It’s day two of the official spoiler season for Adventures in the Forgotten Realm, and the previews just keep coming! The purpose of the Daily Roundup is to compile all of the spoilers from each day onto one easy-to-browse page. A couple of quick reminders and then we’ll jump right in:
This page is a WIP and will be regularly updated throughout the day as more cards are previewed.
This time around, there are far too many cards to provide analysis for each here. I’ll provide some commentary as I can.
Some cards have been previewed in languages other than English with no official translation currently available. Be aware that the exact wording of cards with non-English text may or may not be perfectly accurate.
The regular versions of cards have been listed here when available. Special card versions (Borderless, Showcase, etc) can be viewed on our main spoilers page.
Let’s get started! Cards have been listed alphabetically and categorized by rarity. Here are some links if you’d like to jump around the page.
Card Text: {+1}: Creatures you control get +1/+0 and gain haste until end of turn. {0}: Create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.” {-6}: You get an emblem with “At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase.”
Card Text: Dungeon Descent enters the battlefield tapped. {T}: Add {C}. {4}, {T}, Tap and untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery.
Froghemoth
Card Name: Froghemoth
Mana Cost: {3}{G}{G}
Card Type: Creature – Frog Horror
Rarity: Rare
Card Text: Trample, haste Whenever Froghemoth deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on Froghemoth for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
Power/Toughness: 4/4
Meteor Swarm
Card Name: Meteor Swarm
Mana Cost: {X}{R}{R}{R}
Card Type: Sorcery
Rarity: Rare
Card Text: Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
Triumphant Adventurer
Card Name: Triumphant Adventurer
Card Type: Creature – Human Knight
Rarity: Rare
Card Text: Deathtouch As long as it’s your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurerattacks, venture into the dungeon.
Power/Toughness: 1/1
Varis, Silverymoon Ranger
Card Name: Varis, Silverymoon Ranger
Mana Cost: {1}{G}{G}
Card Type: Legendary Creature – Human Elf Ranger
Rarity: Rare
Card Text: Reach, ward {1} Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. Whenever you complete a dungeon, create a 2/2 green Wolf creature token.
Power/Toughness: 3/3
Yuan-Ti Malison
Card Name: Yuan-Ti Malison
Mana Cost: {1}{U}
Card Type: Creature – Snake Rogue
Rarity: Rare
Card Text: Yuan-Ti Malison can’t be blocked as long as it’s attacking alone. Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon.
Power/Toughness: 2/1
Zalto, Fire Giant Duke
Card Name: Zalto, Fire Giant Duke
Mana Cost: {3}{R}{R}
Card Type: Legendary Creature – Giant Barbarian
Rarity: Rare
Card Text: Trample Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon.
Card Text: Flying Whirlwind – When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner’s hand.
Power/Toughness: 2/5
Barrowin of Clan Undurr
Card Name: Barrowin of Clan Undurr
Mana Cost: {2}{W}{B}
Card Type: Legendary Creature – Dwarf Cleric
Rarity: Uncommon
Card Text: When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you’ve completed a dungeon.
Power/Toughness: 3/3
Bar the Gate
Card Name: Bar the Gate
Mana Cost: {2}{U}
Card Type: Instant
Rarity: Common
Card Text: Counter target creature or planeswalker spell. Venture into the dungeon.
Chaos Channeler
Card Name: Chaos Channeler
Mana Cost: {2}{R}{R}
Card Type: Creature – Human Shaman
Rarity: Uncommon
Card Text: Wild Magic Surge – Whenever Chaos Channeler attacks, roll a d20. 1-9 | Exile the top card of your library. You may play it this turn. 10-19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn.
Power/Toughness: 4/3
Clattering Skeletons
Card Name: Clattering Skeletons
Mana Cost: {3}{B}
Card Type: Creature – Skeleton
Rarity: Common
Card Text: When Clattering Skeletons dies, venture into the dungeon.
Power/Toughness: 4/3
Clever Conjurer
Card Name: Clever Conjurer
Mana Cost: {1}{G}
Card Type: Creature – Gnome Wizard
Rarity: Common
Card Text: Mage Hand – {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
Power/Toughness: 2/3
Devoted Paladin
Card Name: Devoted Paladin
Mana Cost: {4}{W}
Card Type: Creature – Orc Knight
Rarity: Common
Card Text: Beacon of Hope – When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and vigilance until end of turn.
Power/Toughness: 4/4
Displacer Beast
Card Name: Displacer Beast
Mana Cost: {2}{U}
Card Type: Creature – Cat Beast
Rarity: Uncommon
Card Text: When Displacer Beast enters the battlefield, venture into the dungeon. Displacement – {3}{U}: Return Displacer Beast to its owner’s hand.
Power/Toughness: 3/2
Drider
Card Name: Drider
Mana Cost: {4}{B}
Card Type: Creature – Elf Spider
Rarity: Uncommon
Card Text: Reach Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.
Power/Toughness: 4/3
Dungeon Map
Card Name: Dungeon Map
Mana Cost: {3}
Card Type: Artifact
Rarity: Uncommon
Card Text: {T}: Add {C}. {3}, {T}: Venture into the dungeon. Activate only as a sorcery.
Dwarfhold Champion
Card Name: Dwarfhold Champion
Mana Cost: {1}{W}
Card Type: Creature – Dwarf Warrior
Rarity: Common
Card Text: As long as Dwarfhold Champion is equipped, it gets +0/+2.
Power/Toughness: 3/1
Earth-Cult Elemental
Card Name: Earth-Cult Elemental
Mana Cost: {4}{R}{R}
Card Type: Enchantment – Aura
Rarity: Common
Card Text: Siege Monster – When Earth-Cult Elemental enters the battlefield, roll a d20. 1-9 | Each player sacrifices a permanent. 10-19 | Each opponent sacrifices a permanent. 20 | Each opponent sacrifices two permanents.
Power/Toughness: 6/6
Elturgard Ranger
Card Name: Elturgard Ranger
Mana Cost: {4}{G}
Card Type: Creature – Human Elf Ranger
Rarity: Common
Card Text: Reach When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.
Power/Toughness: 4/1
Delver’s Torch
Card Name: Delver’s Torch
Mana Cost: {1}{W}
Card Type: Artifact – Equipment
Rarity: Common
Card Text: Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. Equip {3}
Farideh, Devil’s Chosen
Card Name: Farideh, Devil’s Chosen
Mana Cost: {2}{U}{R}
Card Type: Creature – Tiefling Warlock
Rarity: Uncommon
Card Text: Dark One’s Own Luck – Whenever you roll one or more dice, Farideh, Devil’s Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card.
Power/Toughness: 3/3
Farideh’s Fireball
Card Name: Farideh’s Fireball
Mana Cost: {3}{R}{R}
Card Type: Instant
Rarity: Common
Card Text: “Farideh’s Fireball” deals 5 damage to target creature or planeswalker. Roll a d20. 1-9 | “Farideh’s Fireball” deals 2 damage to each player. 10-20 | “Farideh’s Fireball” deals 2 damage to each opponent.
Fates’ Reversal
Card Name: Fates’ Reversal
Mana Cost: {1}{B}
Card Type: Sorcery
Rarity: Common
Card Text: Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.
Feign Death
Card Name: Feign Death
Mana Cost: {B}
Card Type: Instant
Rarity: Common
Card Text: Until end of turn, target creature gains “When this creature dies, return it to the battlefield tappeed under its owner’s control with a +1/+1 counter on it.”
Find the Path
Card Name: Find the Path
Mana Cost: {2}{G}
Card Type: Enchantment – Aura
Rarity: Common
Card Text: Enchant land When Find the Path enters the battlefield, venture into the dungeon. Enchanted land has “{T}: Add {G}{G}.”
Fly
Card Name: Fly
Mana Cost: {U}
Card Type: Enchantment – Aura
Rarity: Uncommon
Card Text: Enchant creature Enchanted creature has flying and “Whenever this creature deals combat damage to a player, venture into the dungeon.”
Grim Wanderer
Card Name: Grim Wanderer
Mana Cost: {1}{B}
Card Type: Creature – Goblin Warlock
Rarity: Uncommon
Card Text: Flash Tragic Backstory – Cast this spell only if a creature died this turn.
Card Text: Room abilities of dungeons you own trigger an additional time.
Power/Toughness: 2/3
Hunter’s Mark
Card Name: Hunter’s Mark
Mana Cost: {3}{G}
Card Type: Instant
Rarity: Uncommon
Card Text: This spell costs {3} less to cast if it targets a blue permanent you don’t control. Theis spell can’t be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don’t control.
Improvised Weaponry
Card Name: Improvised Weaponry
Mana Cost: {2}{R}
Card Type: Sorcery
Rarity: Common
Card Text: Improvised Weaponry deals 2 damage to any target. Create a Treasure token.
Keen-Eared Sentry
Card Name: Keen-Eared Sentry
Mana Cost: {1}{W}
Card Type: Creature – Human Soldier
Rarity: Uncommon
Card Text: You have Hexproof. Each opponent can’t venture into the dungeon more than once each turn.
Power/Toughness: 2/1
Kick in the Door
Card Name: Kick in the Door
Mana Cost: {R}
Card Type: Sorcery
Rarity: Common
Card Text: Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can’t be blocked by Walls this turn. Venture into the dungeon.
Krydle of Baldur’s Gate
Card Name: Krydle the Baldur’s Gate
Mana Cost: {U}{B}
Card Type: Legendary Creature – Human Elf Rogue
Rarity: Uncommon
Card Text: When Krydle of Baldur’s Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can’t be blocked this turn.
Power/Toughness: 1/3
Mordenkainen’s Polymorph
Card Name: Mordenkainen’s Polymorph
Mana Cost: {1}{U}
Card Type: Instant
Rarity: Common
Card Text: Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying.
Planar Ally
Card Name: Planar Ally
Mana Cost: {3}{W}{W}
Card Type: Creature – Angel
Rarity: Common
Card Text: Flying Whenever Planar Ally attacks, venture into the dungeon.
Ray of Frost
Card Name: Ray of Frost
Mana Cost: {1}{U}
Card Type: Enchantment – Aura
Rarity: Uncommon
Card Text: Flash Enchant Creature When Ray of Frost enters the battlefield, if the enchanted creature is red, tap it. As long as enchanted creature is red, it loses all abilites. Enchanted creature doesn’t untap during its controller’s untap step.
Secret Door
Card Name: Secret Door
Mana Cost: {U}
Card Type: Artifact Creature – Wall
Rarity: Common
Card Text: Defender {4}{U}: Venture into the dungeon. Activate only as a sorcery.
Shambing Ghast
Card Name: Shambing Ghast
Mana Cost: {B}
Card Type: Creature – Zombie
Rarity: Common
Card Text: When Shambing Ghast dies, choose one – •Brave the Stench – Target creature an opponent controls gets -1/-1 until end of turn. •Search the Body – Create a Treasure Token.
Power/Toughness: 1/1
Shessra, Death’s Whisper
Card Name: Shessra, Death’s Whisper
Mana Cost: {2}{B}{G}
Card Type: Legendary Creature – Human Elf Warlock
Rarity: Uncommon
Card Text: Bewitching Whispers – When Shessra, Death’s Whisper enters the battlefield, target creature blocks this turn if able. Whispers of the Grave – At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
Power/Toughness: 1/3
Skullport Merchant
Card Name: Skullport Merchant
Mana Cost: {2}{B}
Card Type: Creature – Dwarf Citizen
Rarity: Uncommon
Card Text: When Skullport Merchant enters the battlefield, create a Treasure token. {1}{B}, Sacrifice another creature or a Treasure: Draw a card.
Power/Toughness: 1/4
Spiked Pit Trap
Card Name: Spiked Pit Trap
Mana Cost: {1}
Card Type: Artifact
Rarity: Common
Card Text: Flash {5}. {T}. Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20. 1-9 | Spiked Pit Trap deals 5 damage to that creature. 10-20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token.
Targ Nar, Demon-Fang Gnoll
Card Name: Targ Nar, Demon-Fang Gnoll
Mana Cost: {R}{G}
Card Type: Legendary Creature – Gnoll
Rarity: Uncommon
Card Text: Pack tactics – Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. {2}{R}{G}: Double Targ Nar’s power and toughness until end of turn.
Power/Toughness: 2/2
Veteran Dungeoneer
Card Name: Veteran Dungeoneer
Mana Cost: {3}{W}
Card Type: Creature – Human Warrior
Rarity: Common
Card Text: When Veteran Dungeoneer enters the battlefield, venture into the dungeon.
Power/Toughness: 3/4
Wandering Troubadour
Card Name: Wandering Troubadour
Mana Cost: {3}{G}
Card Type: Creature – Dragon Bard
Rarity: Uncommon
Card Text: At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon.
Power/Toughness: 4/2
You Come to the Gnoll Camp
Card Name: You Come to the Gnoll Camp
Mana Cost: {1}{R}
Card Type: Instant
Rarity: Common
Card Text: Choose one – •Intimidate Them – Up to two target creatures can’t block this turn. •Fend Them Off – Target creature gets +3/+1 until end of turn.
You Find a Cursed Idol
Card Name: You Find a Cursed Idol
Mana Cost: {1}{G}
Card Type: Sorcery
Rarity: Common
Card Text: Choose one – •Smash it – Destroy target artifact. •Lift the Curse – Destroy target enchantment. •Steal Its Eyes – Create a treasure token and venture into the dungeon.
You Find Some Prisoners
Card Name: You Find Some Prisoners
Mana Cost: {1}{R}
Card Type: Instant
Rarity: Uncommon
Card Text: Choose one – •Break Their Chains – Destroy target artifact. •Interrogate Them – Exile the top three cards of target opponent’s library. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
You Happen Upon a Glade
Card Name: You Happen Upon a Glade
Mana Cost: {2}{G}
Card Type: Instant
Rarity: Uncommon
Card Text: Choose one – •Journey On –Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. •Make Camp – Return target permanent card from your graveyard to your hand.
You’re Ambushed on the Road
Card Name: You’re Ambushed on the Road
Mana Cost: {W}
Card Type: Instant
Rarity: Common
Card Text: Choose one – •Make a Retreat – Return target creature you control to its owner’s hand. •Stand and Fight – Target creature gets +1/+3 until end of turn.
Yuan-Ti Fang-Blade
Card Name: Yuan-Ti Fang-Blade
Mana Cost: {2}{B}
Card Type: Creature – Snake Rogue
Rarity: Common
Card Text: Deathtouch Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon.
Power/Toughness: 2/2
Zombie Ogre
Card Name: Zombie Ogre
Mana Cost: {3}{B}{B}
Card Type: Creature – Zombie Ogre
Rarity: Common
Card Text: At the beginning of your end step, if a creature died this turn, venture into the dungeon.