monsters
  • Mana Cost: {2}{G}{U}
  • Card Type: Legendary Creature – Human Wizard
  • Rarity: Rare
  • Card Text:
    Whenever you cast a creature spell that doesn’t share a creature type with a creature you control or a creature card in your graveyard, copy that spell.
  • Power/Toughness: 3/2

Wizard’s Spellbook

  • Card Name: Wizard’s Spellbook
  • Mana Cost: {5}{U}{U}
  • Card Type: Artifact
  • Rarity: Rare
  • Card Text:
    {T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.
    1-9 | Copy that card. You may cast the copy.
    10-19 | Copy that card. You may cast the copy by paying {1} rather than its mana cost.
    20 | Copy each card exiled with Wizard’s Spellbook. You may cast any number of the copies without paying their mana costs.

[Top of Page] • [Mythics] • [Rares] • [Commons/Uncommons]

Common/Uncommon

Bag of Holding

  • Card Name: Bag of Holding
  • Mana Cost: {1}
  • Card Type: Artifact
  • Rarity: Uncommon
  • Card Text:
    Whenever you discard a card, exile that card from your graveyard.
    {2}, {T}: Draw a card, then discard a card.
    {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner’s hand.

Brazen Dwarf

  • Card Name: Brazen Dwarf
  • Mana Cost: {1}{R}
  • Card Type: Creature – Dwarf Shaman
  • Rarity: Common
  • Card Text:
    Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.
  • Power/Toughness: 1/3

Contact Other Plane

  • Card Name: Contact Other Plane
  • Mana Cost: {3}{U}
  • Card Type: Instant
  • Rarity: Common
  • Card Text:
    Roll a d20.
    1-9 | Draw two cards.
    10-19 | Scry 2, then draw two cards.
    20 | Scry 3, then draw three cards.

Critical Hit

  • Card Name: Critical Hit
  • Mana Cost: {1}{R}
  • Card Type: Instant
  • Rarity: Uncommon
  • Card Text:
    Target creature gains double strike until end of turn.
    When you roll a natural 20, return Critical Hit from your graveyard to your hand.

Death-Priest of Myrkul

  • Card Name: Death-Priest of Myrkul
  • Mana Cost: {2}{B}{B}
  • Card Type: Creature – Tiefling Cleric
  • Rarity: Uncommon
  • Card Text:
    Skeletons, Vampires, and Zombies you control get +1/+1.
    At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.
    Power/Toughness: 2/2

Djinni Windseer

  • Card Name: Djinni Windseer
  • Mana Cost: {3}{U}
  • Card Type: Creature – Djinn
  • Rarity: Common
  • Card Text:
    Flying
    When Djinni Windseer enters the battlefield, roll a d20
    1-9 | Scry 1.
    10-19 | Scry 2.
    20 | Scry 3.
  • Power/Toughness: 3/3

Eccentric Apprentice

  • Card Name: Eccentric Apprentice
  • Mana Cost: {2}{U}
  • Card Type: Creature – Tiefling Wizard
  • Rarity: Uncommon
  • Card Text:
    Flying
    When Eccentric Apprentice enters the battlefield, venture into the dungeon.
    At the beginning of combat on your turn, if you’ve completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
  • Power/Toughness: 2/2

Feywild Trickster

  • Card Name: Feywild Trickster
  • Mana Cost: {2}{U}
  • Card Type: Creature – Gnome Warlock
  • Rarity: Uncommon
  • Card Text:
    Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.
  • Power/Toughness: 2/2

Goblin Javelineer

  • Card Name: Goblin Javelineer
  • Mana Cost: {R}
  • Card Type: Creature – Goblin Warrior
  • Rarity: Common
  • Card Text:
    Haste
    Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it.
  • Power/Toughness: 1/1

Goblin Morningstar

  • Card Name: Goblin Morningstar
  • Mana Cost: {1}{R}
  • Card Type: Artifact – Equipment
  • Rarity: Uncommon
  • Card Text:
    Equipped creature gets +1/+0 and has trample.
    Equip {1}{R}
    When Goblin Morningstar enters the battlefield, roll a d20.
    1-9 | Create a 1/1 red Goblin creature token.
    10-20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it.

Gretchen Titchwillow

  • Card Name: Gretchen Titchwillow
  • Mana Cost: {G}{U}
  • Card Type: Legendary Creature – Halfling Druid
  • Rarity: Uncommon
  • Card Text:
    {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
  • Power/Toughness: 0/4

Hill Giant Herdgorger

  • Card Name: Hill Giant Herdgorger
  • Mana Cost: {4}{G}{G}
  • Card Type: Creature – Giant
  • Rarity: Common
  • Card Text:
    When Hill Giant Herdgorger enters the battlefield, you gain 3 life.
  • Power/Toughness: 7/6

Hired Hexblade

  • Card Name: Hired Hexblade
  • Mana Cost: {1}{B}
  • Card Type: Creature – Elf Warlock
  • Rarity: Common
  • Card Text:
    When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
  • Power/Toughness: 2/2

Hoarding Ogre

  • Card Name: Hoarding Ogre
  • Mana Cost: {3}{R}
  • Card Type: Creature – Ogre
  • Rarity: Common
  • Card Text:
    Whenever Hoarding Ogre attacks, roll a d20.
    1-9 | Create a Treasure token.
    10-19 | Create two Treasure tokens.
    20 | Create three Treasure tokens.
  • Power/Toughness: 3/3

Hulking Bugbear

  • Card Name: Hulking Bugbear
  • Mana Cost: {1}{R}{R}
  • Card Type: Creature – Goblin
  • Rarity: Uncommon
  • Card Text:
    Haste
  • Power/Toughness: 3/3

Jaded Sell-Sword

  • Card Name: Jaded Sell-Sword
  • Mana Cost: {3}{R}
  • Card Type: Creature – Dragon Warrior
  • Rarity: Common
  • Card Text:
    When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.
  • Power/Toughness: 4/3

Kalain, Reclusive Painter

  • Card Name: Kalain, Reclusive Painter
  • Mana Cost: {B}{R}
  • Card Type: Legendary Creature – Human Elf Bard
  • Rarity: Uncommon
  • Card Text:
    When Kalain, Reclusive Painter enters the battlefield, create a Treasure token.
    Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.
  • Power/Toughness: 1/2

Lightfoot Rogue

  • Card Name: Lightfoot Rogue
  • Mana Cost: {1}{B}
  • Card Type: Creature – Halfling Rogue
  • Rarity: Uncommon
  • Card Text:
    Sneak Attack – Whenever Lightfoot Rogue attacks, roll a d20.
    1-9 | Lightfoot Rogue gains deathtouch until end of turn.
    10-19 | It gets +1/+0 and gains deathtouch until end of turn.
    20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
  • Power/Toughness: 2/1

Lurking Roper

  • Card Name: Lurking Roper
  • Mana Cost: {2}{G}
  • Card Type: Creature – Horror
  • Rarity: Uncommon
  • Card Text:
    Lurking Roper doesn’t untap during your untap step.
    Whenever you gain life, untap Lurking Roper.
  • Power/Toughness: 4/5

Minimus Containment

  • Card Name: Minimus Containment
  • Mana Cost: {2}{W}
  • Card Type: Enchantment – Aura
  • Rarity: Common
  • Card Text:
    Enchant nonland permanent
    Enchanted permanent is a Treasure artifact with “{T}, Sacrifice this artifact: Add one mana of any color,” and it loses all other abilities.

Pixie Guide

  • Card Name: Pixie Guide
  • Mana Cost: {1}{U}
  • Card Type: Creature – Faerie
  • Rarity: Common
  • Card Text:
    Flying
    Grant an Advantage – If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
  • Power/Toughness: 1/3

Power of Persuasion

  • Card Name: Power of Persuasion
  • Mana Cost: {2}{U}
  • Card Type: Sorcery
  • Rarity: Uncommon
  • Card Text:
    Choose target creature an opponent controls, then roll a d20.
    1-9 | Return it to its owner’s hand.
    10-19 | Its owner puts it on the top or bottom of their library.
    20 | Gain control of it until the end of your next turn.

Precipitous Drop

  • Card Name: Precipitous Drop
  • Mana Cost: {2}{B}
  • Card Type: Enchantment – Aura
  • Rarity: Common
  • Card Text:
    Enchant Creature
    When Precipitous Drop enters the battlefield, venture into the dungeon.
    Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you’ve completed a dungeon.

Red Dragon

  • Card Name: Red Dragon
  • Mana Cost: {4}{R}{R}
  • Card Type: Creature – Dragon
  • Rarity: Uncommon
  • Card Text:
    Flying
    Fire Breath – When Red Dragon enters the battlefield, it deals 4 damage to each opponent.
  • Power/Toughness: 4/4

Rimeshield Frost Giant

  • Card Name: Rimeshield Frost Giant
  • Mana Cost: {3}{U}{U}
  • Card Type: Creature – Giant Warrior
  • Rarity: Common
  • Card Text:
    Ward {3}
  • Power/Toughness: 4/5

Scion of Stygia

  • Card Name: Scion of Stygia
  • Mana Cost: {2}{U}
  • Card Type: Creature – Tiefling Shaman
  • Rarity: Common
  • Card Text:
    Flash
    Cone of Cold – When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20.
    1-9 | Tap that creature.
    10-20 | Tap that creature. It doesn’t untap during its controller’s next untap step.
  • Power/Toughness: 2/1

Shocking Grasp

  • Card Name: Shocking Grasp
  • Mana Cost: {1}{U}
  • Card Type: Instant
  • Rarity: Common
  • Card Text:
    Target creature gets -2/-0 until end of turn.
    Draw a card.

Swarming Goblins

  • Card Name: Swarming Goblins
  • Mana Cost: {4}{R}
  • Card Type: Creature – Goblin
  • Rarity: Common
  • Card Text:
    When Swarming Goblins enters the battlefield, roll a d20.
    1-9 | Create a 1/1 red Goblin creature token.
    10-19 | Create two of those tokens.
    20 | Create three of those tokens.
  • Power/Toughness: 4/3

[Top of Page] • [Mythics] • [Rares] • [Commons/Uncommons]

Premium >

Enjoy our content? Wish to support our work? Join our Premium community, get access to exclusive content, remove all advertisements, and more!

  • No ads: Browse the entire website ad-free, both display and video.
  • Exclusive Content: Instant access to all exclusive articles only for Premium members, at your fingertips.
  • Support: All your contributions get directly reinvested into the website to increase your viewing experience!
  • Discord: Join our Discord server, claim your Premium role and gain access to exclusive channels where you can learn in real time!
  • Special offerFor a limited time, use coupon code L95WR9JOWV to get 50% off the Annual plan!
MTG Arena Zone Premium
Paul
Paul

Dude from Vermont who likes to play Magic and Escape from Tarkov. Musician, writer, and gamer. Submit feedback or corrections to @Paul on the Discord.

Articles: 1504