Spoiler season for Adventures in the Forgotten Realm continues today, and we’ve got a whole new series of never-before-seen cards to take a look at. The purpose of the Daily Roundup is to compile all of the spoilers from each day onto one easy-to-browse page. A couple of quick reminders and then we’ll jump right in:
This page is a WIP and will be regularly updated throughout the day as more cards are previewed.
This time around, there are far too many cards to provide analysis for each here.
Some cards have been previewed in languages other than English with no official translation currently available. Be aware that the exact wording of cards with non-English text may or may not be perfectly accurate.
The regular versions of cards have been listed here when available. Special card versions (Borderless, Showcase, etc) can be viewed on our main spoilers page.
Let’s get started! Cards have been listed alphabetically and categorized by rarity. Here are some links if you’d like to jump around the page.
Card Text: {2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1-9 | Return a card at random from your graveyard to your hand. 10-19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
Demilich
Card Name: Demilich
Mana Cost: {U}{U}{U}{U}
Card Type: Creature – Skeleton Wizard
Rarity: Mythic
Card Text: This spell costs {U} less to cast for each instant and sorcery spell you’ve cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.
Card Text: Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. 1-14 | Create a tapped and attacking token that’s a copy of that creature, except it’s not legendary and it has “Exile this creature at end of combat.” 15-20 | Create one of those tokens. Roll again.
Power/Toughness: 3/2
Guardian of Faith
Card Name: Guardian of Faith
Mana Cost: {1}{W}{W}
Card Type: Creature – Spirit Knight
Rarity: Rare
Card Text: Flash Vigilance When Guardian of Faith enters the battlefield, any number of target creatures you control phase out.
Power/Toughness: 3/2
Volo, Guide to Monsters
Card Name: Volo, Guide to Monsters
Mana Cost: {2}{G}{U}
Card Type: Legendary Creature – Human Wizard
Rarity: Rare
Card Text: Whenever you cast a creature spell that doesn’t share a creature type with a creature you control or a creature card in your graveyard, copy that spell.
Power/Toughness: 3/2
Wizard’s Spellbook
Card Name: Wizard’s Spellbook
Mana Cost: {5}{U}{U}
Card Type: Artifact
Rarity: Rare
Card Text: {T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery. 1-9 | Copy that card. You may cast the copy. 10-19 | Copy that card. You may cast the copy by paying {1} rather than its mana cost. 20 | Copy each card exiled with Wizard’s Spellbook. You may cast any number of the copies without paying their mana costs.
Card Text: Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner’s hand.
Brazen Dwarf
Card Name: Brazen Dwarf
Mana Cost: {1}{R}
Card Type: Creature – Dwarf Shaman
Rarity: Common
Card Text: Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent.
Power/Toughness: 1/3
Contact Other Plane
Card Name: Contact Other Plane
Mana Cost: {3}{U}
Card Type: Instant
Rarity: Common
Card Text: Roll a d20. 1-9 | Draw two cards. 10-19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.
Critical Hit
Card Name: Critical Hit
Mana Cost: {1}{R}
Card Type: Instant
Rarity: Uncommon
Card Text: Target creature gains double strike until end of turn. When you roll a natural 20, return Critical Hit from your graveyard to your hand.
Death-Priest of Myrkul
Card Name: Death-Priest of Myrkul
Mana Cost: {2}{B}{B}
Card Type: Creature – Tiefling Cleric
Rarity: Uncommon
Card Text: Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token. Power/Toughness: 2/2
Djinni Windseer
Card Name: Djinni Windseer
Mana Cost: {3}{U}
Card Type: Creature – Djinn
Rarity: Common
Card Text: Flying When Djinni Windseer enters the battlefield, roll a d20 1-9 | Scry 1. 10-19 | Scry 2. 20 | Scry 3.
Power/Toughness: 3/3
Eccentric Apprentice
Card Name: Eccentric Apprentice
Mana Cost: {2}{U}
Card Type: Creature – Tiefling Wizard
Rarity: Uncommon
Card Text: Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. At the beginning of combat on your turn, if you’ve completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
Power/Toughness: 2/2
Feywild Trickster
Card Name: Feywild Trickster
Mana Cost: {2}{U}
Card Type: Creature – Gnome Warlock
Rarity: Uncommon
Card Text: Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.
Power/Toughness: 2/2
Goblin Javelineer
Card Name: Goblin Javelineer
Mana Cost: {R}
Card Type: Creature – Goblin Warrior
Rarity: Common
Card Text: Haste Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it.
Power/Toughness: 1/1
Goblin Morningstar
Card Name: Goblin Morningstar
Mana Cost: {1}{R}
Card Type: Artifact – Equipment
Rarity: Uncommon
Card Text: Equipped creature gets +1/+0 and has trample. Equip {1}{R} When Goblin Morningstar enters the battlefield, roll a d20. 1-9 | Create a 1/1 red Goblin creature token. 10-20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it.
Gretchen Titchwillow
Card Name: Gretchen Titchwillow
Mana Cost: {G}{U}
Card Type: Legendary Creature – Halfling Druid
Rarity: Uncommon
Card Text: {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
Power/Toughness: 0/4
Hill Giant Herdgorger
Card Name: Hill Giant Herdgorger
Mana Cost: {4}{G}{G}
Card Type: Creature – Giant
Rarity: Common
Card Text: When Hill Giant Herdgorger enters the battlefield, you gain 3 life.
Power/Toughness: 7/6
Hired Hexblade
Card Name: Hired Hexblade
Mana Cost: {1}{B}
Card Type: Creature – Elf Warlock
Rarity: Common
Card Text: When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
Power/Toughness: 2/2
Hoarding Ogre
Card Name: Hoarding Ogre
Mana Cost: {3}{R}
Card Type: Creature – Ogre
Rarity: Common
Card Text: Whenever Hoarding Ogre attacks, roll a d20. 1-9 | Create a Treasure token. 10-19 | Create two Treasure tokens. 20 | Create three Treasure tokens.
Power/Toughness: 3/3
Hulking Bugbear
Card Name: Hulking Bugbear
Mana Cost: {1}{R}{R}
Card Type: Creature – Goblin
Rarity: Uncommon
Card Text: Haste
Power/Toughness: 3/3
Jaded Sell-Sword
Card Name: Jaded Sell-Sword
Mana Cost: {3}{R}
Card Type: Creature – Dragon Warrior
Rarity: Common
Card Text: When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.
Power/Toughness: 4/3
Kalain, Reclusive Painter
Card Name: Kalain, Reclusive Painter
Mana Cost: {B}{R}
Card Type: Legendary Creature – Human Elf Bard
Rarity: Uncommon
Card Text: When Kalain, Reclusive Painter enters the battlefield, create a Treasure token. Other creatures you control enter the battlefield with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.
Power/Toughness: 1/2
Lightfoot Rogue
Card Name: Lightfoot Rogue
Mana Cost: {1}{B}
Card Type: Creature – Halfling Rogue
Rarity: Uncommon
Card Text: Sneak Attack – Whenever Lightfoot Rogue attacks, roll a d20. 1-9 | Lightfoot Rogue gains deathtouch until end of turn. 10-19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
Power/Toughness: 2/1
Lurking Roper
Card Name: Lurking Roper
Mana Cost: {2}{G}
Card Type: Creature – Horror
Rarity: Uncommon
Card Text: Lurking Roper doesn’t untap during your untap step. Whenever you gain life, untap Lurking Roper.
Power/Toughness: 4/5
Minimus Containment
Card Name: Minimus Containment
Mana Cost: {2}{W}
Card Type: Enchantment – Aura
Rarity: Common
Card Text: Enchant nonland permanent Enchanted permanent is a Treasure artifact with “{T}, Sacrifice this artifact: Add one mana of any color,” and it loses all other abilities.
Pixie Guide
Card Name: Pixie Guide
Mana Cost: {1}{U}
Card Type: Creature – Faerie
Rarity: Common
Card Text: Flying Grant an Advantage – If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Power/Toughness: 1/3
Power of Persuasion
Card Name: Power of Persuasion
Mana Cost: {2}{U}
Card Type: Sorcery
Rarity: Uncommon
Card Text: Choose target creature an opponent controls, then roll a d20. 1-9 | Return it to its owner’s hand. 10-19 | Its owner puts it on the top or bottom of their library. 20 | Gain control of it until the end of your next turn.
Precipitous Drop
Card Name: Precipitous Drop
Mana Cost: {2}{B}
Card Type: Enchantment – Aura
Rarity: Common
Card Text: Enchant Creature When Precipitous Drop enters the battlefield, venture into the dungeon. Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you’ve completed a dungeon.
Red Dragon
Card Name: Red Dragon
Mana Cost: {4}{R}{R}
Card Type: Creature – Dragon
Rarity: Uncommon
Card Text: Flying Fire Breath – When Red Dragon enters the battlefield, it deals 4 damage to each opponent.
Power/Toughness: 4/4
Rimeshield Frost Giant
Card Name: Rimeshield Frost Giant
Mana Cost: {3}{U}{U}
Card Type: Creature – Giant Warrior
Rarity: Common
Card Text: Ward {3}
Power/Toughness: 4/5
Scion of Stygia
Card Name: Scion of Stygia
Mana Cost: {2}{U}
Card Type: Creature – Tiefling Shaman
Rarity: Common
Card Text: Flash Cone of Cold – When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20. 1-9 | Tap that creature. 10-20 | Tap that creature. It doesn’t untap during its controller’s next untap step.
Power/Toughness: 2/1
Shocking Grasp
Card Name: Shocking Grasp
Mana Cost: {1}{U}
Card Type: Instant
Rarity: Common
Card Text: Target creature gets -2/-0 until end of turn. Draw a card.
Swarming Goblins
Card Name: Swarming Goblins
Mana Cost: {4}{R}
Card Type: Creature – Goblin
Rarity: Common
Card Text: When Swarming Goblins enters the battlefield, roll a d20. 1-9 | Create a 1/1 red Goblin creature token. 10-19 | Create two of those tokens. 20 | Create three of those tokens.