Table of Contents
- This Week’s Top Performers
- The Deck’s Looking To Break In / Next Best Options
- Decklists in this Article
- Esper Planeswalkers – April 13, 2022 Standard Metagame Snapshot
- Jeskai Combo – April 13, 2022 Standard Metagame Snapshot
- Naya Runes – April 13, 2022 Standard Metagame Snapshot
- Esper Midrange – April 13, 2022 Standard Metagame Snapshot
- Temur Aggro – April 13, 2022 Standard Metagame Snapshot
- Rakdos Anvil – April 13, 2022 Standard Metagame Snapshot
- Jeskai Mill – April 13, 2022 Standard Metagame Snapshot
- Azorius Control – April 13, 2022 Standard Metagame Snapshot
Hello everyone! We have started a new initiative last week, as we want you to have the most up to date information on Standard, and initially, we did that by providing deck guides to fill out your knowledge. However, we realized that we could still do more so we’re looking to be updating Standard’s tier list weekly as well as provide analysis on the standout decks, whether they stand out for their strength, weaknesses, or they have a large change in positioning. As always, you can find the link to the complete tier lists below.
To compile this list, the first metric that I look at the most is recent tournament successes. Following tournament trends is generally the best way to dictate what decks are overperforming for the week and can cut through the noise of inaccurate data. The second metric I use is it’s inherent positioning in the metagame with what decks it’s good at beating and what beats it. The third metric is then win rate data where I see how the deck has historically done over it’s tracked life cycle. Finally, I have the fourth determination of personal bias where I let my feelings fly on why I like a deck that isn’t necessary empirical. This could be deck feel, perceived matchup strength, or any other metric I would discuss that’s not already covered. With that, let’s get into it.
This Week’s Top Performers
Jeskai Combo
Instants (25)
Lands (20)
60 Cards
$248.2
Instants (26)
Lands (20)
60 Cards
$247.06
Sideboard
15 Cards
$5.73
Topping our list for the overperformer of this week has to be the comeback kid story of Jeskai Combo. Jeskai is one of the most interesting cases in Standard as if you only looked at matchup data, you would assume this deck just isn’t good when that couldn’t be further from the truth. It’s not that the deck isn’t good, it’s that it’s extremely difficult. It seems that only in the hands on extremely talented players can the deck’s true colors really show, and that’s proven with cftsoc winning a tournament with this deck out of nowhere weeks ago into Jeskai taking the first and third place spots in the hands of excellent players this week as well.
So establishing this deck is good what is it good at doing? Jeskai Combo is the inevitability machine. You can set up to such a point that your opponent is going to need a boatload of interaction to stop you or they risk losing the game in one fell swoop. What’s scary about this deck is that it can win out of complete nowhere too so the opponent has to be equally skilled to know when they can go for their best play or when they have to hold back. This is so effective as, again, given enough time this deck will pretty much always win as it can just brute force wins through a lot of interaction. This game plan is going to be more and more effective as the Standard meta has been an arms race of who can be the most grindy deck, an angle a combo deck doesn’t particularly care about.
I expect a lot more players to try this deck out short term, but as a whole, to continue to underperform as it’ll be too taxing for most people to play. Whether this deck doing well will have an appreciable impact on how the slower decks are constructed will also have to be seen, but if you’re bringing Esper to a tournament, you best load up on Soul Shatter.
Esper Planeswalkers
Planeswalkers (12)
Instants (11)
Enchantments (2)
Lands (25)
60 Cards
$505.28
Planeswalkers (12)
Instants (11)
Enchantments (2)
Lands (25)
60 Cards
$486.34
Sideboard
15 Cards
$26.09
Once again, we have Esper Planeswalkers gracing our list for another consecutive week. As everyone is starting to realize, this deck is just brutal to combat. It’s packed full of interaction and grindy cards so it can go long against realistically any deck and wind up on top. It’s done a fantastic job at gatekeeping smaller midrange decks from continued success as Esper can easily just accrue more value than they can in the course of a longer game. That said, while Esper persists to be an excellent choice, I believe it’s stranglehold is loosening on the metagame.
Now that Esper has been the top dog for a few weeks, it finally has developed a justifiable target on it’s back. A lot more decks are building with Esper in mind, and despite how strong it is, it’s far from unbeatable. The biggest indication of this is the uptick in Blue combo strategies which looks to circumvent the attrition game Esper wants to play and instead make it a game about interaction: stop me from doing this or you lose, it doesn’t matter how far ahead you are. With more decks going that direction and other strategies adding Blue in general to gain access to counter magic, I expect Esper’s grip to keep loosening, but to firmly remain as an strong choice regardless.
Naya Runes
Creatures (15)
Sorceries (4)
Enchantments (18)
Lands (23)
60 Cards
$159.83
Creatures (16)
Sorceries (3)
Enchantments (18)
Lands (23)
60 Cards
$282.66
Sideboard
15 Cards
$47.93
I did say last week that if the metagame changes a bit, you can expect Naya Runes to come rocketing back in the standings, I just didn’t expect it so soon! Rather than wait for the metagame to be a bit kinder to it, it’s starting to adapt by adding Fable of the Mirror-Breaker into the fold to make the deck more resilient to the slow decks of the format. Right now, I would say Runes is in a bit of a precarious position, but a very interesting one.
First off, Runes is still excellent at dismantling opposing creature strategies. If you aren’t interacting early and often, Runes can easily out-scale whatever front Mono White or Mono Green could produce. In a similar vein, Runes is really good at rebuilding and extracting a lot of value out of their cards so it can still be strong against the slower decks as well. So why the precarious position? It’s all about how much respect it gets. If people keep packing Farewell and other exile based removal, it will be a bear for Runes to continue winning at the rate it has. However, if the meta evolves to be more inbred slow decks trying to one up each other and aggro decks trying to go underneath them, I wouldn’t be surprised if Runes ends up as the best deck in Standard. Which way the meta will go is impossible to say, but I do expect Runes to be a great option for at least the short term.
Esper Midrange
- Find more Esper Midrange decklists in our deck database
- Check out our latest Esper Midrange deck guide
Planeswalkers (10)
Enchantments (8)
Lands (25)
60 Cards
$528.7
Sideboard
3 Cards
$1.47
Planeswalkers (10)
Enchantments (8)
Lands (25)
60 Cards
$528.7
Sideboard
15 Cards
$45.79
Last week it was Orzhov Midrange that I had claiming the best decks to play spot, this week, we have the Blue splash variant with Esper! Like Orzhov, Esper likes to split the difference between it’s matchups. You have a good amount of tools to give aggressive opponents migraines, but you also have a lot of interaction for the slower decks. Why this strategy is so effective right now is that the metagame is evolving to accommodate it better.
Last week, Orzhov was good as there were still a good amount of aggressive strategies and the slow decks were still respecting the fast decks a lot more. This week, I envision the slow decks to be more focused on beating each other and the aggro decks focused on beating the slow decks. When everyone else has a target on their back, it’s a good time to exploit that with a deck that can meaningfully take advantage of that.
Esper Midrange I believe is going to overperform this week specifically, and depending on how the metagame develops, continue to be an excellent option or need to quickly adapt if the meta goes a different direction like more combo decks. Esper does not do well against Jeskai Combo or Mill so those performing better is definitely scary, but they are still small parts of the metagame, so it may be an unfounded fear overall.
Temur Aggro
Planeswalkers (2)
Creatures (18)
Sorceries (3)
Artifacts (4)
Enchantments (4)
Lands (23)
60 Cards
$402.74
Planeswalkers (2)
Creatures (17)
Instants (3)
Artifacts (4)
Enchantments (4)
Lands (23)
60 Cards
$334.88
Sideboard
15 Cards
$5.25
Just as I was ready to give up on Temur completely, it starts to impress me last week. With another weekend of results under it’s belt, it’s firmly in the category of one of my favorite decks to be playing right now.
In a weird sense, I would say Temur doesn’t do any one thing phenomenally, but does a lot of things well. It puts up reasonable pressure, it has reasonable interaction for aggressive matchups, and it has reasonable interaction for slower matchups. While I wouldn’t say it’s particularly dominant anywhere, it can be good everywhere as a result. Furthermore, the deck is malleable enough that it can adapt to particularly polarizing metagames which is a unique strength of the archetype. Think Blue decks are going to be really good this week? Just pack on more Disdainful Stroke!
I’m still a fan of having tools to beat anything like the list above, but I’m definitely not against adjusting to where you think the metagame is heading.
The Deck’s Looking To Break In / Next Best Options
Rakdos Anvil
Instants (12)
Lands (22)
60 Cards
$335.1
Planeswalkers (2)
Instants (12)
Sorceries (1)
Lands (22)
60 Cards
$306.38
Sideboard
15 Cards
$100.09
Rakdos Anvil’s Standard life cycle has been a rather tumultuous one going from unplayable, to one of the best decks, and now a very solid option. While Rakdos persists to be a good option against fast and slow decks alike, I think it has lost a bit of it’s edge on the metagame.
First off, there are fewer small ball aggro decks that Anvil can absolutely massacre (this may not continue to be true, but it was definitely true for this week). Second, there’s been an uptick of Esper and with more Esper means more Farewell. Anvil is a deck that’s great at grinding, but beating a Farewell is a very big ask. Last off, if combo decks become more popular, Anvil can lose it’s edge even more as barring a fast draw from them, the combo decks can definitely race what Anvil is doing.
If you have your reps with Anvil, I wouldn’t give up hope on it, but definitely look to start adapting it if possible.
Jeskai Mill
Instants (27)
Sorceries (12)
Artifacts (1)
Lands (20)
60 Cards
$194.42
Instants (28)
Sorceries (11)
Artifacts (1)
Lands (20)
60 Cards
$194.42
Sideboard
15 Cards
$10.75
Coming up to our second Jeskai combo deck of the article, we have Jeskai Mill!
Originally championed by Shota Yasooka as an Alchemy deck, Jeskai has finally gotten the respect it deserves in Standard and is starting to see good results. Based on the metagame trends, this isn’t really surprising. Aggressive decks are becoming less and less prevalent where grinding people out is becoming increasingly more important. Like Jeskai Combo from above, all the advantages in the world don’t mean much if you’re just dead. Jeskai Mill is really good at getting the game to a point where it can copy a boatload of Tasha’s Hideous Laughter to kill the opponent in one fell swoop, and beyond counter magic and hand disruption, there isn’t too much opposing decks can do about it.
Right now I have Jeskai relegated as just a fine option as it still needs two definitive things: more results and a more stable metagame. More results is self-explanatory, but a more stable metagame is vital for Mill’s continued success. It’s pulled in a lot of directions between having enough interaction for aggro and enough interaction for control so if you always have to split the difference, I don’t think Jeskai can perform up to it’s true strength. If the meta keeps slowing down and Mill can safely play more counter magic, I wouldn’t be surprised to see this becoming one of the best meta decks in a few weeks.
Azorius Control
Planeswalkers (3)
Creatures (3)
Instants (20)
Sorceries (11)
Lands (21)
60 Cards
$288.84
Planeswalkers (3)
Creatures (3)
Instants (22)
Sorceries (8)
Lands (21)
60 Cards
$290.48
Sideboard
15 Cards
$18.13
For the final list of the article, we have a real surprise with Azorius Control coming back into the limelight! This wasn’t a deck that was on my radar at all, but with it’s surprisingly strong performance over the weekend, it is definitely worth a mention.
As I’ve said a lot already, the metagame is developing to be slower and slower. When decks are looking to grind each other out, sometimes it’s best to just go hard on the interaction front! Not only does Azorius have a whole slew of counterspells for the slower decks of the meta, you have a wealth of tools against faster ones as well like Doomskar and Sunset Revelry. Even better, you get access to Farewell as well which gives the deck pretty strong game against the slower creature decks like Naya Runes or board centric decks like Rakdos Anvil.
Initially what was keeping Azorius out was the overabundance of Mono White as, no matter how many board cards you pack in, it’s definitely a difficult matchup. However, if Mono White keeps slowly getting pushed out by the midrange strategies, Azorius seems like a great way to capitalize on that metagame!
Thank you for reading!
Decklists in this Article
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