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Ziatora's Envoy Art by Tuan Duong Chu

Standard Jund Werewolves Deck Guide

The MTG Hero dives into a variation of a Jund Midrange build for Standard.

Greetings Planeswalkers! I am The MTG Hero. I am going to be showing you my favorite front runner deck out of the gate, Jund Werewolves! This deck is sweet and playing some powerful new cards that I can’t wait to show you. It is my build of a deck updated for the latest metagame, that was originally piloted by a player named Lucas Dusek to a top 4 finish in the $1,000 Stream League 11 in the early days of Streets of New Capenna.

The New Cards

Before we dive into the list, we should cover some of the new Streets of New Capenna cards that make this deck run!

This card is sweet, which really puzzles me why people are sleeping on it. While not being a Werewolf, this card is so powerful it just must be included. It literally does everything we want in a card:

Reasonable power and toughness to cost ratio? Check!

Trample? Check!

Ramps us? Check!

Card advantage? Check!

Alternate casting cost in a pinch? Check!

What more could you ask for? I will always slam this on turn four if I can do so safely. But if you must Blitz it, it will often hit and at least draw us a card, but then thanks to Blitz we get to draw another card! This means we get a Divination and get in for some good damage all for a reasonable cost. This is probably my favorite card in the set so far.

Boom! Here he is! The centerpiece of all Rakdos decks in Standard currently. Ob “The Mob Daddy” Nixilis! This card is a house, and no one has slept on him. The reason I think he is perfect in this Jund shell is that you can make copies of it with Esika's Chariot! I personally have had games where I had 6+ Ob Nixilis copies in play – if that isn’t busted, then I don’t know what is.

This new Jund Charm had a lot of hype in spoiler season. While not being the most powerful charm, it does do a lot of nice things all for a reasonable CMC. Having the opponent sacrifice a creature has been very good in testing getting around ward abilities on cards like Hall of Storm Giants and Raffine, Scheming Seer.

When you use the second mode, it is important to remember that this is NOT Light Up the Stage or Reckless Impulse. You do lose the cards at your next end phase, but it is an Instant. This means that we can use it at the end of our opponent’s turn and then play the cards during our turn with all our mana up, which is very powerful. The exiling graveyards is just a nice quality of life effect, but it is relevant sometimes.

The Deck

This is my current build and gameplay video:

Jund Werewolves
by The MTG Hero
Buy on TCGplayer $342.92
best of 1
6 mythic
41 rare
12 uncommon
1 common
Planeswalkers (4)
Instants (4)
Riveteers Charm
Artifacts (4)
Enchantments (6)
Lands (24)
Darkbore Pathway
Deathcap Glade
Rockfall Vale
Haunted Ridge
60 Cards
Wrenn and Seven
Go Blank
15 Cards

Changes I Made

The immediate changes to the deck that I made were tightening up the mana. Originally it had no basic lands. While this is good for creating “a perfect mana base” it left the deck open to Field of Ruin and Boseiju, Who Endures. Especially with the Land Destruction deck going around, I wanted at least 1 basic for this reason.

From there I cut Valki, God of Lies. I just hate the card. It is so dead most of the time. While casting the Tibalt with Envoy can be fun when it gets a boost from Halana and Alena, Partners, it Is just so rare I would rather add consistency to my deck with more powerful cards. I also changed up the sideboard to work a bit cleaner.

Cards Not in the Deck

Okay, so I know this card is good. But It just never performs for me. A cool play is boosting Ziatora's Envoy up and casting the Tibalt side for free off the top. That is unfortunately the only time it has been good for me. I can’t justify it, but if it works for you a copy or two would be fine.

This card is good, and I wish I had room for at least three copies. I just don’t think it is better than Envoy since Envoy puts the cards straight into play and can be blitzed for more value.

This card is also “fine”, but I just find it weaker than everything else in Standard currently. Charm already gives us graveyard hate so it is kind of redundant.

Playing the Deck

Riveteers Charm Art by Steve Argyle
Riveteers Charm Art by Steve Argyle

Since we don’t have any one drops it is fine to lead on a tapped land. From there we look at our two drops. I will almost always slam a Kessig Naturalist since it can ramp us into a turn three Esika's Chariot or Ziatora's Envoy. Outland Liberator is a fine two drop in this meta as almost every deck is playing artifacts or enchantments so getting it online and possibly flipping is fantastic. Plus beating Runes is always satisfying!

From there we have some of the best thre drops in standard with Reckless Stormseeker and Ob Nixilis, the Adversary. Ob can take over a game on his own, but Reckless Stormseeker makes our deck powerful by giving our turn four Chariot or Envoy haste so it can get to work immediately. This can overwhelm control decks easily with advantage. Slamming Halana and Alena, Partners is also very good as you can layer the triggers with Reckless Stormseeker to make any attacker into a huge threat.

Going into the late game is where this deck shines. Combining Ob Nixilis with Chariot is already a combo that can take over the game, but if you are lucky, you can also have the flipped Fable of the Mirror-Breaker creating copies of Chariot or Envoy every turn for free card advantage. There are literally infinite moves you can make on a set up board it is just a matter of finding the optimal play. Using Reflection of Kiki-Jiki can also make copies of Outland Liberator which we can sacrifice instead of the original for free advantage and constant hate vs Anvil and Runes.

Remember to also use your Riveteers Charm in the late game if you don’t need it for removal to get some free card draw. Always use it at the end of your opponent’s turn so you can have maximum mana to cast your spells. If you ever find yourself behind on board, you can catch up with The Meathook Massacre. You can also cast it against other Meathook decks to counteract the life gain and life loss, effectively nulling their copy.

Sideboard Guide


+4 Unleash the Inferno-4 Ob Nixilis, the Adversary
+3 Bloodchief’s Thirst-4 Kessig Naturalist
+1 Workshop Warchief

Izzet Dragons / Jeskai Combo

+3 Duress-4 Outland Liberator
+2 Wrenn and Six-2 The Meathook Massacre
+1 Workshop Warchief

Esper Midrange

+3 Duress-4 Fable of the Mirror-Breaker
+2 Go Blank-4 Reckless Stormseeker
+2 Wrenn and Six
+1 Workshop Warchief

Mono White Aggro

+4 Unleash the Inferno-4 Outland Liberator
+3 Bloodchief’s Thirst-4 Kessig Naturalist
+1 Workshop Warchief

Rakdos Anvil

+4 Unleash the Inferno-4 Riveteers Charm
+3 Duress-4 Kessig Naturalist
+1 Workshop Warchief

Mono Green Aggro

+4 Unleash the Inferno-4 Reckless Stormseeker
+3 Bloodchief’s Thirst-4 Kessig Naturalist
+2 Wrenn and Six-1 Ob Nixilis, the Adversary
+1 Workshop Warchief

Tips and Tricks

  • Always be thinking if you should flip your werewolves or not by not casting a spell or if them flipping back to the human side is worth the two spells you can play.
  • As mentioned, several times, you can make a copy of the Ob token with Chariot. This is HUGE! 
  • Reflection of Kiki-Jiki can make copies of itself on the end step to create huge boards out of nowhere
  • Reflection can also be used to make a copy of Outland Liberator which can be sacrificed to destroy a pesky artifact or enchantment for basically free since we don’t lose a card.
  • Riveteers Charm has three modes, use them correctly!


Jund Werewolves is easily my favorite brew I have seen so far and is a blast to play. I highly recommend trying it if you want something new and exciting. The raw card advantage you get through copies and abusing Chariot and Reflection of the Mirror Breaker to the fullest is absolutely insane. If you enjoyed the article, please feel free to check out my links listed below! Until next time Planeswalkers, Hero out!

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The MTG Hero
The MTG Hero

My name is The MTG Hero. I have played Magic for over 15 years. I am a consistent high Mythic ranked player. Follow me on Twitch and subscribe on YouTube!

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