Standard 2020 Event Guide and Decklists

Play Standard 2020

Throne of Eldraine release and Standard rotation is approaching fast! This special Magic: The Gathering Arena event is your perfect chance to catch up on your Core Set Mastery levels to your hearts desire (before it is replaced by the Eldraine Mastery), and test out some potential post-rotation Standard decks in the process. Read on for more information about the event and our exclusive decklists to help you win some games!


Click here to view all Standard 2020 decks!

Update September 11: We’ve made a dedicated page to our Standard 2020 decks, which you can check out here, or you can still scroll down for the decklists. We are adding new ones and improving these each day, so come back often!

Event Information

  • Duration: September 9 2019 at 8 AM PT (15:00 UTC) until September 26 2019 (Throne of Eldraine Release)
  • Format: Standard 2020 Constructed – Only cards from Guilds of Ravnica forward (Guilds of Ravnica, Ravnica Allegiance, War of the Spark, Core Set 2020, and Throne of Eldraine) will be playable. This includes the event rewards from the Eldraine Courtside Brawl (see below for complete list).
  • Entry Fee: Free!
  • Match Structure: Single matches (BO1)
  • Rewards: 200 Mastery XP for every 2 consecutive wins, with no limit on how much you can earn.

Note: There are two separate queues for this event:

  • Ranked Standard 2020: Wins and losses will contribute towards the ranked ladder season. Play this version of the event if you want to hit two birds with one stone – climb the ladder and earn XP at the same time, at the expense of playing versus a more competitive field of players.
  • Play Standard 2020: Wins and losses do not contribute towards the ranked ladder season and thus presumably will be less competitive. Play this version of the event if you want to have a higher chance of winning or if your deck is weaker. Recommended if Mastery completion is more important.

What is Standard 2020?

Ranked Standard 2020

Get a head start on the upcoming Standard format and earn extra Set Mastery XP! Play Standard 2020 by using cards from Guilds of Ravnica, Ravnica Allegiance, War of the Spark, Core Set 2020, and Throne of Eldraine!

You can play this event as many times as you want!

This is a Standard constructed event with the caveat that players are only allowed to use cards from the following Standard 2020 sets that will not rotate out on September 26:

  • Guilds of Ravnica
  • Ravnica Allegiance
  • War of the Spark
  • Core Set 2020

We are also allowed to use the 6 Throne of Eldraine cards earned from Eldraine Courtside Brawl, which are:

Previously we have had the Ravnica Constructed as part of the War of the Spark Chronicles series of events, which now adds Core Set 2020 cards to the mix since then (as well as the 6 Throne of Eldraine cards).

Recap on Mastery XP

See more: Core Set Mastery

The primary objective of this event is to complete your Core Set Mastery as much as you can, but it is not expected to be something you can go from 0 to 100 – the number of levels you gain will be minor compared to the regular rewards you normally get (more on this below). Remember these important points:

  • You can get up to level 100 if you have purchased the Mastery Pass, or level 72 if you do not.
  • We have until September 26 (inclusive) before the it is replaced by the Throne of Eldraine Mastery system.
  • As of September 9, your sources of Mastery XP include:
    • Weekly Wins: 250 XP per win, up to 15 wins per week – this is 11250 XP or about 10 levels, if you have not finished this week’s wins.
    • Daily Quests: 500 XP per quest, up to 18 new quests remaining – this is 9000 XP (or 10000 XP if you have two more saved up) or 9-10 levels.
    • Codes: 2000 XP from the code LevelUp if you have not redeemed it already.
    • Events: 200 XP every two wins from this event, or any other future ones that may come up.
    • Purchasing levels from the Store: 200 gems per level.

From here, you can calculate how much grinding from this event might be required to reach your desired level. Just with Weekly Wins and Daily Quests, it looks like we have about 20 levels worth of free XP left as of September 8 Weekly Win reset!

Recap on Standard Rotation

See more: Standard Rotation

As stated above, we have the four sets (Ixalan, Rivals of Ixalan, Dominaria, Core Set 2019) rotating out of Standard on September 26 with the release of Throne of Eldraine. We will then see a whole new metagame of Standard decks as well as the Historic format coming int play.

A new set of cards usually completely changes the dynamic of Standard – with less than a quarter of Throne of Eldraine spoiled so far, nobody knows what decks will be the best going forward, and especially when it comes to evaluating new cards! In general, it will be best to build decks with cards you possess already for this event and save Wildcards and resources until the set is released.

EV for Standard 2020 Event – How Many Games Would I Have to Play?

To manage expectations, let’s first consider how many games of Magic: The Gathering you would have to play and how long it would roughly take to reach your desired Mastery level.

First, we assume you have a 50% chance to win a match – which means you have a 25% chance per event (win both matches in a row) to earn 200 XP (there are three possibilities on your outcome – lose/drop – 50% chance, win/lose 25% chance, win/win 25% chance). That means five win/win events are required to earn one full level – which means on average it would take you 30 games or 20 events to get one level.

If each game lasts 10-15 minutes – that means it might take a minimum of 5 hours for you to gain one level! Of course, this is all dependent on your skill, luck and decklist, to give yourself an edge over other players. That’s why we are here writing this guide!

Building Your Standard 2020 Deck – Tips and Strategies

With that out of the way, let’s take a look at what kind of decks we can expect from this event.

Effect on the Manabase – How Many Colors?

The biggest impact on Standard would definitely be the “Checklands” rotating (e.g. Hinterland Harbor) out. They have allowed Standard to enjoy the freedom of having three-colored decks without much penalty, in conjunction with the “Shocklands” (e.g. Breeding Pool) from the Ravnica sets.

Mark Rosewater has confirmed that there will not be another set of Rare dual colored lands in Throne of Eldraine – which means we now only have the Shocklands, the “Scrylands” (e.g. Temple of Silence), and the common land cycles (e.g. Gates) to work with. This will considerably slowdown any decks trying to play three colors as a consequence of lands coming into play tapped.

It is clear that Wizards are now pushing mono or two colored decks to have a bit of a break from our perfect manabase that we’ve had for the past year. We also think that going one or two colors is the best option going forward, for consistency and speed. However, that depends a lot on the strength of individual cards we have available.

If we still wanted to go to the three color path, the best colors to play would be the ones that have access to two of the Temples, which are the enemy color wedges – which would be:

Midrange or control decks would best suit this kind of manabase as most lands would come into play tapped, and is a significant factor in slowing down decks.

The Metagame Consideration

The event will naturally favor aggro or combo decks. This is because the match structure is best-of-one matches, so without sideboards it is better for decks to make their own strategy work as efficiently as possible.

Also as mentioned above, the manabase prefers two color decks and it is difficult to go three colors, and these types of decks usually prefer to be consistent and synergistic in nature, in part due to the limited card pool. Another factor is the use of Shocklands – people will be paying 2 life more often, so aggro decks will like to prey on that.

Throne of Eldraine Cards

As mentioned above, you are able to use the new Throne of Eldraine reward cards from the Brawl event – however, none of the cards here look too game-breaking. The Knights stand out as a tribal flavor, similar to Vampires – we all know how powerful Knight of the Ebon Legion is. We have a Knight deck you might want to try below, since Vampires won’t be part of this new meta.

Savvy Hunter is also a solid card that deserves a mention – it can stall games against aggro decks and provides a solid body in the process. We apologize in advance if some of our decks contain the above cards and you missed them during the Brawl event – you will be able to craft these once Throne of Eldraine releases.

Update: As an addendum, in order to use these cards in the deck builder, you need to select the Standard 2020 deck type. If you are building a new deck, select it on the top right hand corner (left image), or for an existing deck select it from the deck statistics screen (right image).

Afterwards you can type “s:eld” into the deck filter to see the Throne of Eldraine cards.

Our Top Standard 2020 Decklist Choices

We already had some good decks to use from the previous Ravnica Constructed event and the Plane-cation Chronicles, which we modified some to make them better with Core Set 2020, as well as some new ones here. We’re also trying a new way of displaying the decks in the article, as an expandable list as we had quite a few decks we wanted to try for this event. Let us know what you think!

See also: Gideon’s Sacrifice Ravnica Constructed Part V Event Decklists and Guide

This is an aggro deck that is stronger in a metagame with less board wipes, which we can anticipate in this metagame. Another bonus is that there is no Goblin Chainwhirler around to threaten your flyers.

2 Tranquil Cove (M20) 259
4 Hallowed Fountain (RNA) 251
9 Island (XLN) 265
6 Plains (XLN) 261
4 Healer's Hawk (GRN) 14
4 Faerie Miscreant (M20) 58
4 Loyal Pegasus (M20) 28
4 Spectral Sailor (M20) 76
2 Winged Words (M20) 80
2 Teferi, Time Raveler (WAR) 221
1 Tomik, Distinguished Advokist (WAR) 34
4 Hanged Executioner (M20) 22
4 Empyrean Eagle (M20) 208
2 Depose // Deploy (RNA) 225
4 Sephara, Sky's Blade (M20) 36
4 Rally of Wings (WAR) 27

A lot of people have seen success with this deck in the last Gideon’s Sacrifice event, so we spiced it up with some Core Set 2020 cards to make it even better!

4 Law-Rune Enforcer (WAR) 20
10 Plains (RIX) 192
2 Time Wipe (WAR) 223
4 Tithe Taker (RNA) 27
1 Ugin, the Ineffable (WAR) 2
2 Drawn from Dreams (M20) 56
4 Prison Realm (WAR) 26
1 Tomik, Distinguished Advokist (WAR) 34
3 Conclave Tribunal (GRN) 6
2 God-Eternal Oketra (WAR) 16
4 Tranquil Cove (M20) 259
4 Hallowed Fountain (RNA) 251
1 Dovin's Veto (WAR) 193
6 Island (RIX) 193
4 Deputy of Detention (RNA) 165
4 Teferi, Time Raveler (WAR) 221
3 Elite Guardmage (WAR) 195
1 Cavalier of Dawn (M20) 10
4 Swiftblade Vindicator (GRN) 203
2 Truefire Captain (GRN) 209
3 Legion Warboss (GRN) 109
4 Sunhome Stalwart (GRN) 26
2 Tajic, Legion's Edge (GRN) 204
3 Aurelia, Exemplar of Justice (GRN) 153
2 Conclave Tribunal (GRN) 6
2 Skyknight Vanguard (M20) 218
2 Lava Coil (GRN) 108
2 Integrity // Intervention (GRN) 227
2 Gideon Blackblade (WAR) 13
4 Law-Rune Enforcer (WAR) 20
4 Sacred Foundry (GRN) 254
9 Plains (XLN) 261
9 Mountain (XLN) 273
4 Shock (M20) 160
2 Wind-Scarred Crag (M20) 260
2 God-Eternal Kefnet (WAR) 53
1 Plaguecrafter (GRN) 82
2 Negate (M20) 69
1 The Elderspell (WAR) 89
4 Discovery // Dispersal (GRN) 223
1 Disfigure (M20) 95
2 Cry of the Carnarium (RNA) 70
2 Enter the God-Eternals (WAR) 196
3 Legion's End (M20) 106
4 Thought Erasure (GRN) 206
3 Drawn from Dreams (M20) 56
1 Liliana, Dreadhorde General (WAR) 97
4 Narset, Parter of Veils (WAR) 61
8 Island (GRN) 261
6 Swamp (GRN) 262
4 Dismal Backwater (M20) 245
2 Blast Zone (WAR) 244
4 Watery Grave (GRN) 259
1 Ugin, the Ineffable (WAR) 2
1 Command the Dreadhorde (WAR) 82
1 Massacre Girl (WAR) 99
2 Ob Nixilis's Cruelty (WAR) 101
1 Davriel, Rogue Shadowmage (WAR) 83

Similar to the Grixis deck, Esper also has much of its shell intact in Standard 2020. teferi, Hero of Dominaria is huge loss as it is a win condition on its own, as well as Search of Azcanta, but this deck can still grind out wins through other methods with other Planeswalkers and Oath of Kaya. Updated to include a bit more win conditions and make the playing experience more smooth.

1 Cry of the Carnarium (RNA) 70
1 The Elderspell (WAR) 89
1 Despark (WAR) 190
2 Legion's End (M20) 106
4 Thought Erasure (GRN) 206
2 Tyrant's Scorn (WAR) 225
4 Teferi, Time Raveler (WAR) 221
4 Narset, Parter of Veils (WAR) 61
4 Dismal Backwater (M20) 245
1 Mortify (RNA) 192
3 Oath of Kaya (WAR) 209
3 Basilica Bell-Haunt (RNA) 156
2 Kaya's Wrath (RNA) 187
2 Enter the God-Eternals (WAR) 196
1 Bolas's Citadel (WAR) 79
1 Swamp (XLN) 269
1 Plains (XLN) 261
4 Godless Shrine (RNA) 248
4 Watery Grave (GRN) 259
1 Island (ANA) 62
3 Tranquil Cove (M20) 259
4 Hallowed Fountain (RNA) 251
4 Temple of Silence (M20) 256
1 Ugin, the Ineffable (WAR) 2
1 Liliana, Dreadhorde General (WAR) 97
1 Command the Dreadhorde (WAR) 82
1 Bolas's Citadel (WAR) 79
3 Deputy of Detention (RNA) 165
1 Despark (WAR) 190
1 Dovin's Veto (WAR) 193
2 Dismal Backwater (M20) 245
4 Elite Guardmage (WAR) 195
2 Tranquil Cove (M20) 259
4 Godless Shrine (RNA) 248
4 Hallowed Fountain (RNA) 251
4 Hero of Precinct One (RNA) 11
2 Island (XLN) 264
4 Temple of Silence (M20) 256
2 Narset, Parter of Veils (WAR) 61
3 Oath of Kaya (WAR) 209
2 Swamp (XLN) 268
1 Liliana, Dreadhorde General (WAR) 97
4 Teferi, Time Raveler (WAR) 221
4 Thought Erasure (GRN) 206
3 Tyrant's Scorn (WAR) 225
4 Watery Grave (GRN) 259
2 Time Wipe (WAR) 223
1 Ugin, the Ineffable (WAR) 2
2 Plains (GRN) 260

Without the explore package the deck is still resilient. We like this deck for this event because it can prey on shaky manabases by destroying their key lands. Savvy Hunter is a nice addition to the deck.

3 Bond of Flourishing (WAR) 155
2 Vraska, Golgari Queen (GRN) 213
3 Nissa, Who Shakes the World (WAR) 169
2 Deathsprout (WAR) 189
3 Savvy Hunter (ELD) 200
1 Liliana, Dreadhorde General (WAR) 97
4 Growth-Chamber Guardian (RNA) 128
3 Casualties of War (WAR) 187
3 Assassin's Trophy (GRN) 152
6 Swamp (XLN) 269
10 Forest (XLN) 277
4 Jungle Hollow (M20) 248
4 Overgrown Tomb (GRN) 253
1 Doom Whisperer (GRN) 69
2 Find // Finality (GRN) 225
2 Legion's End (M20) 106
4 Incubation Druid (RNA) 131
1 Bolas's Citadel (WAR) 79
2 Paradise Druid (WAR) 171

Gates Ablaze was banned in the last block Standard event, but not this time – and it adds Field of the Dead and Golos, Tireless Pilgrim now for more fire power!

2 Teferi, Time Raveler (WAR) 221
4 Risen Reef (M20) 217
2 Cavalier of Thorns (M20) 167
2 Archway Angel (RNA) 3
3 Arboreal Grazer (WAR) 149
4 Golos, Tireless Pilgrim (M20) 226
4 Growth Spiral (RNA) 178
4 Gates Ablaze (RNA) 102
4 Circuitous Route (GRN) 125
3 Gruul Guildgate (RNA) 249
3 Simic Guildgate (RNA) 257
2 Azorius Guildgate (RNA) 243
2 Izzet Guildgate (GRN) 251
4 Breeding Pool (RNA) 246
1 Selesnya Guildgate (GRN) 256
1 Rakdos Guildgate (RNA) 255
1 Boros Guildgate (GRN) 244
1 Hallowed Fountain (RNA) 251
1 Stomping Ground (RNA) 259
1 Steam Vents (GRN) 257
4 Plaza of Harmony (RNA) 254
4 Field of the Dead (M20) 247
3 Guild Summit (GRN) 41

Grixis has a solid shell in Standard 2020, as the only major card being lost is Nicol Bolas, the Ravager.

3 Legion's End (M20) 106
2 Angrath's Rampage (WAR) 185
4 Thought Erasure (GRN) 206
4 Discovery // Dispersal (GRN) 223
4 Bedevil (RNA) 157
2 Cry of the Carnarium (RNA) 70
2 Ritual of Soot (GRN) 84
2 God-Eternal Kefnet (WAR) 53
4 Nicol Bolas, Dragon-God (WAR) 207
3 Narset, Parter of Veils (WAR) 61
2 Chandra, Awakened Inferno (M20) 127
4 Steam Vents (GRN) 257
4 Blood Crypt (RNA) 245
2 Bloodfell Caves (M20) 242
3 Dismal Backwater (M20) 245
4 Watery Grave (GRN) 259
1 Interplanar Beacon (WAR) 247
4 Temple of Epiphany (M20) 253
1 Mountain (XLN) 273
1 Swamp (XLN) 269
2 Enter the God-Eternals (WAR) 196
1 Island (ANA) 62
1 Ugin, the Ineffable (WAR) 2

This will be a strong, no nonsense deck. Only downside is it can get expensive with all the Rares and Mythic Rares but they are all definitely worth crafting.

4 Shock (M20) 160
7 Mountain (RIX) 195
4 Legion Warboss (GRN) 109
10 Forest (RIX) 196
4 Gruul Spellbreaker (RNA) 179
4 Growth-Chamber Guardian (RNA) 128
4 Voracious Hydra (M20) 200
2 Domri, Anarch of Bolas (WAR) 191
2 Skarrgan Hellkite (RNA) 114
2 Domri's Ambush (WAR) 192
4 Barkhide Troll (M20) 165
2 Rugged Highlands (M20) 250
4 Stomping Ground (RNA) 259
3 Nissa, Who Shakes the World (WAR) 169
4 Nullhide Ferox (GRN) 138

Arclight Phoenix is missing a few cards to make it a true contender, but the Drakes plus Niv-Mizzet has some value to be had.

4 Crackling Drake (GRN) 163
4 Temple of Epiphany (M20) 253
2 Swiftwater Cliffs (M20) 252
5 Mountain (RIX) 195
3 Discovery // Dispersal (GRN) 223
2 Saheeli, Sublime Artificer (WAR) 234
2 Niv-Mizzet, Parun (GRN) 192
3 Lava Coil (GRN) 108
1 Ral's Outburst (WAR) 212
3 Augur of Bolas (WAR) 41
7 Island (RIX) 193
4 Shock (M20) 160
3 Drawn from Dreams (M20) 56
4 Anticipate (M20) 45
2 Unsummon (M20) 78
4 Steam Vents (GRN) 257
4 Pteramander (RNA) 47
1 Beacon Bolt (GRN) 154
1 Flame Sweep (M20) 139
1 Ral, Izzet Viceroy (GRN) 195

If you’re feeling greedy and playing with a three color deck, Jeskai would be a good option as we have two temples to stabilize our manabase a bit and the core cards are still intact after rotation.

1 Prison Realm (WAR) 26
4 Shock (M20) 160
1 Time Wipe (WAR) 223
4 Deafening Clarion (GRN) 165
2 Kasmina, Enigmatic Mentor (WAR) 56
1 Chandra, Awakened Inferno (M20) 127
1 Ugin, the Ineffable (WAR) 2
4 Narset, Parter of Veils (WAR) 61
3 Saheeli, Sublime Artificer (WAR) 234
4 Sarkhan the Masterless (WAR) 143
4 Teferi, Time Raveler (WAR) 221
3 Temple of Triumph (M20) 257
1 Fblthp, the Lost (WAR) 50
4 Hallowed Fountain (RNA) 251
4 Interplanar Beacon (WAR) 247
1 Island (GRN) 261
2 Mobilized District (WAR) 249
4 Sacred Foundry (GRN) 254
4 Steam Vents (GRN) 257
3 Temple of Epiphany (M20) 253
2 Dovin's Veto (WAR) 193
3 Lava Coil (GRN) 108

Venerated Loxodon could also be worth experimenting here, instead of Icon of Ancestry. Will be testing that and let everybody know how that goes.

4 Order of Midnight (ELD) 99
1 Plains (ANA) 61
4 Inspiring Veteran (ELD) 194
5 Swamp (ANA) 63
1 Mountain (ANA) 64
4 Knight of the Ebon Legion (M20) 105
3 Cavalier of Night (M20) 94
4 Corpse Knight (M20) 206
4 Skyknight Vanguard (M20) 218
4 Midnight Reaper (GRN) 77
2 Gideon Blackblade (WAR) 13
3 Conclave Tribunal (GRN) 6
2 Mortify (RNA) 192
2 Icon of Ancestry (M20) 229
4 Sacred Foundry (GRN) 254
4 Godless Shrine (RNA) 248
4 Temple of Silence (M20) 256
4 Temple of Triumph (M20) 257
1 Unbreakable Formation (RNA) 29

This is a primarily creature based Mono Black deck that has a variety of ways to deal with your opponents. It can go aggressive, it can go grindy and controlling depending on how the games play out and for that reason is surprisingly strong. The deck has been updated to keep the core cards intact but some silver bullets just in case the games can go pear-shaped.

3 Cavalier of Night (M20) 94
4 Dread Presence (M20) 96
3 Midnight Reaper (GRN) 77
1 Murder (M20) 109
4 Yarok's Fenlurker (M20) 123
1 Davriel, Rogue Shadowmage (WAR) 83
1 Ugin, the Ineffable (WAR) 2
23 Swamp (XLN) 269
2 Blast Zone (WAR) 244
1 Liliana, Dreadhorde General (WAR) 97
1 Disfigure (M20) 95
4 Knight of the Ebon Legion (M20) 105
1 Massacre Girl (WAR) 99
1 Command the Dreadhorde (WAR) 82
2 Legion's End (M20) 106
2 Ritual of Soot (GRN) 84
2 Duress (M20) 97
2 Embodiment of Agonies (M20) 98
1 Ob Nixilis's Cruelty (WAR) 101
1 The Elderspell (WAR) 89

The sideboard is only for the Vivien, Arkbow Ranger – if the -5 ability ever comes up at all.

4 Nissa, Who Shakes the World (WAR) 169
4 Vivien, Arkbow Ranger (M20) 199
4 Barkhide Troll (M20) 165
4 Growth-Chamber Guardian (RNA) 128
3 Voracious Hydra (M20) 200
3 Arboreal Grazer (WAR) 149
4 Paradise Druid (WAR) 171
4 Pelt Collector (GRN) 141
2 Gargos, Vicious Watcher (M20) 172
3 Nullhide Ferox (GRN) 138
2 Shifting Ceratops (M20) 194
23 Forest (WAR) 264

1 Kraul Harpooner (GRN) 136
1 Shifting Ceratops (M20) 194
1 Thrashing Brontodon (M20) 197
1 Nightpack Ambusher (M20) 185
1 Nullhide Ferox (GRN) 138
1 Beast Whisperer (GRN) 123
1 Voracious Hydra (M20) 200
1 God-Eternal Rhonas (WAR) 163
1 Gargos, Vicious Watcher (M20) 172
1 End-Raze Forerunners (RNA) 124
1 Meteor Golem (M20) 232
1 Biogenic Ooze (RNA) 122
1 Cavalier of Thorns (M20) 167
1 Loaming Shaman (M20) 180

Since the classic Mono Red Aggro is losing important cards like Lightning Strike, Goblin Chainwhirler, and other decent one or two drops, this synergistic aggro deck will definitely be part of the metagame for this event.

4 Chandra, Acolyte of Flame (M20) 126
4 Chandra's Spitfire (M20) 132
2 Goblin Banneret (GRN) 102
4 Legion Warboss (GRN) 109
2 Scampering Scorcher (M20) 158
4 Scorch Spitter (M20) 159
4 Tin Street Dodger (RNA) 120
4 Torch Courier (GRN) 119
4 Shock (M20) 160
4 Cavalcade of Calamity (RNA) 95
20 Mountain (WAR) 261
4 Light Up the Stage (RNA) 107
4 Healer's Hawk (GRN) 14
20 Plains (ANA) 61
4 Law-Rune Enforcer (WAR) 20
4 Ajani's Pridemate (WAR) 4
3 Gideon Blackblade (WAR) 13
2 Conclave Tribunal (GRN) 6
4 Venerated Loxodon (GRN) 30
2 Unbreakable Formation (RNA) 29
4 Hunted Witness (GRN) 15
4 Loyal Pegasus (M20) 28
4 Ancestral Blade (M20) 3
2 Tithe Taker (RNA) 27
1 Ajani, Strength of the Pride (M20) 2
2 Haazda Marshal (GRN) 13

Feather decks lose its biggest weapon Reckless Rage with the Standard rotation. The Naya version adds Green to the usually consistent Boros package for pump spells, to act more like a combo deck to kill your opponent in one turn rather than trying to grind it out.

Season of Growth will be your key card, and it is your job to protect your creatures to the best of your abilities.

4 Temple of Triumph (M20) 257
2 Collision // Colossus (RNA) 223
4 Defiant Strike (WAR) 9
4 Dreadhorde Arcanist (WAR) 125
4 Feather, the Redeemed (WAR) 197
4 Gods Willing (M20) 19
2 Mountain (XLN) 273
2 Plains (XLN) 261
1 Rugged Highlands (M20) 250
4 Sacred Foundry (GRN) 254
2 Samut's Sprint (WAR) 142
3 Season of Growth (M20) 191
4 Domri's Ambush (WAR) 192
4 Stomping Ground (RNA) 259
4 Tenth District Legionnaire (WAR) 222
4 Temple Garden (GRN) 258
3 Gruul Spellbreaker (RNA) 179
2 Shock (M19) 156
1 Gideon Blackblade (WAR) 13
1 Forest (XLN) 279
1 Blossoming Sands (M20) 243

This is another strong archetype with the addition of Chandra, Acolyte of Flame. This is an aggressive build that requires your opponents to have the answers.

4 Dreadhorde Butcher (WAR) 194
4 Gutterbones (RNA) 76
4 Footlight Fiend (RNA) 216
3 Judith, the Scourge Diva (RNA) 185
3 Mayhem Devil (WAR) 204
4 Heartfire (WAR) 131
4 Knight of the Ebon Legion (M20) 105
4 Chandra, Acolyte of Flame (M20) 126
4 Blood Crypt (RNA) 245
2 Bloodfell Caves (M20) 242
9 Mountain (GRN) 263
7 Swamp (GRN) 262
4 Grim Initiate (WAR) 130
4 Shock (M20) 160

Another classic deck that should fare better in a Standard without the Vampires and Goblin Chainwhirler.

1 Unbreakable Formation (RNA) 29
4 Growth-Chamber Guardian (RNA) 128
4 Venerated Loxodon (GRN) 30
3 Emmara, Soul of the Accord (GRN) 168
3 Trostani Discordant (GRN) 208
4 Flower // Flourish (GRN) 226
4 March of the Multitudes (GRN) 188
4 Conclave Tribunal (GRN) 6
4 Raise the Alarm (M20) 34
4 Law-Rune Enforcer (WAR) 20
6 Forest (WAR) 264
8 Plains (WAR) 252
2 Blossoming Sands (M20) 243
4 Temple Garden (GRN) 258
1 Karn's Bastion (WAR) 248
1 Ajani, the Greathearted (WAR) 184
3 Gideon Blackblade (WAR) 13

Core Set 2020 adds the Risen Reef elemental package. Since there is no Nexus of Fate, the big pay off cards are Mass Manipulation, Hydroid Krasis and Voracious Hydra as great win conditions as they all have X in their casting cost. Sometimes you can even draw three cards off Agent of Treachery, though you might have to be careful to not deck yourself.

4 Hydroid Krasis (RNA) 183
4 Incubation Druid (RNA) 131
2 Paradise Druid (WAR) 171
3 Mass Manipulation (RNA) 42
4 Nissa, Who Shakes the World (WAR) 169
2 Tamiyo, Collector of Tales (WAR) 220
4 Breeding Pool (RNA) 246
8 Forest (GRN) 264
2 Thornwood Falls (M20) 258
6 Island (GRN) 261
4 Risen Reef (M20) 217
4 Leafkin Druid (M20) 178
4 Cavalier of Thorns (M20) 167
2 Agent of Treachery (M20) 43
4 Temple of Mystery (M20) 255
3 Voracious Hydra (M20) 200
4 Knight of the Ebon Legion (M20) 105
4 Incubation Druid (RNA) 131
4 Growth-Chamber Guardian (RNA) 128
2 Assassin's Trophy (GRN) 152
2 Legion's End (M20) 106
4 Hydroid Krasis (RNA) 183
4 Savvy Hunter (ELD) 200
4 Nissa, Who Shakes the World (WAR) 169
2 Tamiyo, Collector of Tales (WAR) 220
2 Vraska, Golgari Queen (GRN) 213
1 Find // Finality (GRN) 225
2 Forest (XLN) 277
4 Breeding Pool (RNA) 246
1 Swamp (XLN) 268
1 Dismal Backwater (M20) 245
4 Overgrown Tomb (GRN) 253
4 Watery Grave (GRN) 259
1 Command the Dreadhorde (WAR) 82
1 Liliana, Dreadhorde General (WAR) 97
1 Agent of Treachery (M20) 43
4 Temple of Mystery (M20) 255
4 Temple of Malady (M20) 254
2 Cavalier of Flame (M20) 125
1 Chandra's Embercat (M20) 129
4 Cloudkin Seer (M20) 54
1 Healer of the Glade (M20) 176
4 Leafkin Druid (M20) 178
4 Omnath, Locus of the Roil (M20) 216
4 Risen Reef (M20) 217
3 Scampering Scorcher (M20) 158
4 Thunderkin Awakener (M20) 162
3 Shock (M20) 160
1 Lava Coil (GRN) 108
3 Neoform (WAR) 206
1 Chandra, Awakened Inferno (M20) 127
4 Breeding Pool (RNA) 246
2 Forest (GRN) 264
1 Island (GRN) 261
2 Mountain (GRN) 263
4 Steam Vents (GRN) 257
4 Stomping Ground (RNA) 259
4 Temple of Epiphany (M20) 253
4 Temple of Mystery (M20) 255

Wrapping Up

Since the event will be ongoing until September 26, we will keep updating the guide as time goes as neeeded and as the metagame within the event changes. We will also add more decklists and update them accordingly so keep this page bookmarked!

Remember, you can contact us on our social channels on Discord or Twitter, email us, or leave a comment below if you have any feedback or just want to let us know how our decks went.

Changelog

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3 Responses

  1. Catherine Borden says:

    I don’t have a specific deck list, but I had a gate deck I was able to convert with a decent win rate by just trading a banefire for an extra gate creature. Almost entirely based around cards that are surviving meta, and it seems most people aren’t currently building the best gate counters since it’s not being seen as much these days, at least in arena. Also a very cheap deck to build even if you DON’T have one made because like, the only really must have rare or mythic in it is some copies of Hydroid Krasis, and that thing is in so many decks that I imagine a lot of folks already have a play set of it.

  2. Anonymous says:

    mono decks have no place in standard, black and green both get crushed by just about anything on arena from my experience.

    • Anonymous says:

      You being bad doesn’t make the decks bad. I’ve seen ton of mono green stompy decks in mythic. Mono black I’ve never dealt with so I’m not sure. Mono red decks have literally been one of the top decks in MTG since…. forever. And the rotation isn’t going to do much to effect that, as they still have a pretty solid list left.

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