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Top 15 Mono-Green Creatures on MTG Arena

If you’re anything like me, you enjoy arguing about things to pass the time. Today, I’m giving you plenty of ammunition to argue about and that’s the top fifteen mono-green creatures on Arena. Whether it’s for Standard, Explorer, Historic, Alchemy, Brawl, or Historic Brawl, these mono green creatures are the best things you can be doing if your plan is to play some creatures and defeat your opponent.

While there are plenty of powerful, green-based multicolored cards, for today’s list I’m only focusing on  mono-green creatures, and I’ll even supply a few decklists for those that see play as major pieces of competitive decks. So, let’s dive right into our list of the top mono-green creatures on Arena!

15. Gilded Goose

A staple of the food decks and sacrifice decks, Gilded Goose is a powerful mana dork that can help you survive once you’ve hit the mid game. When paired with cards like Mayhem Devil, Korvold, Fae-Cursed King, and Trail of Crumbs, it is one of the most efficient cards to generate advantage.

While it is not as strong as some other mana-dorks once you’ve used up your initial food, it does generate more potential advantage in the mid to late game than those other mana dorks.

Golgari Food
by darthjacen
Buy on TCGplayer $424.24
Historic
best of 3
7 mythic
29 rare
18 uncommon
6 common
0
1
2
3
4
5
6+
Companion
Creatures (12)
4
Gilded Goose
$7.16
Instants (8)
4
Fatal Push
$9.16
4
Deadly Dispute
$5.96
Sorceries (5)
1
Bone Shards
$0.35
4
Thoughtseize
$47.96
Artifacts (6)
4
Witch’s Oven
$5.96
Enchantments (7)
4
Trail of Crumbs
$1.40
60 Cards
$460.26
15 Cards
$70.39

14. Elvish Reclaimer

Another powerful legacy staple, Elvish Reclaimer gives you access to the best lands in any format and while that isn’t as powerful as it could be with the absence of Field of the Dead and Nykthos, Shrine to Nyx, this is a card where the raw power level is worth always considering.

A one-mana 3/4 in the mid game – this elf can turn your lands into better lands and when paired with various options from Flagstones of Trokair, Nykthos, Shrine to Nyx, Gaea's Cradle, Bojuka Bog, can help take over the game without casting any additional spells.

While this card lacks the arsenal right now in most Arena formats, as more lands are printed each set, there is always the possibility of this deck finding a home in more formats as it has quickly become a staple outside of Arena.

13. Llanowar Elves

We’ve seen the power of Llanowar Elves for years. Being on the play is a powerful advantage in Magic and when you can couple it with mana acceleration, it can feel like your opponent is going third in a two-player game. Llanowar Elves have helped to propel Mono Green Karn, Winota, Joiner of Forces, and plenty of ramp decks in between to the top of Pioneer and Explorer respectively.

Llanowar Elves have been a staple of Magic since its inception and is a leading cause of the groan test, wherein if your opponent can’t kill it, it immediately feels like you’re behind in tempo. Behind only Birds of Paradise, Noble Hierarch, and Ignoble Hierarch, Llanowar Elves is easily one of the best one mana Green creature on Arena and the most powerful early mana dork in Explorer and Pioneer.

Mono Green Aggro
by darthjacen
Buy on TCGplayer $259.66
Explorer
best of 3
3 mythic
36 rare
1 uncommon
20 common
0
1
2
3
4
5
6+
Instants (6)
Sorceries (2)
2
Primal Might
$0.98
Artifacts (2)
2
The Great Henge
$139.98
Lands (23)
1
Hashep Oasis
$0.35
60 Cards
$341.56
15 Cards
$12.03

12. Allosaurus Shepherd

One of the strongest one-drop creatures ever printed, Allosaurus Shepherd brought life back into Elves in legacy and in Historic thanks to its printing in Jumpstart. Creatures that can’t be countered are great tools against various control decks, but Allosaurus Shepherd also protects your other green creatures and acts as a replacement or addition to the end-game card in Elves historically: Ezuri, Renegade Leader.

While Allosaurus Shepherd is a powerful card, the card’s lack of legality in most formats – especially on Arena, does limit how highly it can climb in these rankings for now.

Bo1 Historic Elves by Maar Ten – #86 Mythic
by Paul
Buy on TCGplayer $163.74
Historic
Aggro
best of 1
6 mythic
26 rare
5 uncommon
23 common
0
1
2
3
4
5
6+
Planeswalkers (1)
Instants (4)
Enchantments (2)
Lands (22)
18
Forest
$6.30
3
Castle Garenbrig
$20.97
60 Cards
$230.83
Sideboard
3
Run Afoul
$1.05
1
Ranger Class
$0.49
6 Cards
$2.24

11. Old-Growth Troll

A growing staple in Pioneer thanks to Mono Green Devotion, this troll shows up in Mono Green Stompy and devotion in Explorer and as we move closer to Pioneer on Arena, Old-Growth Troll will continue to grow in popularity. A 4/4 that can ramp you when it dies and make an additional 4/4 trampler is a good rate if you can cast it for GGG.

When paired with Kiora, Behemoth Beckoner, you can draw several cards, something that generally helps these green decks stay ahead of opposing removal heavy decks. Old-Growth Troll is one of the reasons that green decks can stand up against removal heavy control decks.

Mono Green Ramp
by darthjacen
Buy on TCGplayer $201.11
Explorer
best of 3
5 mythic
29 rare
11 uncommon
15 common
0
1
2
3
4
5
6+
Creatures (19)
4
Llanowar Elves
$2.76
4
Paradise Druid
$1.40
4
Topiary Stomper
$9.96
Sorceries (3)
Enchantments (4)
Lands (22)
15
Forest
$5.25
2
Castle Garenbrig
$13.98
60 Cards
$156.64
15 Cards
$147.61

10. Scavenging Ooze

A classic green creature, Scavenging Ooze can grow and control opponent’s graveyards. Especially versus decks that abuse the graveyard like Greasefang, Okiba Boss decks, you can pressure opponents, stop their gameplan, and apply pressure. While there are plenty of options to control the graveyard in green, this is one of the best in also applying pressure and gaining enough life to be good against aggro, combo, and control.

While not as widely played now as it has been in the past, Scavenging Ooze is still the green aggro deck’s sideboard option of choice and I think it remains a powerful enough card to make this list.

9. Craterhoof Behemoth

Like Allosaurus Shepard, Craterhoof Behemoth is best known as an Elves finisher – though in Legacy that’s through Natural Order. For Arena formats, this powerful win-condition comes off the back of lots of bonus mana generation.

The key pieces missing from making Craterhoof Behemoth a true Arena all-star are in the absence of Nykthos, Shrine to Nyx and several of the powerful Legacy cards like Gaea's Cradle. Even without those enablers, in any deck that can cast this Behemoth, it will almost always end the game on the spot or leave the opponent in an unenviable position.

8. Vorinclex, Monstrous Raider

This Phyrexian Legend is a monstrous threat that can shut down counter strategies, limit Planeswalkers, and instantly win the game with combos enabled from Emergent Ultimatum. Played for a time in Standard Yorion Sultai Ultimatum, Vorinclex, Monstrous Raider has found new life in Explorer through various Fight Rigging decks that leverage large creatures paired with Fight Rigging, The Great Henge, and Vorinclex, Monstrous Raider as hard to answer top-end cards.

While not seen in Historic or Alchemy with regular frequency, the power of Vorinclex, Monstrous Raider in various formats and surely in Brawl style decks makes it a top green creature on Arena.

Sultai Rigging
by darthjacen
Buy on TCGplayer $380.6
Explorer
best of 1
9 mythic
50 rare
1 uncommon
0 common
0
1
2
3
4
5
6+
Planeswalkers (1)
Creatures (21)
4
Llanowar Elves
$2.76
4
Shakedown Heavy
$1.96
4
Elder Gargaroth
$83.96
Instants (1)
1
Heartless Act
$0.35
Sorceries (5)
Artifacts (1)
1
The Great Henge
$69.99
Enchantments (5)
4
Fight Rigging
$3.96
Lands (26)
4
Darkbore Pathway
$33.96
4
Breeding Pool
$79.96
4
Watery Grave
$59.96
4
Overgrown Tomb
$59.96
4
Zagoth Triome
$95.96
60 Cards
$669.26

7. Cavalier of Thorns

A long-time favorite of mine, Cavalier of Thorns has seen a resurgence in Pioneer thanks to Mono Green Karn and the various Gruul Ramp decks that have started to show up and win challenges. On Arena, however, we’ve still seen Cavalier of Thorns used in Explorer and Historic to help ramp while setting up your graveyard with cards like Storm the Festival.

While not as widely played on Arena as it could be, all it would take would be the printing of Nykthos, Shrine to Nyx and Cavalier of Thorns will instantly become a top creature on Arena for green.

6. Elder Gargaroth

Aggro players know this card very well in all Arena formats. A large 6/6 reach, vigilance, trample that can flood the board, draw extra cards, or stabilize your life total is incredibly difficult to answer outside of black. While we have seen Elder Gargaroth’s position in Pioneer fall a bit, in Explorer the big beast is still a fantastic top end for any green deck and finds a home in Fight Rigging decks and as a sideboard option in Mono Green Stompy decks.

The biggest thing holding back Elder Gargaroth is the lack of an enter the battlefield ability, such that if your five-mana creature enters and immediately dies, it generally leaves you behind in tempo and likely dying to any on board pressure.

5. Ashaya, Soul of the Wild

One of the key pieces of speculative elemental builds that started to show up in the early days of Explorer, Ashaya, Soul of the Wild is one of the strongest ramp cards on Arena for decks that play small, cheap creatures like Llanowar Elves. In decks like Elementals or paired with a card like Lotus Cobra, you can suddenly ramp into explosive turns and with the absence of Nykthos, Shrine to Nyx on Arena, a card like Ashaya, Soul of the Wild can help to turbo-charge decks from the mid to late game.

Decks playing Risen Reef, Omnath, Locus of Creation, and Genesis Ultimatum generally love this card and Ashaya, Soul of the Wild is a card that is powerful enough to see more play when the abundance of targeted removal in Arena formats lowers slightly.

4-color Elementals
by darthjacen
Buy on TCGplayer $202.53
Explorer
best of 3
11 mythic
23 rare
10 uncommon
16 common
0
1
2
3
4
5
6+
Companion
Planeswalkers (3)
Instants (7)
3
Abrade
$1.05
1
Dovin’s Veto
$4.49
Sorceries (5)
Lands (25)
2
Forest
$0.70
2
Island
$0.70
2
Mountain
$0.70
2
Plains
$0.70
4
Fabled Passage
$27.96
1
Sundown Pass
$12.99
2
Breeding Pool
$39.98
1
Ketria Triome
$14.99
2
Temple Garden
$29.98
1
Steam Vents
$17.99
2
Raugrin Triome
$35.98
2
Stomping Ground
$27.98
60 Cards
$331.82
15 Cards
$25.33

4. Werewolf Pack Leader

First up, how is this a human? Well, putting that aside, it’s an exceptionally efficient threat as a 3/3 for two-mana and goes in human centric decks in Pioneer and Explorer alongside most Gruul aggro decks that are looking for efficient threats. The added abilities on Werewolf Pack Leader helps these decks that generally lack in card advantage overwhelm the opponent through drawing extra cards for attacking with six or more power.

The activated ability is a nice feature that can power through the last points of damage with trample, especially when paired with cards like Thalia's Lieutenant making it a 6/4 trampler when activated. While this part of the card is often reminder text, when it matters it wins games. Overall, the card is powerful, efficient, and a great example of modern card design rewarding you for doing exactly what you want to do – attacking early and often for large amounts with your aggressive two-drop.

While newer elves have come along to bolster this tribe’s position in magic, Elvish Archdruid remains one of the most devastating cards if left unanswered as it powers up existing creatures and grants a massive boost in mana, assuming you have any board presence at all.

Abzan Humans
by darthjacen
Buy on TCGplayer $91.81
Explorer
best of 3
2 mythic
41 rare
12 uncommon
5 common
0
1
2
3
4
5
6+

3. Questing Beast

One of the cards in Magic that feels like it gains a new ability every time you read it, Questing Beast is one of the best anti-Planeswalker and anti-chump blocker cards on Arena. With the presence of Mono Green Stompy in various Arena formats along with the possibility of Gruul Aggro, Questing Beast can quickly pressure your opponent as a top end card in those style of aggro decks. Questing Beast also works well as a sideboard option for decks like Mono Green Devotion on Arena to give the deck some post-wrath staying power without access to all the same tools as the Pioneer version.

There are few cards that can immediately turn a game around in green quite like Questing Beast and while it has been a little while since this card was played to the same degree as it was during Standard, never count a Throne of Eldraine card completely out of the metagame.

2. Toski, Bearer of Secrets

This legendary squirrel is one of the best anti-control cards in Standard, Explorer, and Brawl. When you need your creature deck to power through wraths, removal, and other roadblocks, you might not think of a 1/1 squirrel as the best tool, but Toski, Bearer of Secrets will change that for you.

Can’t be countered is a powerful ability on any creature but adding in indestructible makes it very difficult for most controlling decks to ever answer this four-drop effectively. If that was all the text on the card, it wouldn’t be worth a slot in nearly any deck or sideboard.

However, the text that whenever a creature you control deals damage to a player, draw a card helps token decks, go wide strategies, and various green decks out grind midrange and control decks. Especially when paired with additional engines like The Great Henge, Toski, Bearer of Secrets can help even the earliest game focused green deck hang step for step with control and removal heavy decks.

1. Titan of Industry

While this titan originally looked like it might not live up to the history of powerful titans like Primeval Titan, Frost Titan, or Grave Titan, Titan of Industry has quickly become a staple in Standard, Pioneer, Explorer, and more as a huge threat that does a little bit of everything. When paired with cards like Transmogrify and Indomitable Creativity, we’ve seen the power of a 7/7 on turn three along with the ability to answer key permanents like Fable of the Mirror-Breaker and Esika's Chariot, making a 4/4, gaining life, or protecting one of your creatures. Add in trample and reach and Titan of Industry can quickly put an end to opposing threats or opposing life totals.

I’ve loved this card in Fight Rigging decks and the green red Transmogrify decks alongside various elemental shells. The versatility of four powerful abilities is something that many decks in green were missing at a top end, especially on a creature rather than Planeswalkers. While not a threat that has broken much of anything, it is that right level of powerful alongside castable and abusable enough to see play in non-rotating formats.

Gruul Transmogrify
by darthjacen
Buy on TCGplayer $180.75
Explorer
best of 3
8 mythic
30 rare
4 uncommon
18 common
0
1
2
3
4
5
6+
Companion
Planeswalkers (4)
Creatures (4)
Instants (5)
4
Fire Prophecy
$1.40
1
Abrade
$0.35
Sorceries (5)
4
Transmogrify
$1.96
Artifacts (8)
Enchantments (8)
60 Cards
$293.02
15 Cards
$24.07

Wrapping Up

There you have it, the top fifteen mono-green creatures currently on Arena. As we continue to get more cards on Arena, there will be plenty of movement for several of these cards along with powerhouse cards that join the ranks of Arena. Be sure to let me know of any cards you think I’ve missed over on the MTG Arena Zone Twitter account!

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darthjacen
darthjacen

darthjacen has been playing Magic since Dark Ascension and plays Standard, Modern, Pioneer, and Limited. With a Grand Prix win in 2015 and an SCG Team Top 4 in 2019, he continues to pursue competitive Magic at every turn. You can follow him on Twitch and YouTube.

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