It’s one of the most exciting times of the year for Standard players and beyond, as today is the second day of spoiler season for the next MTG set Innistrad: Crimson Vow! In this series, we compile all of the spoilers that are previewed each day on one easy-to-browse page.
We’ll get started by doing a showcase of all of the Rares and Mythics from today’s previews. Afterwards, you’ll find a list of all of the Commons and Uncommons from the day compiled together. You can use the navigational links below to jump around quickly.
Please note that this article will be updated throughout the day as more spoilers are added.
Card Text: {+1}: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker. {+1}: Exile the top card of your library. If it’s red, you may cast it this turn. {-7}: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with “Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast this spell.”
Starting Loyalty: 3
Hallowed Haunting
Card Name: Hallowed Haunting
Mana Cost: {2}{W}{W}
Card Type: Enchantment
Rarity: Mythic
Card Text: As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with “This creature’s power and toughness are each equal to the number of Spirits you control.”
Manaform Hellkite
Card Name: Manaform Hellkite
Mana Cost: {2}{R}{R}
Card Type: Creature – Dragon
Rarity: Rare
Card Text: Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
Card Text: Cleave {4}{U}{U}{R} Take an extra turn after this one. During that turn, damage can’t be prevented. [At the beginning of that turn’s end step, you lose the game.] Exile Alchemist’s Gambit.
Rare
“Concealing Curtains” // “Revealing Eye”
Card Name: “Concealing Curtains”
Mana Cost: {B}
Card Type: Creature – Wall
Rarity: Rare
Card Text: Defender {2}{B}: Transform “Concealing Curtains”. Activate only as a sorcery.
Card Name: “Revealing Eye”
Card Type: Creature – Eye Horror
Rarity: Rare
Card Text: Menace When this creature transforms into “Revealing Eye”, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card then draws a card.
Power/Toughness: 3/4
Path of Peril
Card Name: Path of Peril
Mana Cost: {1}{B}{B}
Card Type: Sorcery
Rarity: Rare
Card Text: Cleave {4}{W}{B} Destroy all creatures [with mana value 2 or less].
Halana and Alena, Partners
Card Name: Halana and Alena, Partners
Mana Cost: {2}{R}{G}
Card Type: Legendary Creature – Human Ranger
Rarity: Rare
Card Text: First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena’s power. That creature gains haste until end of turn.
Power/Toughness: 2/3
Runo Stromkirk // Krothuss, Lord of the Deep
Card Name: Runo Stromkirk
Mana Cost: {1}{U}{B}
Card Type: Legendary Creature – Vampire Cleric
Rarity: Rare
Card Text: Flying When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.
Power/Toughness: 1/4
Card Name: Krothuss, Lord of the Deep
Card Type: Legendary Creature – Kraken Horror
Rarity: Rare
Card Text: Flying Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that’s a copy of another target attacking creature if that creature is a Kraken, Leviathan, Octopus, or Serpent, creatre two of those tokens instead.
Power/Toughness: 3/5
“Voice of the Blessed”
Card Name: “Voice of the Blessed”
Mana Cost: {W}{W}
Card Type: Creature – Spirit Cleric
Rarity: Rare
Card Text: Whenever you gain life, put a +1/+1 counter on “Voice of the Blessed”. As long as “Voice of the Blessed” has four or more +1/+1 counters, it also has flying and vigilance. As long as “Voice of the Blessed” has ten or more +1/+1 counters, it also has indestructible.
We’ll be continuing to cover ongoing spoilers for Innistrad: Crimson Vow, so stay tuned and be sure to check out our full spoilers page in the meantime.
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