Gala Greeters Art by Bud Cook

Streets of New Capenna Constructed Event Guide and Decklists

This guide will contain everything you need to know about the Streets of New Capenna Constructed event, including rewards and our exclusive sample decklists.

Hello everyone! Today we’re going over the event details and the best deck lists for the Streets of New Capenna Constructed Event! This is an unique opportunity to play exclusively with cards in Streets of New Capenna and battle it out with other similarly powered decks!

This event is fairly casual and the prize pay-outs aren’t the best, but I made the most competitive decks I could come up with so if you’re looking to grind through it, you have the best options available. Let’s dive right in!


Event Details

Bring a deck and play games using cards only from Streets of New Capenna. You’ll receive rewards based on how many games you win.

  • Duration: May 20, 2022 at 8:00 AM PST – May 23, 2022 at 8:00 AM PST
  • Format: Streets of New Capenna Constructed
  • Entry Fee: 100 Gems or 500 Gold
  • Ends After: 4 wins or 2 losses (whichever comes first)
  • Match Structure: Best-of-one matches (BO1)

Rewards

# of WinsGoldUncommon ICRsRare ICRs
003
11503
23003
34503
460021

Streets of New Capenna Constructed Decklists

Here are our sample deck lists here to get you started, with commentary and my top picks below.

Mono Black Aggro – SNC Constructed
by DoggertQBones
Standard
best of 1
8 mythic
10 rare
4 uncommon
38 common
0
1
2
3
4
5
6+
Instants (4)
4
Murder
$1.00
Artifacts (2)
Lands (23)
23
Swamp
$5.75
60 Cards
$58.32

Normally Mono Black has an ok curve, but great interaction, but this time around it’s the opposite. Out of all the decks, Mono Black probably has the best curve and you still get access to 4 Murder to clean up any creature in your way.

Mono Red Aggro – SNC Constructed
by DoggertQBones
Standard
best of 1
3 mythic
8 rare
10 uncommon
39 common
0
1
2
3
4
5
6+
Instants (4)
Sorceries (8)
4
Strangle
$1.00
4
Light ‘Em Up
$1.00
Artifacts (2)
Lands (23)
23
Mountain
$5.75
60 Cards
$84.66

It’s common you get to play Mono Red in these events and this is no exception! You don’t have as nice as a curve as Mono Black, but you get access to a litany of removal spells which is certainly great and your late game threats are substantially better!

Mono Green Ramp – SNC Constructed
by DoggertQBones
Standard
best of 1
7 mythic
14 rare
7 uncommon
32 common
0
1
2
3
4
5
6+
Planeswalkers (3)
Creatures (22)
2
Halo Scarab
$0.50
4
Gala Greeters
$1.40
4
Jewel Thief
$1.00
4
Topiary Stomper
$5.96
Instants (5)
2
Prizefight
$0.50
Artifacts (4)
Enchantments (2)
2
Fight Rigging
$1.58
Lands (24)
24
Forest
$6.00
60 Cards
$53.12

Going all in on making it to the mid game, Mono Green Ramp is looking to cast expensive spells ahead of the curve in a format where there aren’t too many good interactive spells to stop you!

Azorius Tempo – SNC Constructed
by DoggertQBones
Standard
best of 1
2 mythic
12 rare
12 uncommon
34 common
0
1
2
3
4
5
6+
Planeswalkers (2)
Creatures (18)
4
Ledger Shredder
$107.96
4
Faerie Vandal
$1.00
Instants (14)
4
Boon of Safety
$1.00
4
Make Disappear
$1.00
Enchantments (4)
4
Hold for Ransom
$1.00
Lands (22)
8
Island
$2.00
10
Plains
$2.50
60 Cards
$182.52

With a Magecraft-esque game plan, Azorius Tempo has efficient creatures, plenty of protection spells, and a decent amount of interaction to outvalue opponents who are looking to make it to the late game.

Rakdos Midrange – SNC Constructed
by DoggertQBones
Standard
best of 1
9 mythic
12 rare
11 uncommon
28 common
0
1
2
3
4
5
6+
Planeswalkers (4)
Instants (2)
Sorceries (9)
3
Grisly Sigil
$0.75
4
Strangle
$1.00
2
Fatal Grudge
$0.50
Lands (24)
9
Mountain
$2.25
10
Swamp
$2.50
1
Tramway Station
$0.25
60 Cards
$141.94

Why not play the best card in the set when you have the chance? Ob Nixilis, the Adversary is extremely powerful and this deck is all about making it as good as possible on top of having great interaction to deal with opposing threats.

Bant Midrange – SNC Constructed
by DoggertQBones
Standard
best of 1
7 mythic
20 rare
8 uncommon
25 common
0
1
2
3
4
5
6+
Planeswalkers (3)
Creatures (20)
4
Ledger Shredder
$107.96
4
Gala Greeters
$1.40
Instants (4)
4
Brokers Charm
$1.00
Artifacts (4)
Enchantments (4)
Lands (25)
7
Forest
$1.75
4
Island
$1.00
6
Plains
$1.50
4
Brokers Hideout
$1.00
60 Cards
$177.76

Looking to play every value creature we can, Bant has a lot of powerful cards and a surprisingly good curve for a 3 color deck.

Esper Midrange – SNC Constructed
by DoggertQBones
Standard
best of 1
10 mythic
22 rare
7 uncommon
21 common
0
1
2
3
4
5
6+
Planeswalkers (3)
Instants (11)
3
Obscura Charm
$0.75
4
Void Rend
$7.96
Lands (25)
4
Island
$1.00
6
Plains
$1.50
7
Swamp
$1.75
60 Cards
$121.34

Similar to Bant, Esper has a great curve, more cheap spells than the other three color options, and a great blend of threats, interaction, and card advantage.

Grixis Control – SNC Constructed
by DoggertQBones
Standard
best of 1
4 mythic
8 rare
15 uncommon
33 common
0
1
2
3
4
5
6+
Instants (23)
4
Make Disappear
$1.00
4
Maestros Charm
$1.00
4
Big Score
$1.96
3
Out of the Way
$0.75
Sorceries (8)
4
Strangle
$1.00
Enchantments (4)
Lands (25)
6
Island
$1.50
9
Mountain
$2.25
2
Swamp
$0.50
60 Cards
$80.84

Looking to go all in on Arcane Bombardment, Grixis is all interaction and card advantage as it filters it’s way towards the win once it untaps with a Bombardment in play.

Jund Midrange – SNC Constructed
by DoggertQBones
Standard
best of 1
6 mythic
20 rare
9 uncommon
25 common
0
1
2
3
4
5
6+
Planeswalkers (4)
Instants (4)
4
Riveteers Charm
$1.00
Sorceries (4)
4
Strangle
$1.00
Artifacts (4)
Lands (25)
6
Forest
$1.50
5
Mountain
$1.25
6
Swamp
$1.50
60 Cards
$129.12

With an amazing blend of cheap threats, excellent curve, and excellent top end, Jund looks to be one of the powerhouses of the format as it has an extremely powerful play at every spot in the curve.

Naya Ramp – SNC Constructed
by DoggertQBones
Standard
best of 1
6 mythic
20 rare
4 uncommon
30 common
0
1
2
3
4
5
6+
Planeswalkers (3)
Creatures (25)
4
Gala Greeters
$1.40
4
Jewel Thief
$1.00
Sorceries (4)
4
Strangle
$1.00
Artifacts (4)
Lands (24)
10
Forest
$2.50
5
Mountain
$1.25
3
Plains
$0.75
60 Cards
$82.3

For the final deck of the list, we are modifying the Mono Green shell to still be rampy, but have a lot more play to it! With Naya, we get access to better mid game threats and better interaction which could be invaluable in the faster matchups.


My Top Picks

Raffine's Informant Art by John Stanko
Raffine's Informant Art by John Stanko

Compared to a lot of the other constructed events, I feel like this format is going to be appreciably weaker/slower. The monocolored cards weren’t that great for the most part and the 3 color decks have relatively shaky mana. Furthermore, the interaction also seems to be lacking as well so I believe it’s mostly going to come down to who has the best threats. With that metric in mind, here are my top 5.

  1. Azorius Tempo
  2. Mono Red Aggro
  3. Mono Green Ramp
  4. Esper Midrange
  5. Jund Midrange

If we’re seeing who has the best threats, I think it’s Jund by a long shot. Most of your threats dodge Strangle, hit very hard, and you get access to Ob Nixilis, the Adversary which is obviously great.

Thank you for reading!


Decklists in this Article

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DoggertQBones

Robert "DoggertQBones" Lee is the content manager of MTGAZone and a high ranked Arena player. He has one GP Top 8 and pioneered popular archetypes like UB 8 Shark, UB Yorion, and GW Company in Historic. Beyond Magic, his passions are writing and coaching! Join our community on
Twitch and Discord.

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