Top Mythic Standard and Historic Decks – July 2020 Season – Week 3
The release of Jumpstart set was undoubtedly the biggest event of the last week in the world of Magic. The expansion has added almost 500 cards into Historic format, and the community have been working hard last week coming up with new deck ideas and adapting old favourites to the new environment. Standard can’t boast as much in terms of the evolution of the format, as both tournament and ladder meta seem to be solved right now, with Temur Reclamation firmly holding the reins. The highly-anticipated Players Tour Finals is coming up this weekend though – let’s hope it will shake things up!
We hope you enjoy this week’s edition of top Mythic decks overview! You can also check out the previous week’s Mythic deck lineup:
- Top Mythic Standard and Historic Decks – July 2020 Season – Week 2
- Top Mythic Standard and Historic Decks – July 2020 Season – Week 1
Remember, we also have our metagame section that you can visit anytime for the latest tier lists alongside links to more decklists and guides!
MTG Arena Standard Mythic Decks of the Week
The two big Standard tournaments that took place during the weekend only further solidified the status-quo of the Temur Reclamation. Players are letting go of the illusions that the format can be ‘broken’ at this stage and all the deck choices revolve around fine-tuning for that definitive Reclamation match-up. Interestingly enough, the metas in both SCG Tour Online Seasonal Championship and Red Bull Untapped Qualifier 3 showed signs of slowing further down, and the aggro decks haven’t performed as well in general. The results of Mono Green and Mono Black did fall off the hardest, while Mono-Red and Mono-White archetypes occasionally spiked and even contirbuted some impressive finishes. Check out the results and decks from these events below:
As always, let’s get some interesting lists and card choices among the Mythic lists this week into the spotlight! You can also find the full listing of the decks further down below at the end of each section, sorted by their highest placing.
The resurgence of the White Weenie archetype is probably the biggest meta trend in the recent weeks, as once again demonstrated by Petomartinez, who reached #50 Mythic with his version of the Mono White Aggro. As always, the archetype is carried by the power of Venerated Loxodon, that is often a 1- or even 0-mana play that puts +1/+1 counters on every other creature. Glorious Anthem is another powerful tool to take advantage of the early board presence. With the addition of Seasoned Hallowblade and Selfless Savior to the usual staple of Unbreakable Formation, the deck gains incredible resiliency to sweepers. Overall, Mono White is starting to remind us of Guilds of Ravnica Standard, when the archetype was at the height of its power in the recent times.
This a fun off-the-beaten-path midrange build for those of you who want to surprise your opponents on the ladder. Piloted by Jdouble to the Top 100 Mythic, this list is constructed to flex the power of green, black and red planeswalkers, backed up by efficient removal spells. As every midrange deck, it can shift gears after the sideboard freely, either going stompier with Questing Beast and Shifting Ceratops, or playing a card advantage/disruption game with Thought Disruption and Necromentia.
UW Control is an archetype that wasn’t too prominent in the post-Core 2021 meta, but the powerful lists are starting to re-emerge now both on the ladder and in tournaments. Ths_Loser has tuned his list that he pilots in high Mythic to have even matchups pretty much against everything across the board. The jury is still out if it’s generally beneficent to play Yorion instead of Growth Spiral / Uro, Titan of Nature’s Wrath Ramp package in your control decks, but if it is Azorius is where your allegiances lie, you will definitely find success with this list.
MTG Arena Historic Mythic Decks of the Week
Historic is in a great state of flux right now. The format has recently seen the Nexus of Fate ban and Burning-Tree Emissary suspension (read announcement here). With the addition of Jumpstart, and also Amonkhet Remastered flickering on the horizon, the Historic meta is wide open for players to dive deep into and break it. Luckily, the incentives are there, as the format is starting to get a proper tournament support from Wizards of the Coast. You can see all the information in our guide here, but to summarize the schedule of events to come:
- August 1st: The Arena Open tournament;
- August 13th: Amonkhet Remastered release;
- September 10th: Mythic Invitational 2020;
- Septmeber 17th: Zendikar Rising release.
Jumpstart has introduced a ton of new powerful cards into the Goblin tribe, so naturally a lot of players ventured to build the most broken Mono Red Goblin deck possible. The list by NessaMeowMeow heavily relies on Muxus, Goblin Grandee, that feels absolutely busted as both a value play and a finisher. The ability to immediately put into play several Goblins, many of which have incredible enter-the-battlefield abilities by themselves (ex. Goblin Matron) leads to a crazy value output for what is essentally a fast all-in deck.
This is a very fun deck for those of you who miss Lukka, Coppercoat Outcast – the card that disappeared from Standard play with the banning of Agent of Treachery. Luckily, Jumpstart have introduced another powerful pay-off for this kind of ‘making-tokens-into-bombs’ strategy: behold an all-time favourite of all Timmies of Magic, the Craterhoof Behemoth. In addition to Lukka, Metallix87’s deck also runs a full playset of Transmogrify, which essentially has the same effect as that “-2” ability of Lukka.
With Jumpstart, Elves have received two key pieces to make their tribal deck in Historic work. The reprint of Elvish Archdruid and the brand new addition of Allosaurus Shepherd lead to some explosive starts and scary boards. Thanks to the absurd amount of mana that Elvish Archdruid can generate, you will usually have no trouble getting to activate Allosaurus Shepherd’s ability to turn all your Elves into 5/5 beaters and finish the game. The only aspect in which this deck is lacking is the lack of card advantage, but The Great Henge helps with that at least to some extent.
This column is our weekly roundup of Standard and Historic decks players are using to climb the ranked ladder on MTG Arena! Our goal is to curate and post a variety of deck archetypes and interesting card choices at the end of each week to help you keep up to date with the latest trends in the metagame. If you have any decks you want featured, please use the deck submission form, tweet us at @mtgazone or give us a shout at our Discord.