New Standard and Alchemy decks with Edge of Eternities

Strickles breaks down new Standard and Alchemy decks featuring cards from Edge of Eternities

Hey all. Edge of Eternities is finally here! With it, comes rotation in Standard and Alchemy, meaning both formats are a brewing paradise right now.

Presented here you will find 5 decks brewed for Standard, and 6 decks brewed for Alchemy. As I brewed these decks, I tried to find interesting Edge of Eternities cards to build around, that weren’t catching all the hype.

Since I have seen plenty of sacrifice decks using Umbral Collar Zealot, artifact decks using Pinnacle Emissary, and decks built around Weapons Manufacturing, I’ve decided to forgo brewing with those cards, and other hyped up cards, and focus on other sweet cards from the set instead.

This are all first drafts, so some amount of testing and tuning will be necessary, especially with the mana bases, but they should all function as fun and playable week 1 decks.

Let’s dive in!

Standard

Mono-Green Aggro

Mono-Green Aggro
by Strickles
Buy on TCGplayer $1208.55
Standard
best of 3
2 mythic
28 rare
4 uncommon
26 common
0
1
2
3
4
5
6+
Creatures (32)
4
District Mascot
$1.96
4
Llanowar Elves
$2.36
4
Frenzied Baloth
$11.96
4
Webstrike Elite
$1.96
2
Ouroboroid
$85.98
Sorceries (4)
Artifacts (2)
2
Herd Heirloom
$10.98
Lands (22)
22
Forest
$7.70
60 Cards
$138.16
Sideboard
4
Edge Rover
$1.40
4
Scrapshooter
$2.76
2
Ghost Vacuum
$8.98
15 Cards
$36.89

Mono-Green Aggro hasn’t been good since the days of Blizzard Brawl, but every now and then I like to check in on it and give it a chance.

There are so many options in Standard, that choosing which threats to play and in what quantities is tough, so there are plenty of other cards to try in this deck.

Our new Edge of Eternities cards include Frenzied Baloth to put on pressure early, Ouroboroid to pump up the team, and Edge Rover in the sideboard when we need to be lower to the ground or need a reach blocker.

Mono-Black Aggro

Mono-Black Aggro
by Strickles
Buy on TCGplayer $681.57
Standard
best of 3
8 mythic
22 rare
12 uncommon
18 common
0
1
2
3
4
5
6+
Instants (4)
4
Bitter Triumph
$2.36
Lands (22)
18
Swamp
$6.30
60 Cards
$107.88
Sideboard
4
Stab
$1.40
4
Duress
$1.40
2
Ghost Vacuum
$8.98
15 Cards
$26.81

It wasn’t too long ago that Mono-Black was a viable deck in Standard, and we have a lot of great new tools to try to make it competitive again.

Edge of Eternities gave us great new aggressive threats in Timeline Culler and Sunset Saboteur, giving us an over abundance of two mana plays. This deck will also take some testing to find the right number of two drops, and which ones.

I considered adding Archenemy's Charm, but if you do that then you have to reduce the number of Soulstone Sanctuary that you play.

Gruul Artifact Sacrifice

Gruul Artifact Sacrifice
by Strickles
Buy on TCGplayer $346.55
Standard
best of 3
10 mythic
28 rare
10 uncommon
12 common
0
1
2
3
4
5
6+
Planeswalkers (2)
Instants (4)
4
Demand Answers
$5.96
Artifacts (6)
4
Legion Extruder
$27.96
Lands (24)
6
Forest
$2.10
2
Mountain
$0.70
4
Thornspire Verge
$27.96
4
Fabled Passage
$5.16
4
Stomping Ground
$47.96
60 Cards
$175.68
Sideboard
2
Scavenging Ooze
$0.98
2
Snakeskin Veil
$0.70
4
Torch the Tower
$2.76
3
Lithobraking
$1.05
2
Scorching Shot
$0.70
15 Cards
$6.89

This deck is built around Biotech Specialist, which asks you to sacrifice artifacts. So we have a bunch of token artifacts that can sacrifice on their own, such as maps, treasures, and food.

I think this deck will be a lot of fun, although I’m worried that it might not have enough removal in the main deck, so if you are a best-of-one gamer, you might consider cutting the copies of Rocketeer Boostbuggy for some more removal.

Orzhov Warp

Orzhov Warp
by Strickles
Buy on TCGplayer $251.02
Standard
best of 3
0 mythic
28 rare
23 uncommon
9 common
0
1
2
3
4
5
6+
Instants (4)
4
Bitter Triumph
$2.36
Sorceries (6)
Lands (24)
6
Plains
$2.10
2
Swamp
$0.70
4
Bleachbone Verge
$59.96
2
Fabled Passage
$2.58
4
Godless Shrine
$51.96
60 Cards
$183.34
Sideboard
2
Get Lost
$12.98
3
Duress
$1.05
4
Seam Rip
$5.96
15 Cards
$24.65

This deck is built around using the new Warp mechanic, warping our creatures in and then blinking them to get them to stay around.

The goal is to grow our Syr Vondam, Sunstar Exemplar and then blink it to destroy our opponent’s most problematic permanents.

All-Fates Stalker can sort-of blink our creatures, when we warp it, it can exile one of our creatures and then when it warps out at end of turn the creature will return. Starfield Shepherd helps us find hit our land drops, and can also find one drop creatures.

Like Lightstall Inquisitor which is also fun to blink, taxing more and more of our opponent’s hand. It can also find our one of copies of Zack Fair and Novice Inspector.

This deck seems like a lot of fun, and I’m looking forward to giving it a try.

Jund Lands

Jund Lands
by Strickles
Buy on TCGplayer $406.68
Standard
best of 3
3 mythic
20 rare
20 uncommon
17 common
0
1
2
3
4
5
6+
Creatures (22)
4
Sabotender
$1.40
3
Icetill Explorer
$83.97
3
Summon: Titan
$5.37
Instants (4)
4
Bitter Triumph
$2.36
Enchantments (8)
4
Spelunking
$21.96
Lands (26)
4
Forest
$1.40
3
Mountain
$1.05
2
Swamp
$0.70
4
Fabled Passage
$5.16
1
Blazemire Verge
$13.99
4
Escape Tunnel
$1.40
1
Wastewood Verge
$13.99
2
Stomping Ground
$23.98
1
Raucous Theater
$15.99
60 Cards
$254.12
Sideboard
3
Fire Magic
$3.87
4
Duress
$1.40
15 Cards
$10.71

I brew this deck almost every set, but they keep giving me new cards for it!

Our main new gains this time around are Tannuk, Memorial Ensign another creature that pings when we play lands, and Icetill Explorer to give us extra land drops, including from our graveyard.

I’m looking forward to giving the deck a try, but I can’t guarantee it will be more than a fun pet deck!

Alchemy

Izzet Warp

Izzet Warp
by Strickles
Buy on TCGplayer $577.07
Alchemy
best of 3
8 mythic
32 rare
12 uncommon
8 common
0
1
2
3
4
5
6+
Creatures (20)
4
Quantum Riddler
$239.96
4
Bygone Colossus
$1.56
Instants (8)
4
Burst Lightning
$1.40
Sorceries (4)
Enchantments (4)
4
Frostcliff Siege
$15.96
Lands (24)
6
Island
$2.10
2
Mountain
$0.70
4
Fabled Passage
$5.16
4
Riverpyre Verge
$119.96
4
Desert Cenote
$0.00
4
Starting Town
$51.96
60 Cards
$464.6
Sideboard
1
Annul
$0.35
2
Negate
$0.70
2
Abrade
$0.70
3
Pyroclasm
$1.05
3
Ghost Vacuum
$13.47
15 Cards
$16.27

The thing about the Warp mechanic is that you get these creatures at a discount but then can’t attack with them…or can you?

Our goal with this deck is to give our warp creatures like Bygone Colossus, Anticausal Vestige, and Quantum Riddler haste to hit the opponent for big chunks of damage out of nowhere.

Our haste enablers include Draconautics Engineer, Summon: Brynhildr, Frostcliff Siege, and Swiftspear's Teachings.

This deck should be a lot of fun, and I’m looking forward to punking out some opponents who think they are safe at 10 with a hasty colossus.

Golgari Goyf

Golgari Goyf
by Strickles
Buy on TCGplayer $330.36
Alchemy
best of 3
3 mythic
26 rare
20 uncommon
11 common
0
1
2
3
4
5
6+
Creatures (29)
4
Molt Tender
$3.16
4
Cosmogoyf
$2.36
4
Town Greeter
$1.40
2
Qarsi Revenant
$3.98
4
Lasyd Prowler
$1.96
Instants (4)
4
Feed the Cycle
$1.40
Sorceries (4)
4
Traverse Valley
$0.00
Lands (23)
2
Forest
$0.70
5
Swamp
$1.75
4
Wastewood Verge
$55.96
4
Fabled Passage
$5.16
4
Starting Town
$51.96
60 Cards
$133.95
Sideboard
1
Vivien Reid
$0.99
4
Stab
$1.40
4
Duress
$1.40
2
Ghost Vacuum
$8.98
15 Cards
$15.93

Gofy is back, in a way, in the form of Cosmogoyf. This deck is all about milling ourselves and then exiling cards to grow our Cosmogoyf. Our main way of exiling cards is by foraging, the forgotten mechanic from Bloomburrow, which asks you to exile three cards or sacrifice a food.

The only problem with Cosmogoyf is that it can be easily blocked, so milling until we find a Qarsi Revenant is important, because it can make our gofy a flying threat.

The best part about Cosmogoyf is that even if our opponent’s bring in graveyard hate it will actually help grow it, so it should be a scary threat.

Selesnya Counters

Selesnya Counters
by Strickles
Buy on TCGplayer $363.25
Alchemy
best of 3
0 mythic
44 rare
4 uncommon
12 common
0
1
2
3
4
5
6+
Creatures (23)
4
District Mascot
$1.96
3
Zack Fair
$1.05
4
Bulwark Ox
$1.96
Sorceries (5)
4
Longstalk Brawl
$1.40
Enchantments (8)
4
Hardened Bonds
$0.00
Lands (24)
4
Forest
$1.40
4
Plains
$1.40
4
Fabled Passage
$5.16
4
Sunpetal Grove
$3.96
4
Hushwood Verge
$35.96
4
Starting Town
$51.96
60 Cards
$181.6
Sideboard
4
Battle Menu
$1.40
3
Ghost Vacuum
$13.47
4
Seam Rip
$5.96
15 Cards
$23.99

Dyadrine, Synthesis Amalgam is a powerful payoff for a counters deck, drawing cards and making a creature every turn, and Hardened Bonds also draws us cards every turn. So we should be able to keep the pressure on even if our opponent’s have a ton of removal or sweepers.

Our other new card is Sunstar Chaplain, which can add more counters to our creatures throughout the game, but also tap down blockers to clear the way.

Survivor Aggro

Survivor Aggro
by Strickles
Buy on TCGplayer $284.67
Alchemy
best of 3
0 mythic
42 rare
9 uncommon
9 common
0
1
2
3
4
5
6+
Artifacts (12)
Lands (23)
1
Forest
$0.35
8
Plains
$2.80
4
Hushwood Verge
$35.96
2
Sunpetal Grove
$1.98
4
Desert Cenote
$0.00
4
Starting Town
$51.96
60 Cards
$106.56
Sideboard
3
Ghost Vacuum
$13.47
4
Seam Rip
$5.96
2
Banishing Light
$0.70
15 Cards
$24.27

I didn’t want to brew two Selesnya aggro decks, but it just kind of happened. This deck is looking to make use of Sunstar Chaplain, and use Lumen-Class Frigate to help us tap our creatures and pump them up.

Effie is a powerful card from Alchemy: Duskmourn that never found its footing, so I’m hoping that rotation can give the card a chance to shine in this type of deck.

Naya Ragost

Naya Ragost
by Strickles
Buy on TCGplayer $293.45
Alchemy
best of 3
4 mythic
38 rare
12 uncommon
6 common
0
1
2
3
4
5
6+
Planeswalkers (2)
Creatures (13)
2
Exalted Sunborn
$41.98
Sorceries (8)
4
Wish Good Luck
$0.00
Artifacts (4)
Enchantments (8)
Lands (25)
2
Forest
$0.70
2
Mountain
$0.70
2
Plains
$0.70
4
Fabled Passage
$5.16
2
Thornspire Verge
$13.98
1
Fountainport
$4.49
2
Sunbillow Verge
$35.98
2
Hushwood Verge
$17.98
4
Stomping Ground
$47.96
4
Sacred Foundry
$63.96
60 Cards
$295.18
Sideboard
4
Seedship Impact
$1.40
4
Lithobraking
$1.40
2
Ghost Vacuum
$8.98
4
Seam Rip
$5.96
15 Cards
$23.73

Similar to the Gruul deck I brewed for Standard, this deck is making use of Biotech Specialist, alongside Ragost, Deft Gastronaut to sacrifice artifacts and do a ton of damage to the opponent.

I brewed this in Alchemy because Wish Good Luck gives us three artifact tokens, so we have a lot of fodder to sacrifice.

Our card advantage comes from Caretaker's Talent, and we have Hardlight Containment for powerful catch-all removal.

Esper Mill Control

Esper Mill Control
by Strickles
Buy on TCGplayer $335.16
Alchemy
best of 3
3 mythic
37 rare
10 uncommon
10 common
0
1
2
3
4
5
6+
Creatures (6)
3
Hope Estheim
$1.47
Instants (6)
2
Stab
$0.70
4
Battle Menu
$1.40
Sorceries (16)
4
Thought Rattle
$0.00
2
Fell
$1.38
4
Stock Up
$9.16
Artifacts (4)
Enchantments (2)
Lands (26)
2
Island
$0.70
2
Plains
$0.70
2
Swamp
$0.70
1
Tranquil Cove
$0.35
4
Fabled Passage
$5.16
1
Bleachbone Verge
$14.99
4
Floodfarm Verge
$47.96
1
Gloomlake Verge
$17.99
4
Watery Grave
$59.96
4
Godless Shrine
$51.96
60 Cards
$269.28
Sideboard
2
Stab
$0.70
2
Negate
$0.70
4
Duress
$1.40
1
Fell
$0.69
3
Split Up
$8.97
15 Cards
$34.93

Hope Estheim was a weird card from Final Fantasy, but it makes a bit more sense now with the printing of Space-Time Anomaly, asking you to gain life and mill your opponent for a ton of cards.

I don’t actually think that Space-Time Anomaly will be that great, because there will be games against aggro decks where you draw it and have 7 life, and it is four mana do-nothing, but I’m willing to try a couple of copies.

The main synergy here is Singularity Rupture to wipe the board and mill half their deck, and then to exhaust Riverchurn Monument to mill the rest of their deck.

This deck will take a lot of testing and tweaking, but I think that we can get to a point where a mill control deck is a powerful choice in the format.

Wrapping Up

I can’t wait to dive into the set, try these decks, and brew some more. I hope that you give one or more of these a try, and that they prove to be fun, and just good enough to get those daily quests done.

So whether you are firing up some drafts, adding a new card to a Pioneer or Historic deck, or brewing a brand new, post-rotation, Standard archetype, have fun with Edge of Eternities, I know that I will!

Happy release day, and best of luck in your matches!

Iroas, God of Victory Art

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Strickles
Strickles

Strickles is a long-time Magic player who loves brewing more than anything, trying to bring new and fun decks to the top in Alchemy and Standard.

Articles: 84